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Episode | Date |
---|---|
021 : To Purple Cow or Not to Purple Cow? That is the Question
|
Feb 27, 2016 |
020 : How Do You Do It? Three Tips for Getting Things Done
|
Feb 22, 2016 |
19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
|
Feb 13, 2016 |
18 : Becoming Indie – On Starting A Business
|
Feb 06, 2016 |
017 : Three Things You Need To Know!
|
Jan 25, 2016 |
16 : Season 2 – Battle Royale – Jonathan Blow vs Brett Victor
|
Jan 17, 2016 |
015 : Failure, Taste, and the Closet Star Wars Geek – the Season 1 Finale
|
Dec 15, 2015 |
014 : Because … Fallout 4!
|
Dec 08, 2015 |
013 : Her Unexpected Gift! A Father’s Path To Gratitude – Happy Thanksgiving!
|
Nov 19, 2015 |
012 : A Recipe for Simplicity? Rock Band 4, Civilization, and Bushnell’s Law
|
Nov 09, 2015 |
011 : League of Legends vs Heroes of the Storm!
|
Oct 28, 2015 |
010 : “Truly Unique” – An Open Response to a Crazy Letter
|
Oct 25, 2015 |
009 : What Is A Game? I’ve Got The Story – Not Sure What’s Next
|
Oct 13, 2015 |
008 : Total Biscuit, Motivation, and the Indiepocalypse – The Experience
|
Oct 09, 2015 |
007 : Not Your Average Joe – Difficulty, Engagement, and Cookie Clicker
|
Sep 29, 2015 |
006 : Dropping The Gauntlet! Build Your First Game
|
Sep 06, 2015 |
005 : By Request! The Game Design of Squares, Circles, and Triangles
|
Aug 30, 2015 |
GDZ 004 : The Most Important Skill? The Rocket Surgery of Story, Yes And, and Charisma
|
Aug 23, 2015 |
GDZ 003 : Level Up! Portfolios, Finishing, and Next Steps
|
Aug 16, 2015 |
GDZ 002 : Flow – The one design idea you must know
|
Aug 10, 2015 |
GDZ 001 : How much is enough? The Paradox of Choice for Game Design
|
Aug 09, 2015 |