Lightmap - Conversations with video game creators

By SIFTER

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Category: Video Games

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Subscribers: 8
Reviews: 0
Episodes: 272

Description

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting titles. You'll meet developers, musicians, artists, journalist and more, so come join us here and on SIFTER.com.au


Episode Date
Valve's Steam Deck designers on the making of the groundbreaking handheld computer
Nov 18, 2024
Making history anew with CIVILIZATION VII, the next game in the milestone series
Nov 04, 2024
Racing and liquid raves PHANTOM SPARK is precision racing without the pressure
Sep 17, 2024
Comedy specials and a brand new Gameboy game, comedian Tommy Dassalo on SUPER DASSALO LAND
Aug 21, 2024
Complexity is fun, designing the DISNEY LORCANA trading card game
Aug 08, 2024
SCHIM is a cute joyful stealth puzzle set in the shadows of the real world
Jul 10, 2024
CAPES is a super heroic tactics game from the makers of HAND OF FATE
Jun 13, 2024
COZY CARAVAN has cute stepped animations and chill lo-fi vibes
May 29, 2024
BALADINS is a time-loopy RPG for up to four pals where you can't save everyone at once
May 12, 2024
League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM
Mar 29, 2024
BERSERK BOY is a fast paced platformer with the soul of Sonic the Hedgehog
Mar 06, 2024
The enduring appeal of FRUIT NINJA, reinventing the game for Apple Vision Pro
Feb 27, 2024
Austin Wintory, Tripod, Montaigne on writing the Grammy Award nominated STRAY GODS: THE ROLEPLAYING MUSICAL
Feb 04, 2024
The best game soundtracks of 2023: ZELDA: TOTK, BALDUR'S GATE 3 & more
Dec 14, 2023
KNUCKLE SANDWICH is an RPG inspired by best of GBA and Nintendo DS games
Nov 20, 2023
A voice says SLAY THE PRINCESS. What you do next is up to you
Oct 31, 2023
THE PLUCKY SQUIRE jumps between 2D and 3D worlds and is a gorgeous homage to gaming's past
Oct 18, 2023
Are video games causing climate change?
Oct 02, 2023
Orchestrating the CULT OF THE LAMB ritual, River Boy on making this catchy soundtrack
Sep 25, 2023
Drop Rate - STARFIELD boldly goes, a compelling science fiction adventure among the cosmos
Sep 13, 2023
IMMORTALITY's Sam Barlow on why AI art could never really replace people
Aug 10, 2023
Motorbike stunts and metrovania combine in stylish LAIKA: AGED THROUGH BLOOD
Jul 25, 2023
The history of video games, one year and one game at a time
Jul 10, 2023
Drop Rate SIFTER's new review podcast - STORY OF SEASONS A WONDERFUL LIFE
Jul 01, 2023
PLANET OF LANA has its own secret language and galaxy spanning story
May 23, 2023
The video game industry does not exist
May 09, 2023
DROS is an alchemical platformer inspired by dark 80s fantasy like The Dark Crystal
Apr 20, 2023
Why DREDGE a cosmic horror fishing game is reeling people in
Apr 06, 2023
Why real rental horror stories are part of this spooky comedic game
Mar 13, 2023
What is Lightmap? Meet video game creators and hear their story.
Feb 28, 2023
Explore the heavens in JUMPLIGHT ODYSSEY and delve through hell in SOLIUM INFERNUM
Feb 27, 2023
Why aren't there more video game musicals like the upcoming STRAY GODS?
Feb 02, 2023
Has this developer nailed the modern 8bit JRPG? 8 BIT ADVENTURES 2, a love letter to classic Final Fantasy games
Jan 25, 2023
The best video game soundtracks of 2022 with Meena Shamaly
Jan 01, 2023
Games of the Year 2022 - ELDEN RING, CULT OF THE LAMB & more
Dec 22, 2022
How does morse code work? Learn in MORSE a tactical puzzle game set in World War 1
Nov 10, 2022
Meet vtuber Miltia, one of Australia's favourite catgirls
Oct 19, 2022
UNPACKING's music is a storytelling tool of colour and emotion
Sep 27, 2022
WE ARE OFK is a band, a TV show, a visual novel and some of the best dialogue writing in games
Sep 21, 2022
Chill narrative game WAYWARD STRAND has 20,000 lines of spoken dialogue
Sep 13, 2022
What happened to post-apocalyptic deer game WAY TO THE WOODS?
Sep 08, 2022
CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think
Aug 25, 2022
CULT OF THE LAMB developers Julian & Will share the secrets of building their roguelite cult simulator
Aug 09, 2022
Every piece of art in CARD SHARK was hand printed, here's how it was made
Jul 29, 2022
How Xalavier Nelson Jr realised WITCH STRANDINGS was the next "strand-type" game
Jul 14, 2022
NEON WHITE's Ben Esposito on expanding the game, dealing with cheaters and aesthetic inspirations
Jun 30, 2022
V RISING is a breakthrough indie hit, why this vampire survival RPG is selling like hotcakes
Jun 09, 2022
TUNIC is a "Zelda-like" adventure that's packed with secrets
May 26, 2022
CITIZEN SLEEPER is pure dystopian science fiction with a hopeful heart
May 12, 2022
CHINATOWN DETECTIVE AGENCY makes searching online for answers essential to complete the game
Apr 30, 2022
Credit where credit is due: Game developers call for simpler, consistent creative credits
Apr 24, 2022
Designing an indie real time strategy game TFC: THE FERTILE CRESCENT
Apr 15, 2022
MINI MATCHES is a greatest hits of multiplayer couch games by a Lara Croft and Hitman developer
Apr 02, 2022
Screen Australia announces $6M fund for game development, here is how it all works
Mar 18, 2022
Set forth for multiplayer adventure in CONAN CHOP CHOP a chibi cartoony roguelite
Mar 05, 2022
The beauty and tragedy of post-apocalyptic adventure SUBMERGED: HIDDEN DEPTHS
Feb 17, 2022
Nintendo Direct recap, HALO composers sue Microsoft, SIMS 4 expansion pulled from sale in Russia
Feb 13, 2022
KARDBOARD KINGS is a cool new card shop simulator from the maker of DESERT CHILD
Jan 28, 2022
Paper House will count the climate cost of developing their game WOOD & WEATHER
Jan 18, 2022
2021 Games of the Year Part 2 - THE FORGOTTEN CITY, SABLE & HALO INFINITE
Jan 10, 2022
NEKOGRAMS is a cute cat arranging puzzle game that hides the maths behind cats
Jan 03, 2022
2021 Games of the Year Part 1 - MUNDAUN, GUARDIANS OF THE GALAXY & UNPACKING
Dec 30, 2021
UNPACKING is an indie puzzler with heart and a personal story for developers Wren and Tim
Dec 12, 2021
BOOK OF TRAVELS is a multiplayer world with a storybook design
Dec 03, 2021
From Gameboy Color to Nintendo Switch: Twenty years of game development at Wicked Witch Software
Nov 17, 2021
Rebuild a village and nurture life in chill town builder GROW: SONG OF THE EVERTREE
Nov 12, 2021
THE LAST STAND: AFTERMATH is a zombie survival game you actually can't survive
Oct 30, 2021
BROKEN ROADS is a FALLOUT inspired classic RPG set in Western Australia
Oct 22, 2021
Four day weeks and unlimited leave, Mighty Kingdom's Tony Lawrence on the future of making games
Oct 19, 2021
Won't Someone Think of the Children?! Why Australia Bans Video Games
Oct 10, 2021
BLUEBERRY is an emotional platformer that tackles mental health and how our perspective shifts
Oct 08, 2021
The gritty and pretty world of award winning twin stick "shooter" DAP
Sep 18, 2021
THE ARTFUL ESCAPE is a scifi adventure into a prog rock album cover
Sep 08, 2021
Become a cute Aussie spider on a mission in WEBBED by Sbug Games
Aug 27, 2021
How piles of quokkas are teaching kids this National Science Week
Aug 20, 2021
RETURNAL's Narrative Director Gregory Louden debuts pop music narrative game BURN
Aug 13, 2021
Less is more in minimalist skating game THE RAMP
Aug 03, 2021
The filmic influences of WHERE THE SNOW SETTLES
Jul 31, 2021
Warhammer 40,000 Battlesector - How a small Western Australian team made on the best new 40K games
Jul 27, 2021
Building the roadmap for MINI MOTORWAYS, the sequel to hit MINI METRO
Jul 24, 2021
How Lego inspired open world transport game MARS FIRST LOGISTICS
Jul 18, 2021
AGENT INTERCEPT is the spiritual successor to the SPY HUNTER series
Jun 26, 2021
E3 2021 Extravaganza
Jun 20, 2021
How a podcast interview led Jono Pech to write TRIGGER WITCH
Jun 10, 2021
BEFORE WE LEAVE: A real time strategy game without the conquest
May 31, 2021
AR game EASTERN MARKET MURDER lets you walk the path of history
May 14, 2021
Find your way back home to seaside Goa in nostalgic narrative game FORGOTTEN FIELDS
May 06, 2021
KINDER WORLD helps you practice mindfulness as you care for digital plants
Apr 20, 2021
John Romero live at XRWA
Apr 07, 2021
Why YOU should give Valorant esports a go
Mar 31, 2021
Coral Island (Soma Putera)
Mar 24, 2021
ACMI Games Lab (Arieh Offman)
Mar 08, 2021
Henry Mosse and the Wormhole Conspiracy (Ezra Artman)
Feb 23, 2021
Doors of Insanity (Logan Branjord)
Feb 10, 2021
The Alto Collection (Harry Nesbitt & Jair McBain)
Jan 24, 2021
Games of the Year 2020
Dec 28, 2020
Art of Rally (Dune Casu & Adrian Tosello )
Dec 21, 2020
HoloVista (Meredith Hall)
Dec 06, 2020
Hive Time (Josh "Cheeseness" Bush)
Nov 21, 2020
Path of Titans (Matthew Cassells)
Nov 07, 2020
Simon Boxer (Ring Of Pain)
Oct 26, 2020
Brigitta Rena (When The Past Was Around)
Oct 11, 2020
Set sail on the open seas in survival adventure game WINDBOUND
Sep 25, 2020
Tali Faulkner (Umurangi Generation)
Sep 13, 2020
Paul Kopetko (Boomerang Fu)
Sep 01, 2020
Aussie scientists use Minecraft to build a replica gravitational wave observatory
Aug 21, 2020
Ashleigh Starmer-Lee (Crossy Road Castle)
Aug 17, 2020
Julian Ball (Len's Island)
Aug 09, 2020
Video games don't make people violent new metastudy finds
Jul 26, 2020
Matt Ditton (Shooty Skies Overdrive)
Jul 20, 2020
Daniel Hindes (Wildfire)
Jun 26, 2020
Making PAX Australia a digital experience: Luke Lancaster on developing PAX Online
Jun 18, 2020
Ben Chandler (Nighthawks)
Jun 14, 2020
Scouting for the next League of Legends champion: Coach Chris Lee of Chiefs ESC
Jun 03, 2020
Christopher Galea (Brimstone Brawlers) & Hacking in Single Player Games
May 30, 2020
Brendan Watts (Fledgling Heroes) & who protects the history of games?
May 16, 2020
Saying goodbye to a lost land in [soon, only the ocean]
May 09, 2020
Soundself: Video games meet virtual psychadelia
May 06, 2020
Ash Ringrose (Moving Out) & Keeping games going after launch
May 02, 2020
Jordan Mays "Elfishguy" & Brandon Langiano "Raven" on how to level up to competitive esports
Apr 23, 2020
Ben Chevalier (Butter Royale) & The myth of the lone gamer
Apr 18, 2020
Theo Kipen (Kana Quest) & franchises back from the dead
Apr 04, 2020
The ingredients of DOOM: Composer Mick Gordon on the soundtrack of DOOM Eternal
Apr 01, 2020
Ron Curry (IGEA) & Developers pull games from GeForce Now
Mar 21, 2020
Mainstream Episode 9: Crossy Road Castle & Rainbow Six Siege
Mar 16, 2020
Josh Sacco ( Nom Nom Apocalypse) & COVID-19 virus impact on the games industry
Feb 29, 2020
Chiptune is an instrument not a genre: Square Sounds Festival 2020
Feb 20, 2020
Callum Harrington (Warhammer Underworlds: Online) & the final days of Flash
Feb 15, 2020
Kris Antoni (Coffee Talk) & the future of E3
Feb 02, 2020
Michael Wentworth-Bell & Nick Acciarito (Espire 1 VR Operative) & the #gamedevsforfireys campaign
Jan 17, 2020
Shawn Toh (BattleSky Brigade: Harpooner) & gaming franchises forever
Dec 13, 2019
Dan Golding (Untitled Goose Game Composer & Video Game Academic)
Nov 30, 2019
Mainstream Episode 1: Sayonara Wild Hearts & L.A. Noire
Nov 25, 2019
Matt Trobbiani (Wrestledunk Sports) & Pokémon's impossible legacy
Nov 15, 2019
Muhammad Hanif Bin Ghazali & Tan Kang Soon (Songbird Symphony) & is GDC out of reach?
Nov 02, 2019
Liam Esler & Benjamin Ee (Chorus) - Live at PAX Australia 2019
Oct 21, 2019
Party Sift 3 LIVE at PAX Australia 2019 with Party Loaded
Oct 19, 2019
Alexander Perrin & Joshua Tatangelo (Heavenly Bodies) & National Sound and Film Archive to include video games
Oct 04, 2019
Maize Wallin & Jason Bakker (Wayward Strand) & Is Kickstarter busting union efforts?
Sep 23, 2019
Thomas Janson (Death Hall) & why wishlisting matters
Sep 06, 2019
Jay Armstrong (Never Give Up) & the days are numbered for random loot boxes
Aug 24, 2019
Screenwest announces the first five games for its $100,000 Interactive Pilot Fund
Aug 14, 2019
Adventures in Interactive Writing - Live at XR:WA
Aug 08, 2019
Paul Jakovich (Pico Tanks) & IGEA's "Power of Games" Report
Jul 27, 2019
Ellie Balson (Crime Scene Finvestigation) & indie devs petition G2A
Jul 12, 2019
Anthony Sweet, Cabalia & Pika Pi (How do you keep creating? Live at Supanova Perth)
Jul 05, 2019
Leon Zawada & Simon Rance (Amid Evil) & the future of gaming is a subscription
Jun 28, 2019
Kate Raynes-Goldie & Sof Mather (XR:WA Festival) & have indie games stagnated?
Jun 15, 2019
Dean Walshe (Void Bastards) & controversy and excitement for Play Date
May 31, 2019
Greg Dziemidowicz (VR Regatta) & the return of the Aus Interactive Games Fund
May 17, 2019
"What does it mean to be indie?" Freeplay Festival celebrates 15yrs
May 05, 2019
Hamish Wagstaff (Double Shot) & two very different approaches to crunch
May 04, 2019
Neil Rennison (Table of Tales) & Neil's storied career in games
Apr 22, 2019
Katie Stegs (Critter Clash) & should all games have an easy mode?
Apr 13, 2019
New episode NEXT WEEK & Australian Podcast Awards Finalists!
Apr 04, 2019
Matt Sanderson (Mars Underground) & parents spending 34% more on games than last year
Mar 23, 2019
Owain Bolt (Dismantle:Contruct Carnage) & Game dev job losses around the world
Mar 09, 2019
Ian MacLarty (JUMPGRID) & working as a solo developer
Feb 23, 2019
Aidan McKeown (Paperville Panic) & More than One Way to Launch a Game
Feb 08, 2019
Daniel Elston (Guile & Glory:Firstborn) & Hbomberguys massive marathon for Mermaids UK
Jan 25, 2019
Brigitta Rena (She and the Light Bearer) & The Great Server Divide
Jan 10, 2019
Ellen Jurik (Storm Boy: The Game) & Epic's store changes the game
Dec 14, 2018
Clinton McCleary (Infliction) & the Australian Senate loot box inquiry
Nov 29, 2018
Greg Louden (STONE) & Obsidian and inXile - from indie to Acquired
Nov 15, 2018
Party Sift: LIVE at PAX Australia 2018 with Party Loaded
Nov 02, 2018
Zamfir Dumitru (Dawnblade) & Red Dead Redemption 2's 100 hour work weeks
Oct 20, 2018
John Robertson (The Dark Room) & participatory culture
Oct 07, 2018
Locky Betts & Jeff Hayes (Torque Drift) & in game licencing of real products
Sep 22, 2018
James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content
Sep 08, 2018
Aladar Apponyi (Eatvolve) & Audiences make gaming better
Aug 25, 2018
Sean Simon (Snake Time) & a launcher for every game
Aug 12, 2018
David Lloyd (Regular Human Basketball) & Pre-Order Game Changer
Jul 29, 2018
Tim Colwill (Point & Clickbait + Game Workers Unite Australia)
Jul 14, 2018
Abi Rahmani (Project Wingman) & Sony's "Epic" Fortnite Lockout
Jun 22, 2018
Matt Kelly (Molemen Must Die!) & Valve opts out of moderation on Steam
Jun 08, 2018
Justin Ng (Muffled Warfare & Stifled) & Fortnite's $100,000,000 tournament fund
May 25, 2018
Ian MacLarty (Dissembler) & the curse of mobile gaming timers
May 11, 2018
Nick McDonnell (The American Dream) & are games too long?
Apr 27, 2018
Mike Blackney (Dead Static Drive) & cheating in games
Apr 12, 2018
Lachlan Juzva (Nova Flow) & Game developer unionisation
Mar 30, 2018
Tim Bermanseder (Witch Thief) & archiving extinct online games
Mar 15, 2018
Ally McLean (RUMU) & The Working Lunch mentoring program
Mar 02, 2018
Nico King (Rainbow Reef) & Facebook pivots to game streaming
Feb 16, 2018
Matthew Clark (The Gardens Between) & the Aus Senate inquiry into game development
Feb 02, 2018
Roman Maksymyschyn (Hyper Jam) & esports leagues, and partnership with traditional sport
Jan 18, 2018
Morgan Jaffit (Hand of Fate 2) & couch co-op games don't sell
Jan 04, 2018
Live at Perth Games Festival 2017 - Exhibiting your very first game
Dec 23, 2017
Travers Dunkinson (HEIST) & portrayals of domestic violence in games
Dec 09, 2017
Dylan J. Walker (Elden: Path of the Forgotten), lootboxes ruined Battlefront II
Nov 26, 2017
Ed Orman (City of Brass) + neural networks, AI & gaming
Nov 10, 2017
Pixel Sift & Party Loaded live at PAX Australia
Oct 31, 2017
Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service
Oct 14, 2017
Peter Curry (Mini Metro), Sony holding back on cross platform play & gaming skill elitism and toxicity
Sep 30, 2017
Michael Chu (Projection) & should reviewers be good at games?
Sep 14, 2017
Jak Gem & Matthew Sear (Collateral Damage) & indie dev steam pricing is too low
Sep 02, 2017
Christy Dena (Crafting Intangibles Event) & Remakes over risky new IPs?
Aug 17, 2017
Ian Gregory (Masquerada: Songs and Shadows) & esports on Australian free to air TV
Aug 05, 2017
Anthony Sweet & Paul Turbett (Battlestar Galactica Deadlock), Netflix for games, playing as not intended
Jul 22, 2017
Cheryl Vance & Joel Styles (Yonder: The Cloud Catcher Chronicles), Phil Harrison thinks PS4 & Xbox aren't growing the market
Jul 06, 2017
Adric Polkinghorne (Think of the Children), completionism & the end of GTA V mods?
Jun 23, 2017
Julian Wilton & Jay Armstrong (The Adventure Pals), Steam Direct and Right to Repair
Jun 09, 2017
David Clark (Ori and the Blind Forest), Bad Guy Valve? & You're playing it wrong
May 26, 2017
Dr Jennifer Hazel (Checkpoint.org.au), games & mental health, and unhealthy behaviours
May 16, 2017
Sean Gabriel & Travis Avery (Desync), customisation vs story & frustum culling frustration
Apr 27, 2017
Nick Smith (Forts), G2A 💔 Gearbox & Persona 5 Streaming & IP theft
Apr 14, 2017
Andrew Freeth (Brief Battles), exclusivity effect & games that endure
Mar 31, 2017
"Why do you create?" - Live at Oz Comic Con 2017
Mar 27, 2017
Ash Ringrose (Death Squared), Rumblemonkey P2P Gambling & the power of INFLUENCE
Mar 16, 2017
Daniel Sun (Armed with Wings: Rearmed) , Nintendo Switch DOA or dynamite & dangers of marathon gaming
Mar 03, 2017
Justine Colla (A Township Tale), US travel ban & games and Steam Direct
Feb 17, 2017
Yosha Noesjirwan (Inflatality), the end of Good Game & sequels that change direction
Feb 03, 2017
Jack Knobel (Kieru), the last console generation & online platforms to success
Jan 26, 2017
Alberto Santiago (Goat Punks), Twitch IRL + the end of region locking
Jan 19, 2017
Sam Izzo (Resynth), licence liquidation & the value of "Game of the Year"
Jan 12, 2017
Ellen Jurik (Siegecraft Commander), contractor pay disputes & loot box odds
Dec 16, 2016
John Kane (Mallow Drops), social media fandom & game over
Dec 08, 2016
James Cook (Crazy Coaster), Starcraft 2 and AI development, game localisation
Dec 01, 2016
Jack Condon (Kept VR), streamer sponsor transparency & trade sanction shutdowns
Nov 25, 2016
Tom Booker & Lincoln Flintoft (Barking Irons), Facebook's Gameroom & "Australia Tax"
Nov 17, 2016
Gustav Seymore (Goblins of Elderstone), SAG-AFTRA Strike, Nintendo Switch announcement
Oct 28, 2016
Ken Johnson (Starlost), game currency laundering & mysterious treasure hunts
Oct 21, 2016
Tom Cox (Tahira: Echoes of the Astral Empire), DDOS attackers charged & high profile eSports investments
Oct 15, 2016
LIVE from Perth Games Festival! Games with friends, releasing your indie game & Pixel Sift Q&A
Oct 07, 2016
Mike De Piazzi (Final Days), Oculus Rift Boycott & Predatory in-app purchases
Sep 30, 2016
Cam Rogers & Sam Izzo (No Mario's Sky), games from outside the west & review lawsuits
Sep 22, 2016
Caroline Thant (Wanda), realism and simulation, flipping the F2P switch
Sep 16, 2016
Jessie Yeoh (Nostalgia Box Video Game Museum), casualisation of games & early access expectations
Sep 08, 2016
Henry Sham (OzHadou Fighting Games Community), games in education, LoL pay disputes
Sep 02, 2016
Kate Raynes-Goldie (WAITTA Incite Achiever of the Year), disconnected gaming & homage vs pastiche
Aug 26, 2016
Steve Heller (Surprise Attack Games), console hardware updates & Indie vs AAA price expectations
Aug 18, 2016
Bob Hayden (Vectonic), retro console resurrection, eSports olympiad
Aug 05, 2016
Jane Cocks (Checkpoint.org.au), politics in games & the money of eSports.
Jul 28, 2016
Darcy Smith (Armello), the digital divide: classism in games & being "a good sport"
Jul 21, 2016
Ari Gibson, William Pellen & Dave Kazi (Hollow Knight), game cultural appreciation & Pokémon GOes global
Jul 14, 2016
John Kane (Killing Time at Light Speed), spaces of play & Counter-Strike conflicts of interest
Jul 08, 2016
Senator Scott Ludlam (Australian Greens), Non-Violent Solutions & Twitch "Bits"
Jun 30, 2016
Ian Lewis & Adam Zulkifly (Party Golf), grey market resellers & avoiding games spoilers
Jun 23, 2016
Jacob Janerka (Paradigm), E3 2016 wrap up & video game film adaptations
Jun 17, 2016
Leigh & Elissa Harris (Objects in Space), dropping the banhammer & predatory publishers
Jun 09, 2016
Lisa Evans (Teaching Science through Games), Beta Burnout, cuts to Arts funding
May 19, 2016
Mike Cann (Mr Nibbles Forever), Kerbal Space developer pay claims & games you can't "win"
May 12, 2016
Jeremy Eade & Kim-Saskia Risser-Eade (Thwart GEO), the business & consequences of social media, the Australian Senate gaming inquiry
May 05, 2016
Wade K. Savage (Fallout: Lanius & Skourge Legacy), rumours + fact checking, and CSGO community challenges
Apr 28, 2016
Colton Onderwater (Super Salmon Migration), Dev work vs life & publisher vertical integration
Apr 21, 2016
Jason Imms (TasGDS), nostalgia in demand & the future of games journalism
Apr 15, 2016
Megan Summers (Damsel), mods: copyright + creativity & “no-grind" games
Apr 08, 2016
Live at Oz-Comic Con 2016: Linear vs Non-linear story telling, Fan feedback + controversy, communicating in games
Apr 03, 2016
Dan Clayton (Blockpocalypse), game emulation and piracy + DRM.
Mar 24, 2016
Matt Comi (Space Age), Cross-platform multiplayer & ownership of digital goods
Mar 17, 2016
Oscar Brittain (World's Fastest Pizza), the UWP backlash & Launch hiccups
Mar 10, 2016
Robert Bruce & Chris Parkin (The future of VR), spiritual successors, and cash for reviews 💵➡️🎮👍
Mar 03, 2016
Louis Roots, Sof Mather & Kate Raynes-Goldie (LEVEL ONE Co-Working space), re-release double standards & learning to play games
Feb 25, 2016
Fabian Malabello (The Otherworld Agency) & "good" bad games
Feb 18, 2016
Nick McDonnell (Screen Cheat), Obsessive game collectors & game "award baiting"
Feb 12, 2016
Global Game Jam Perth & game implosions and failures 🎮➕🐜
Feb 04, 2016
Joshua Meadows (GX Australia), RTXAU Recap and the cost of gaming
Jan 28, 2016
Lisa Rye & Brendan Ragan (Freedom Fall), Gambling in eSports, Musicians making games
Jan 22, 2016
Aranda Morrison & Mark Mennell (Square Heroes), Game Clones & Games and the Law
Jan 14, 2016
Chris Parkin (Valiant), Activision buys MLG, and our 2015 year in review
Jan 07, 2016
Drew Morrow (Defect: SDK), Companion apps & toys & movie tie-in games
Dec 17, 2015
Drugs in Gaming, PSX recap, and reimaging game modes
Dec 10, 2015
Trent Kusters (Armello): Kickstarting & building a digital boardgame & managing hype
Dec 03, 2015
Kai Ashford-Hatherly (Bellus Mortem), Toxic Online players &Perth Games Festival
Nov 26, 2015
Ads in Games, Alternate Reality Games & Backwards compatibility
Nov 19, 2015
Dione & Keegan (1UP Gaming Marathon) "Crowd" Multiplayer & Gaming Urban Legends
Nov 12, 2015
Paul Turbett (Starhammer: The Vanguard Prophecy) King purchased, 2015 PAXAUS GCAP recap
Nov 05, 2015
Seasonal Events, Self identity in games, and fan backlash
Oct 29, 2015
Liam Hunt & Sam Zeid (Bramblelash), Episodic content & glitching out
Oct 22, 2015
Split-screen multiplayer, Remakes & Remasters, and storytelling in games
Oct 15, 2015
SAG-AFTRA Strike and eSport Unions, DLC subscriptions, & Twisted Pixel leaving Microsoft
Oct 08, 2015
Alpha & Beta Expectations, Should you pre-order, and #Performancematters
Oct 01, 2015
Old School replays, Destiny Year Two, eSports, and Video game adaptations
Sep 23, 2015