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Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting titles. You'll meet developers, musicians, artists, journalist and more, so come join us here and on SIFTER.com.au
Episode | Date |
---|---|
Valve's Steam Deck designers on the making of the groundbreaking handheld computer
|
Nov 18, 2024 |
Making history anew with CIVILIZATION VII, the next game in the milestone series
|
Nov 04, 2024 |
Racing and liquid raves PHANTOM SPARK is precision racing without the pressure
|
Sep 17, 2024 |
Comedy specials and a brand new Gameboy game, comedian Tommy Dassalo on SUPER DASSALO LAND
|
Aug 21, 2024 |
Complexity is fun, designing the DISNEY LORCANA trading card game
|
Aug 08, 2024 |
SCHIM is a cute joyful stealth puzzle set in the shadows of the real world
|
Jul 10, 2024 |
CAPES is a super heroic tactics game from the makers of HAND OF FATE
|
Jun 13, 2024 |
COZY CARAVAN has cute stepped animations and chill lo-fi vibes
|
May 29, 2024 |
BALADINS is a time-loopy RPG for up to four pals where you can't save everyone at once
|
May 12, 2024 |
League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM
|
Mar 29, 2024 |
BERSERK BOY is a fast paced platformer with the soul of Sonic the Hedgehog
|
Mar 06, 2024 |
The enduring appeal of FRUIT NINJA, reinventing the game for Apple Vision Pro
|
Feb 27, 2024 |
Austin Wintory, Tripod, Montaigne on writing the Grammy Award nominated STRAY GODS: THE ROLEPLAYING MUSICAL
|
Feb 04, 2024 |
The best game soundtracks of 2023: ZELDA: TOTK, BALDUR'S GATE 3 & more
|
Dec 14, 2023 |
KNUCKLE SANDWICH is an RPG inspired by best of GBA and Nintendo DS games
|
Nov 20, 2023 |
A voice says SLAY THE PRINCESS. What you do next is up to you
|
Oct 31, 2023 |
THE PLUCKY SQUIRE jumps between 2D and 3D worlds and is a gorgeous homage to gaming's past
|
Oct 18, 2023 |
Are video games causing climate change?
|
Oct 02, 2023 |
Orchestrating the CULT OF THE LAMB ritual, River Boy on making this catchy soundtrack
|
Sep 25, 2023 |
Drop Rate - STARFIELD boldly goes, a compelling science fiction adventure among the cosmos
|
Sep 13, 2023 |
IMMORTALITY's Sam Barlow on why AI art could never really replace people
|
Aug 10, 2023 |
Motorbike stunts and metrovania combine in stylish LAIKA: AGED THROUGH BLOOD
|
Jul 25, 2023 |
The history of video games, one year and one game at a time
|
Jul 10, 2023 |
Drop Rate SIFTER's new review podcast - STORY OF SEASONS A WONDERFUL LIFE
|
Jul 01, 2023 |
PLANET OF LANA has its own secret language and galaxy spanning story
|
May 23, 2023 |
The video game industry does not exist
|
May 09, 2023 |
DROS is an alchemical platformer inspired by dark 80s fantasy like The Dark Crystal
|
Apr 20, 2023 |
Why DREDGE a cosmic horror fishing game is reeling people in
|
Apr 06, 2023 |
Why real rental horror stories are part of this spooky comedic game
|
Mar 13, 2023 |
What is Lightmap? Meet video game creators and hear their story.
|
Feb 28, 2023 |
Explore the heavens in JUMPLIGHT ODYSSEY and delve through hell in SOLIUM INFERNUM
|
Feb 27, 2023 |
Why aren't there more video game musicals like the upcoming STRAY GODS?
|
Feb 02, 2023 |
Has this developer nailed the modern 8bit JRPG? 8 BIT ADVENTURES 2, a love letter to classic Final Fantasy games
|
Jan 25, 2023 |
The best video game soundtracks of 2022 with Meena Shamaly
|
Jan 01, 2023 |
Games of the Year 2022 - ELDEN RING, CULT OF THE LAMB & more
|
Dec 22, 2022 |
How does morse code work? Learn in MORSE a tactical puzzle game set in World War 1
|
Nov 10, 2022 |
Meet vtuber Miltia, one of Australia's favourite catgirls
|
Oct 19, 2022 |
UNPACKING's music is a storytelling tool of colour and emotion
|
Sep 27, 2022 |
WE ARE OFK is a band, a TV show, a visual novel and some of the best dialogue writing in games
|
Sep 21, 2022 |
Chill narrative game WAYWARD STRAND has 20,000 lines of spoken dialogue
|
Sep 13, 2022 |
What happened to post-apocalyptic deer game WAY TO THE WOODS?
|
Sep 08, 2022 |
CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think
|
Aug 25, 2022 |
CULT OF THE LAMB developers Julian & Will share the secrets of building their roguelite cult simulator
|
Aug 09, 2022 |
Every piece of art in CARD SHARK was hand printed, here's how it was made
|
Jul 29, 2022 |
How Xalavier Nelson Jr realised WITCH STRANDINGS was the next "strand-type" game
|
Jul 14, 2022 |
NEON WHITE's Ben Esposito on expanding the game, dealing with cheaters and aesthetic inspirations
|
Jun 30, 2022 |
V RISING is a breakthrough indie hit, why this vampire survival RPG is selling like hotcakes
|
Jun 09, 2022 |
TUNIC is a "Zelda-like" adventure that's packed with secrets
|
May 26, 2022 |
CITIZEN SLEEPER is pure dystopian science fiction with a hopeful heart
|
May 12, 2022 |
CHINATOWN DETECTIVE AGENCY makes searching online for answers essential to complete the game
|
Apr 30, 2022 |
Credit where credit is due: Game developers call for simpler, consistent creative credits
|
Apr 24, 2022 |
Designing an indie real time strategy game TFC: THE FERTILE CRESCENT
|
Apr 15, 2022 |
MINI MATCHES is a greatest hits of multiplayer couch games by a Lara Croft and Hitman developer
|
Apr 02, 2022 |
Screen Australia announces $6M fund for game development, here is how it all works
|
Mar 18, 2022 |
Set forth for multiplayer adventure in CONAN CHOP CHOP a chibi cartoony roguelite
|
Mar 05, 2022 |
The beauty and tragedy of post-apocalyptic adventure SUBMERGED: HIDDEN DEPTHS
|
Feb 17, 2022 |
Nintendo Direct recap, HALO composers sue Microsoft, SIMS 4 expansion pulled from sale in Russia
|
Feb 13, 2022 |
KARDBOARD KINGS is a cool new card shop simulator from the maker of DESERT CHILD
|
Jan 28, 2022 |
Paper House will count the climate cost of developing their game WOOD & WEATHER
|
Jan 18, 2022 |
2021 Games of the Year Part 2 - THE FORGOTTEN CITY, SABLE & HALO INFINITE
|
Jan 10, 2022 |
NEKOGRAMS is a cute cat arranging puzzle game that hides the maths behind cats
|
Jan 03, 2022 |
2021 Games of the Year Part 1 - MUNDAUN, GUARDIANS OF THE GALAXY & UNPACKING
|
Dec 30, 2021 |
UNPACKING is an indie puzzler with heart and a personal story for developers Wren and Tim
|
Dec 12, 2021 |
BOOK OF TRAVELS is a multiplayer world with a storybook design
|
Dec 03, 2021 |
From Gameboy Color to Nintendo Switch: Twenty years of game development at Wicked Witch Software
|
Nov 17, 2021 |
Rebuild a village and nurture life in chill town builder GROW: SONG OF THE EVERTREE
|
Nov 12, 2021 |
THE LAST STAND: AFTERMATH is a zombie survival game you actually can't survive
|
Oct 30, 2021 |
BROKEN ROADS is a FALLOUT inspired classic RPG set in Western Australia
|
Oct 22, 2021 |
Four day weeks and unlimited leave, Mighty Kingdom's Tony Lawrence on the future of making games
|
Oct 19, 2021 |
Won't Someone Think of the Children?! Why Australia Bans Video Games
|
Oct 10, 2021 |
BLUEBERRY is an emotional platformer that tackles mental health and how our perspective shifts
|
Oct 08, 2021 |
The gritty and pretty world of award winning twin stick "shooter" DAP
|
Sep 18, 2021 |
THE ARTFUL ESCAPE is a scifi adventure into a prog rock album cover
|
Sep 08, 2021 |
Become a cute Aussie spider on a mission in WEBBED by Sbug Games
|
Aug 27, 2021 |
How piles of quokkas are teaching kids this National Science Week
|
Aug 20, 2021 |
RETURNAL's Narrative Director Gregory Louden debuts pop music narrative game BURN
|
Aug 13, 2021 |
Less is more in minimalist skating game THE RAMP
|
Aug 03, 2021 |
The filmic influences of WHERE THE SNOW SETTLES
|
Jul 31, 2021 |
Warhammer 40,000 Battlesector - How a small Western Australian team made on the best new 40K games
|
Jul 27, 2021 |
Building the roadmap for MINI MOTORWAYS, the sequel to hit MINI METRO
|
Jul 24, 2021 |
How Lego inspired open world transport game MARS FIRST LOGISTICS
|
Jul 18, 2021 |
AGENT INTERCEPT is the spiritual successor to the SPY HUNTER series
|
Jun 26, 2021 |
E3 2021 Extravaganza
|
Jun 20, 2021 |
How a podcast interview led Jono Pech to write TRIGGER WITCH
|
Jun 10, 2021 |
BEFORE WE LEAVE: A real time strategy game without the conquest
|
May 31, 2021 |
AR game EASTERN MARKET MURDER lets you walk the path of history
|
May 14, 2021 |
Find your way back home to seaside Goa in nostalgic narrative game FORGOTTEN FIELDS
|
May 06, 2021 |
KINDER WORLD helps you practice mindfulness as you care for digital plants
|
Apr 20, 2021 |
John Romero live at XRWA
|
Apr 07, 2021 |
Why YOU should give Valorant esports a go
|
Mar 31, 2021 |
Coral Island (Soma Putera)
|
Mar 24, 2021 |
ACMI Games Lab (Arieh Offman)
|
Mar 08, 2021 |
Henry Mosse and the Wormhole Conspiracy (Ezra Artman)
|
Feb 23, 2021 |
Doors of Insanity (Logan Branjord)
|
Feb 10, 2021 |
The Alto Collection (Harry Nesbitt & Jair McBain)
|
Jan 24, 2021 |
Games of the Year 2020
|
Dec 28, 2020 |
Art of Rally (Dune Casu & Adrian Tosello )
|
Dec 21, 2020 |
HoloVista (Meredith Hall)
|
Dec 06, 2020 |
Hive Time (Josh "Cheeseness" Bush)
|
Nov 21, 2020 |
Path of Titans (Matthew Cassells)
|
Nov 07, 2020 |
Simon Boxer (Ring Of Pain)
|
Oct 26, 2020 |
Brigitta Rena (When The Past Was Around)
|
Oct 11, 2020 |
Set sail on the open seas in survival adventure game WINDBOUND
|
Sep 25, 2020 |
Tali Faulkner (Umurangi Generation)
|
Sep 13, 2020 |
Paul Kopetko (Boomerang Fu)
|
Sep 01, 2020 |
Aussie scientists use Minecraft to build a replica gravitational wave observatory
|
Aug 21, 2020 |
Ashleigh Starmer-Lee (Crossy Road Castle)
|
Aug 17, 2020 |
Julian Ball (Len's Island)
|
Aug 09, 2020 |
Video games don't make people violent new metastudy finds
|
Jul 26, 2020 |
Matt Ditton (Shooty Skies Overdrive)
|
Jul 20, 2020 |
Daniel Hindes (Wildfire)
|
Jun 26, 2020 |
Making PAX Australia a digital experience: Luke Lancaster on developing PAX Online
|
Jun 18, 2020 |
Ben Chandler (Nighthawks)
|
Jun 14, 2020 |
Scouting for the next League of Legends champion: Coach Chris Lee of Chiefs ESC
|
Jun 03, 2020 |
Christopher Galea (Brimstone Brawlers) & Hacking in Single Player Games
|
May 30, 2020 |
Brendan Watts (Fledgling Heroes) & who protects the history of games?
|
May 16, 2020 |
Saying goodbye to a lost land in [soon, only the ocean]
|
May 09, 2020 |
Soundself: Video games meet virtual psychadelia
|
May 06, 2020 |
Ash Ringrose (Moving Out) & Keeping games going after launch
|
May 02, 2020 |
Jordan Mays "Elfishguy" & Brandon Langiano "Raven" on how to level up to competitive esports
|
Apr 23, 2020 |
Ben Chevalier (Butter Royale) & The myth of the lone gamer
|
Apr 18, 2020 |
Theo Kipen (Kana Quest) & franchises back from the dead
|
Apr 04, 2020 |
The ingredients of DOOM: Composer Mick Gordon on the soundtrack of DOOM Eternal
|
Apr 01, 2020 |
Ron Curry (IGEA) & Developers pull games from GeForce Now
|
Mar 21, 2020 |
Mainstream Episode 9: Crossy Road Castle & Rainbow Six Siege
|
Mar 16, 2020 |
Josh Sacco ( Nom Nom Apocalypse) & COVID-19 virus impact on the games industry
|
Feb 29, 2020 |
Chiptune is an instrument not a genre: Square Sounds Festival 2020
|
Feb 20, 2020 |
Callum Harrington (Warhammer Underworlds: Online) & the final days of Flash
|
Feb 15, 2020 |
Kris Antoni (Coffee Talk) & the future of E3
|
Feb 02, 2020 |
Michael Wentworth-Bell & Nick Acciarito (Espire 1 VR Operative) & the #gamedevsforfireys campaign
|
Jan 17, 2020 |
Shawn Toh (BattleSky Brigade: Harpooner) & gaming franchises forever
|
Dec 13, 2019 |
Dan Golding (Untitled Goose Game Composer & Video Game Academic)
|
Nov 30, 2019 |
Mainstream Episode 1: Sayonara Wild Hearts & L.A. Noire
|
Nov 25, 2019 |
Matt Trobbiani (Wrestledunk Sports) & Pokémon's impossible legacy
|
Nov 15, 2019 |
Muhammad Hanif Bin Ghazali & Tan Kang Soon (Songbird Symphony) & is GDC out of reach?
|
Nov 02, 2019 |
Liam Esler & Benjamin Ee (Chorus) - Live at PAX Australia 2019
|
Oct 21, 2019 |
Party Sift 3 LIVE at PAX Australia 2019 with Party Loaded
|
Oct 19, 2019 |
Alexander Perrin & Joshua Tatangelo (Heavenly Bodies) & National Sound and Film Archive to include video games
|
Oct 04, 2019 |
Maize Wallin & Jason Bakker (Wayward Strand) & Is Kickstarter busting union efforts?
|
Sep 23, 2019 |
Thomas Janson (Death Hall) & why wishlisting matters
|
Sep 06, 2019 |
Jay Armstrong (Never Give Up) & the days are numbered for random loot boxes
|
Aug 24, 2019 |
Screenwest announces the first five games for its $100,000 Interactive Pilot Fund
|
Aug 14, 2019 |
Adventures in Interactive Writing - Live at XR:WA
|
Aug 08, 2019 |
Paul Jakovich (Pico Tanks) & IGEA's "Power of Games" Report
|
Jul 27, 2019 |
Ellie Balson (Crime Scene Finvestigation) & indie devs petition G2A
|
Jul 12, 2019 |
Anthony Sweet, Cabalia & Pika Pi (How do you keep creating? Live at Supanova Perth)
|
Jul 05, 2019 |
Leon Zawada & Simon Rance (Amid Evil) & the future of gaming is a subscription
|
Jun 28, 2019 |
Kate Raynes-Goldie & Sof Mather (XR:WA Festival) & have indie games stagnated?
|
Jun 15, 2019 |
Dean Walshe (Void Bastards) & controversy and excitement for Play Date
|
May 31, 2019 |
Greg Dziemidowicz (VR Regatta) & the return of the Aus Interactive Games Fund
|
May 17, 2019 |
"What does it mean to be indie?" Freeplay Festival celebrates 15yrs
|
May 05, 2019 |
Hamish Wagstaff (Double Shot) & two very different approaches to crunch
|
May 04, 2019 |
Neil Rennison (Table of Tales) & Neil's storied career in games
|
Apr 22, 2019 |
Katie Stegs (Critter Clash) & should all games have an easy mode?
|
Apr 13, 2019 |
New episode NEXT WEEK & Australian Podcast Awards Finalists!
|
Apr 04, 2019 |
Matt Sanderson (Mars Underground) & parents spending 34% more on games than last year
|
Mar 23, 2019 |
Owain Bolt (Dismantle:Contruct Carnage) & Game dev job losses around the world
|
Mar 09, 2019 |
Ian MacLarty (JUMPGRID) & working as a solo developer
|
Feb 23, 2019 |
Aidan McKeown (Paperville Panic) & More than One Way to Launch a Game
|
Feb 08, 2019 |
Daniel Elston (Guile & Glory:Firstborn) & Hbomberguys massive marathon for Mermaids UK
|
Jan 25, 2019 |
Brigitta Rena (She and the Light Bearer) & The Great Server Divide
|
Jan 10, 2019 |
Ellen Jurik (Storm Boy: The Game) & Epic's store changes the game
|
Dec 14, 2018 |
Clinton McCleary (Infliction) & the Australian Senate loot box inquiry
|
Nov 29, 2018 |
Greg Louden (STONE) & Obsidian and inXile - from indie to Acquired
|
Nov 15, 2018 |
Party Sift: LIVE at PAX Australia 2018 with Party Loaded
|
Nov 02, 2018 |
Zamfir Dumitru (Dawnblade) & Red Dead Redemption 2's 100 hour work weeks
|
Oct 20, 2018 |
John Robertson (The Dark Room) & participatory culture
|
Oct 07, 2018 |
Locky Betts & Jeff Hayes (Torque Drift) & in game licencing of real products
|
Sep 22, 2018 |
James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content
|
Sep 08, 2018 |
Aladar Apponyi (Eatvolve) & Audiences make gaming better
|
Aug 25, 2018 |
Sean Simon (Snake Time) & a launcher for every game
|
Aug 12, 2018 |
David Lloyd (Regular Human Basketball) & Pre-Order Game Changer
|
Jul 29, 2018 |
Tim Colwill (Point & Clickbait + Game Workers Unite Australia)
|
Jul 14, 2018 |
Abi Rahmani (Project Wingman) & Sony's "Epic" Fortnite Lockout
|
Jun 22, 2018 |
Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam
|
Jun 08, 2018 |
Justin Ng (Muffled Warfare & Stifled) & Fortnite's $100,000,000 tournament fund
|
May 25, 2018 |
Ian MacLarty (Dissembler) & the curse of mobile gaming timers
|
May 11, 2018 |
Nick McDonnell (The American Dream) & are games too long?
|
Apr 27, 2018 |
Mike Blackney (Dead Static Drive) & cheating in games
|
Apr 12, 2018 |
Lachlan Juzva (Nova Flow) & Game developer unionisation
|
Mar 30, 2018 |
Tim Bermanseder (Witch Thief) & archiving extinct online games
|
Mar 15, 2018 |
Ally McLean (RUMU) & The Working Lunch mentoring program
|
Mar 02, 2018 |
Nico King (Rainbow Reef) & Facebook pivots to game streaming
|
Feb 16, 2018 |
Matthew Clark (The Gardens Between) & the Aus Senate inquiry into game development
|
Feb 02, 2018 |
Roman Maksymyschyn (Hyper Jam) & esports leagues, and partnership with traditional sport
|
Jan 18, 2018 |
Morgan Jaffit (Hand of Fate 2) & couch co-op games don't sell
|
Jan 04, 2018 |
Live at Perth Games Festival 2017 - Exhibiting your very first game
|
Dec 23, 2017 |
Travers Dunkinson (HEIST) & portrayals of domestic violence in games
|
Dec 09, 2017 |
Dylan J. Walker (Elden: Path of the Forgotten), lootboxes ruined Battlefront II
|
Nov 26, 2017 |
Ed Orman (City of Brass) + neural networks, AI & gaming
|
Nov 10, 2017 |
Pixel Sift & Party Loaded live at PAX Australia
|
Oct 31, 2017 |
Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service
|
Oct 14, 2017 |
Peter Curry (Mini Metro), Sony holding back on cross platform play & gaming skill elitism and toxicity
|
Sep 30, 2017 |
Michael Chu (Projection) & should reviewers be good at games?
|
Sep 14, 2017 |
Jak Gem & Matthew Sear (Collateral Damage) & indie dev steam pricing is too low
|
Sep 02, 2017 |
Christy Dena (Crafting Intangibles Event) & Remakes over risky new IPs?
|
Aug 17, 2017 |
Ian Gregory (Masquerada: Songs and Shadows) & esports on Australian free to air TV
|
Aug 05, 2017 |
Anthony Sweet & Paul Turbett (Battlestar Galactica Deadlock), Netflix for games, playing as not intended
|
Jul 22, 2017 |
Cheryl Vance & Joel Styles (Yonder: The Cloud Catcher Chronicles), Phil Harrison thinks PS4 & Xbox aren't growing the market
|
Jul 06, 2017 |
Adric Polkinghorne (Think of the Children), completionism & the end of GTA V mods?
|
Jun 23, 2017 |
Julian Wilton & Jay Armstrong (The Adventure Pals), Steam Direct and Right to Repair
|
Jun 09, 2017 |
David Clark (Ori and the Blind Forest), Bad Guy Valve? & You're playing it wrong
|
May 26, 2017 |
Dr Jennifer Hazel (Checkpoint.org.au), games & mental health, and unhealthy behaviours
|
May 16, 2017 |
Sean Gabriel & Travis Avery (Desync), customisation vs story & frustum culling frustration
|
Apr 27, 2017 |
Nick Smith (Forts), G2A 💔 Gearbox & Persona 5 Streaming & IP theft
|
Apr 14, 2017 |
Andrew Freeth (Brief Battles), exclusivity effect & games that endure
|
Mar 31, 2017 |
"Why do you create?" - Live at Oz Comic Con 2017
|
Mar 27, 2017 |
Ash Ringrose (Death Squared), Rumblemonkey P2P Gambling & the power of INFLUENCE
|
Mar 16, 2017 |
Daniel Sun (Armed with Wings: Rearmed) , Nintendo Switch DOA or dynamite & dangers of marathon gaming
|
Mar 03, 2017 |
Justine Colla (A Township Tale), US travel ban & games and Steam Direct
|
Feb 17, 2017 |
Yosha Noesjirwan (Inflatality), the end of Good Game & sequels that change direction
|
Feb 03, 2017 |
Jack Knobel (Kieru), the last console generation & online platforms to success
|
Jan 26, 2017 |
Alberto Santiago (Goat Punks), Twitch IRL + the end of region locking
|
Jan 19, 2017 |
Sam Izzo (Resynth), licence liquidation & the value of "Game of the Year"
|
Jan 12, 2017 |
Ellen Jurik (Siegecraft Commander), contractor pay disputes & loot box odds
|
Dec 16, 2016 |
John Kane (Mallow Drops), social media fandom & game over
|
Dec 08, 2016 |
James Cook (Crazy Coaster), Starcraft 2 and AI development, game localisation
|
Dec 01, 2016 |
Jack Condon (Kept VR), streamer sponsor transparency & trade sanction shutdowns
|
Nov 25, 2016 |
Tom Booker & Lincoln Flintoft (Barking Irons), Facebook's Gameroom & "Australia Tax"
|
Nov 17, 2016 |
Gustav Seymore (Goblins of Elderstone), SAG-AFTRA Strike, Nintendo Switch announcement
|
Oct 28, 2016 |
Ken Johnson (Starlost), game currency laundering & mysterious treasure hunts
|
Oct 21, 2016 |
Tom Cox (Tahira: Echoes of the Astral Empire), DDOS attackers charged & high profile eSports investments
|
Oct 15, 2016 |
LIVE from Perth Games Festival! Games with friends, releasing your indie game & Pixel Sift Q&A
|
Oct 07, 2016 |
Mike De Piazzi (Final Days), Oculus Rift Boycott & Predatory in-app purchases
|
Sep 30, 2016 |
Cam Rogers & Sam Izzo (No Mario's Sky), games from outside the west & review lawsuits
|
Sep 22, 2016 |
Caroline Thant (Wanda), realism and simulation, flipping the F2P switch
|
Sep 16, 2016 |
Jessie Yeoh (Nostalgia Box Video Game Museum), casualisation of games & early access expectations
|
Sep 08, 2016 |
Henry Sham (OzHadou Fighting Games Community), games in education, LoL pay disputes
|
Sep 02, 2016 |
Kate Raynes-Goldie (WAITTA Incite Achiever of the Year), disconnected gaming & homage vs pastiche
|
Aug 26, 2016 |
Steve Heller (Surprise Attack Games), console hardware updates & Indie vs AAA price expectations
|
Aug 18, 2016 |
Bob Hayden (Vectonic), retro console resurrection, eSports olympiad
|
Aug 05, 2016 |
Jane Cocks (Checkpoint.org.au), politics in games & the money of eSports.
|
Jul 28, 2016 |
Darcy Smith (Armello), the digital divide: classism in games & being "a good sport"
|
Jul 21, 2016 |
Ari Gibson, William Pellen & Dave Kazi (Hollow Knight), game cultural appreciation & Pokémon GOes global
|
Jul 14, 2016 |
John Kane (Killing Time at Light Speed), spaces of play & Counter-Strike conflicts of interest
|
Jul 08, 2016 |
Senator Scott Ludlam (Australian Greens), Non-Violent Solutions & Twitch "Bits"
|
Jun 30, 2016 |
Ian Lewis & Adam Zulkifly (Party Golf), grey market resellers & avoiding games spoilers
|
Jun 23, 2016 |
Jacob Janerka (Paradigm), E3 2016 wrap up & video game film adaptations
|
Jun 17, 2016 |
Leigh & Elissa Harris (Objects in Space), dropping the banhammer & predatory publishers
|
Jun 09, 2016 |
Lisa Evans (Teaching Science through Games), Beta Burnout, cuts to Arts funding
|
May 19, 2016 |
Mike Cann (Mr Nibbles Forever), Kerbal Space developer pay claims & games you can't "win"
|
May 12, 2016 |
Jeremy Eade & Kim-Saskia Risser-Eade (Thwart GEO), the business & consequences of social media, the Australian Senate gaming inquiry
|
May 05, 2016 |
Wade K. Savage (Fallout: Lanius & Skourge Legacy), rumours + fact checking, and CSGO community challenges
|
Apr 28, 2016 |
Colton Onderwater (Super Salmon Migration), Dev work vs life & publisher vertical integration
|
Apr 21, 2016 |
Jason Imms (TasGDS), nostalgia in demand & the future of games journalism
|
Apr 15, 2016 |
Megan Summers (Damsel), mods: copyright + creativity & “no-grind" games
|
Apr 08, 2016 |
Live at Oz-Comic Con 2016: Linear vs Non-linear story telling, Fan feedback + controversy, communicating in games
|
Apr 03, 2016 |
Dan Clayton (Blockpocalypse), game emulation and piracy + DRM.
|
Mar 24, 2016 |
Matt Comi (Space Age), Cross-platform multiplayer & ownership of digital goods
|
Mar 17, 2016 |
Oscar Brittain (World's Fastest Pizza), the UWP backlash & Launch hiccups
|
Mar 10, 2016 |
Robert Bruce & Chris Parkin (The future of VR), spiritual successors, and cash for reviews 💵➡️🎮👍
|
Mar 03, 2016 |
Louis Roots, Sof Mather & Kate Raynes-Goldie (LEVEL ONE Co-Working space), re-release double standards & learning to play games
|
Feb 25, 2016 |
Fabian Malabello (The Otherworld Agency) & "good" bad games
|
Feb 18, 2016 |
Nick McDonnell (Screen Cheat), Obsessive game collectors & game "award baiting"
|
Feb 12, 2016 |
Global Game Jam Perth & game implosions and failures 🎮➕🐜
|
Feb 04, 2016 |
Joshua Meadows (GX Australia), RTXAU Recap and the cost of gaming
|
Jan 28, 2016 |
Lisa Rye & Brendan Ragan (Freedom Fall), Gambling in eSports, Musicians making games
|
Jan 22, 2016 |
Aranda Morrison & Mark Mennell (Square Heroes), Game Clones & Games and the Law
|
Jan 14, 2016 |
Chris Parkin (Valiant), Activision buys MLG, and our 2015 year in review
|
Jan 07, 2016 |
Drew Morrow (Defect: SDK), Companion apps & toys & movie tie-in games
|
Dec 17, 2015 |
Drugs in Gaming, PSX recap, and reimaging game modes
|
Dec 10, 2015 |
Trent Kusters (Armello): Kickstarting & building a digital boardgame & managing hype
|
Dec 03, 2015 |
Kai Ashford-Hatherly (Bellus Mortem), Toxic Online players &Perth Games Festival
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Nov 26, 2015 |
Ads in Games, Alternate Reality Games & Backwards compatibility
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Nov 19, 2015 |
Dione & Keegan (1UP Gaming Marathon) "Crowd" Multiplayer & Gaming Urban Legends
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Nov 12, 2015 |
Paul Turbett (Starhammer: The Vanguard Prophecy) King purchased, 2015 PAXAUS GCAP recap
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Nov 05, 2015 |
Seasonal Events, Self identity in games, and fan backlash
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Oct 29, 2015 |
Liam Hunt & Sam Zeid (Bramblelash), Episodic content & glitching out
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Oct 22, 2015 |
Split-screen multiplayer, Remakes & Remasters, and storytelling in games
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Oct 15, 2015 |
SAG-AFTRA Strike and eSport Unions, DLC subscriptions, & Twisted Pixel leaving Microsoft
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Oct 08, 2015 |
Alpha & Beta Expectations, Should you pre-order, and #Performancematters
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Oct 01, 2015 |
Old School replays, Destiny Year Two, eSports, and Video game adaptations
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Sep 23, 2015 |