The Covenant Cast

By Covenant

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Category: Games

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Subscribers: 132
Reviews: 1
Episodes: 225


 Dec 13, 2022

Description

We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.

Episode Date
Andrew Navaro - The Reality of Independent Publishing
Feb 02, 2024
221: Introducing the Alpha Clash TCG ft. Ridge (Founder)
Jun 20, 2023
220: Andrew Parks - Stories from The Nightmare Before Christmas TCG
May 01, 2023
219: Getting Into Magic: The Gathering
Mar 18, 2023
218: The Retail Incentive
Feb 25, 2023
217: Event Theory Into Practice - FuseFest 2023
Feb 11, 2023
216: The End of an Era
Dec 17, 2022
215: Questioning Culture - Are You Casual or Competitive?
Oct 23, 2022
214: KeyForge Gets It Right
Oct 15, 2022
213: KeyForge Returns w/ Christian T. Petersen
Sep 09, 2022
212: Rekindling the Magic
Aug 18, 2022
211: TCGPlayer Buys Channel Fireball
Aug 13, 2022
210: Crowdfunding KeyForge
Aug 05, 2022
209: The Future of Unique Deck Games, Part 2
Jul 22, 2022
208: Tabletop Terms - TCG & TC Edition
Jul 15, 2022
The Power Seven: Free
Jul 01, 2022
The Power Seven: Resource Cards w/ Isaac Vega
Jun 18, 2022
The Power Seven: Silver Bullets w/ Alex Davy
Jun 09, 2022
The Power Seven: Memory w/ Justin Gary
Jun 03, 2022
The Power Seven: Denial w/ Nick Conley
May 20, 2022
The Power Seven: Recursion w/ Lukas Litzsinger
May 11, 2022
The Power Seven: Limit 1 w/ MJ Newman
May 06, 2022
The Power Seven: Introduction
Apr 29, 2022
199: James White - Perspectives on the Flesh and Blood TCG
Apr 15, 2022
198: Considering Covenant - Q1 2022
Apr 11, 2022
197: Card Games as Sport
Apr 01, 2022
196: Introducing the Sorcery TCG ft. Erik Oloffson (Founder)
Mar 18, 2022
195: Revisiting Our Take on TCGs
Mar 11, 2022
194: The Future of Unique Deck Games
Feb 25, 2022
193: Introducing SolForge Fusion ft. Justin Gary (CEO)
Feb 16, 2022
192: A Product Life Cycle Case Study - Flesh and Blood TCG
Feb 04, 2022
191: Where 2022 Will Take us
Jan 28, 2022
190: Looking Back on 2021
Dec 21, 2021
189: Blockchains and NFTs (In Tabletop)
Dec 09, 2021
188: Nostalgia and the New Wave of TCGs
Nov 22, 2021
187: Are Investors Good for Collectible Games?
Nov 11, 2021
186: How to Run an Incredible Event
Oct 21, 2021
185: To the United Kingdom!
Oct 13, 2021
184: What Innovation Actually Looks Like
Oct 02, 2021
183: KeyForge and The Calling
Sep 18, 2021
182: The Gen Con Pinch Continues
Aug 27, 2021
181: What's the Point?
Aug 14, 2021
180: Earthborne Rangers and Kickstarter
Jul 30, 2021
179: Earthborne Rangers ft. Andrew Navaro
Jul 21, 2021
178: Traveling For Games Again
Jul 16, 2021
177: Old School Organized Play
Jun 30, 2021
176: What is an LCG, Part 2
Jun 11, 2021
175: Conventions in Unconventional Times
Jun 01, 2021
174: Having and Eating Cake
May 14, 2021
173: When the Magic is Gone, Part 2
May 07, 2021
172: When the Magic is Gone
May 03, 2021
171: When Success Isn't Enough
Apr 26, 2021
170: Previews as Promotion - FAB Case Study
Apr 16, 2021
169: Release Dates
Apr 07, 2021
168: Balancing Principles Over Power Level
Mar 31, 2021
167: Is PvE the Next Paradigm?
Mar 24, 2021
166: The Exploding Collectibles Market (and Moralism?)
Mar 16, 2021
165: The End of Competitive LCGs
Mar 05, 2021
164: A New Approach to Playing In-Person
Feb 23, 2021
163: The Competitive Spark
Feb 07, 2021
162: The Future of Dead Games
Jan 31, 2021
161: Really, What's the Point of Collectibility?
Jan 15, 2021
160: Looking Forward to 2021
Dec 29, 2020
159: Covenant in 2020, A Retrospective
Dec 16, 2020
158: FFG Miniatures No More
Dec 08, 2020
157: Industry Insight - Flesh and Blood TCG Founder, James White
Nov 22, 2020
156: The Breakthrough Moments
Nov 17, 2020
155: The Startling Acceleration of Flesh and Blood
Nov 10, 2020
154: Industry Insight - Eric Lang, Game Designer
Nov 02, 2020
153: Industry Insight - Jamey Stegmaier of Stonemaier Games
Oct 21, 2020
152: Industry Insight - Brenda Mulgrew of Knight Watch Games
Oct 14, 2020
151: Industry Insight - Rodney Smith of Watch It Played
Sep 26, 2020
150: Industry Insight - PvP Geeks & Skytear
Sep 22, 2020
149: How to Ruin a Game, Part 6 - Communication
Aug 31, 2020
148: How to Ruin a Game, Part 5 - Marketing
Aug 24, 2020
147: How to Ruin a Game, Part 4 - Production
Aug 17, 2020
146: Ashes Relaunch and the PDP System
Aug 08, 2020
145: How to Ruin a Game, Part 3 - Organized Play
Aug 01, 2020
144: How to Ruin a Game, Part 2 - Random Access Memory
Jul 26, 2020
143: How to Ruin a Game, Part 1 - First Principles
Jul 11, 2020
142: The Collectible Format ft. Flesh and Blood
Jul 07, 2020
141: Starting Games
Jun 28, 2020
140: Carcosa Reflections
Jun 21, 2020
139: Origins Online Cancellation and a Deeper Look
Jun 13, 2020
138: The Abstract Strategy of Star Wars LCG
Jun 06, 2020
137: The Game Outside the Game
May 30, 2020
136: Gen Con Cancelled, Habits Disrupted
May 24, 2020
135: When Wrestling Isn't Wrestling
May 16, 2020
134: What Makes Games Exhausting
May 03, 2020
133: Game Complexity is Complex
Apr 25, 2020
132: Great Game Design - A Retrospective ft. Epic Duels
Apr 19, 2020
131: Skytear and the Covenant Mission
Apr 11, 2020
130: Appreciating the Arkham Horror LCG
Mar 28, 2020
129: Comprehending COVID-19
Mar 20, 2020
128: Data-Driven Death
Feb 28, 2020
127: (L)earning Games
Feb 21, 2020
126: Star Wars CCG, Flesh and Blood, Skytear - Classic Design in the Modern Era
Feb 14, 2020
125: Jamey Stegmaier on Certainty, Allocation, and Direct Sales
Feb 07, 2020
124: Allocation - The Wrecking Crew, Literally
Jan 31, 2020
123: Andrew Navaro, Former Head of Fantasy Flight Games
Jan 24, 2020
122: The End of Star Wars: Destiny
Jan 16, 2020
121: The 2020 Fantasy Flight Shakeup
Jan 10, 2020
120: Godtear and Product Alignment
Dec 13, 2019
119: Uncertainty
Dec 06, 2019
118: Michael Boggs on Marvel Champions, Netrunner
Nov 23, 2019
117: The Evolution of Product Design and Distribution
Nov 15, 2019
116: KeyForge Worlds Collide Reflection
Nov 08, 2019
115: Marvel Champions Releases
Nov 01, 2019
114: Worlds Ends, the Marvel Era Begins
Oct 25, 2019
113: Marvel Crisis Protocol First Impressions
Oct 18, 2019
112: Winning and Losing
Oct 11, 2019
111: Playing to Your Strengths
Oct 04, 2019
110: Cash and KeyForge
Sep 27, 2019
109: Tapestry and Evergreen Retail
Sep 20, 2019
108: Products or Play Space?
Sep 13, 2019
No Cast This Week
Sep 06, 2019
107: When "Clunky" is Correct
Aug 30, 2019
106: Can Crisis Protocol Break Into the Mainstream?
Aug 23, 2019
105: Marvel Champions - The Perfect LCG?
Aug 16, 2019
104: Gen Con 2019
Aug 09, 2019
103: We're Back, and Gen Con Approaches
Jul 26, 2019
We're taking a break!
May 30, 2019
Ep 102: A Transparent Look at Publishing and Retail w/ Jamey Stegmaier
May 24, 2019
Ep. 101: Savagery, Triumph or Trounce?
May 17, 2019
Ep. 100: The Next Ten Years
May 10, 2019
Ep. 99: Allocation and Age of Ascension
May 03, 2019
Ep. 98: Breaking Stereotypes
Apr 26, 2019
Ep. 97: Star Wars Celebration and the Rise of Reylo
Apr 19, 2019
Ep. 96: Tales from Adepticon and Star Wars: Outer Rim
Apr 12, 2019
Ep. 95: Designing and Developing; How Games Are Made
Apr 05, 2019
Ep. 94: From Publishers to Players, the Three Tier System
Mar 30, 2019
Ep. 93: Spirit of the Local Store
Mar 22, 2019
Ep. 92: The Tabletop Landscape
Mar 15, 2019
Ep. 91: Depth and Complexity
Mar 08, 2019
Ep. 90: Clarifying the Cast
Mar 01, 2019
Ep. 89: Revisiting Destiny, Magic, and The Local Store
Feb 22, 2019
Ep. 88: KeyForge Enters a New Age
Feb 15, 2019
Ep. 87: Previewing Convergence w/ Jeremy Zwirn
Feb 08, 2019
Ep. 86: Creating Content w/ Monk and Sugi
Feb 05, 2019
Ep. 85: Playing by the rules.
Jan 25, 2019
Ep. 84: Questioning Culture
Jan 18, 2019
Ep. 83: 2019 - Speculation and Candor
Jan 11, 2019
Ep. 82: 2018 - The highs, the lows, the Gungans.
Dec 21, 2018
Ep. 81: Can Star Wars: Destiny beat Magic: The Gathering?
Dec 14, 2018
Ep. 80: Unique Games, Fad or Future?
Dec 07, 2018
Ep. 79: Building Communities Around Games
Nov 30, 2018
Ep. 78: Live KeyForge Celebration
Nov 16, 2018
Ep. 77: New Release November
Nov 09, 2018
Ep. 76: Killing Snakes, Taking Clues
Nov 02, 2018
Ep. 75: Destiny Hype, Giveaway Winners, and Necroquake
Oct 26, 2018
Ep. 74: Exclusive Destiny Spoilers and Arkham Horror Tarot
Oct 19, 2018
Ep. 73: Destiny spoilers, Champions fixes, and giveaway winners.
Oct 12, 2018
Ep. 72: Cleaning off Jonathan's desk.
Oct 05, 2018
Ep. 71: Winners announced! Amazon among them?
Sep 28, 2018
Ep. 70: Giving everything away
Sep 21, 2018
Ep. 69: Presence through tabletop
Sep 07, 2018
Ep. 68: Order and Chaos
Aug 31, 2018
Ep. 67: No coffee, no problems
Aug 24, 2018
Ep. 66: Unique Games and the post-Gen Con landscape
Aug 17, 2018
Ep. 65: Gen Con 2018; KeyForge and Beyond
Aug 10, 2018
Ep. 64: One week to Gen Con 2018
Jul 27, 2018
Ep. 63: Across the Galaxy...and Gungans
Jul 20, 2018
Ep. 62: Gen Con 2018 approaches
Jul 13, 2018
Ep. 61: Destiny future, Netrunner past, and dragons…
Jun 29, 2018
Ep. 60: The first Covenant Masters draft
Jun 27, 2018
Ep. 59: Netrunner gets flatlined
Jun 15, 2018
Ep. 58: Robert and Jon's excellent adventure
Jun 08, 2018
Ep. 57: The X-Wing 2E power hour
Jun 01, 2018
Ep. 56: We are all just getting older
May 25, 2018
Ep. 55: Unlearn what you have learned
May 18, 2018
Ep. 54: Star Wars Worlds, X-Wing Second Edition Reactions
May 11, 2018
Ep. 53: X-Wing Second Edition w/ Frank, Alex, and Max
May 02, 2018
A brief hiatus!
Apr 13, 2018
Ep. 52: The Dark Souls Kickstarter
Apr 06, 2018
Ep. 51: Adepticon 2018
Mar 30, 2018
Ep. 50: Designing Godtear ft. DC at Adepticon 2018
Mar 23, 2018
Ep. 49: Can The FLGS Survive? ft. Travis Severance & Patrick Day
Mar 16, 2018
Ep. 48: One Year Anniversary
Mar 09, 2018
Ep. 47: Rediscovering D&D
Mar 02, 2018
Ep. 46: Games Workshop
Feb 23, 2018
Ep. 45: Technology In Tabletop
Feb 16, 2018
Ep. 44: Token Design
Feb 09, 2018
Ep. 43: The State of Tabletop
Feb 02, 2018
Ep. 42: Our History
Jan 26, 2018
Ep. 41: The Imperial Cycle
Dec 15, 2017
Ep. 40: The Last Jedi Expectations
Dec 08, 2017
Ep. 39: Teaching Games
Dec 01, 2017
Ep. 38: Games For The Holidays
Nov 24, 2017
Ep. 37: Reputation
Nov 17, 2017
Ep. 36: Worlds 2017 Recap
Nov 09, 2017
Ep. 35: Revisiting Arkham
Nov 03, 2017
Ep. 34: The New Star Wars: Destiny
Oct 27, 2017
Ep. 33: The Kickstarter Problem
Oct 20, 2017
Ep. 32: What Is An LCG?
Oct 13, 2017
Ep. 31: The L5R Launch
Oct 06, 2017
Ep. 30: After Empire at War
Sep 29, 2017
Ep. 29: The Netrunner Reboot
Sep 22, 2017
Ep. 28: Should You Play L5R?
Sep 15, 2017
Ep. 27: Alex Davy - Miniature War Games
Sep 08, 2017
Ep. 26: Why Do Games Fail?
Sep 01, 2017
Ep. 25: Gen Con 50
Aug 25, 2017
Ep. 24: On The Road To Gen Con 50
Aug 18, 2017
Ep. 23: A Trip To Arkham
Aug 11, 2017
Ep. 22: L5R Prizes & Organized Play
Aug 04, 2017
Ep. 21: Luke Crane - Kickstarter, LARP, and More
Jul 28, 2017
Ep. 20: What Is Role-playing?
Jul 21, 2017
Ep. 19: Prizes In Tabletop
Jul 14, 2017
Ep. 18: We Design: The Grill Game
Jul 07, 2017
Ep. 17: Looking Back: Convention Moments
Jun 28, 2017
Ep. 16: Why Theme Matters
Jun 23, 2017
Ep. 15: Player Archetypes; Or, What Type Of Player Are You?
Jun 16, 2017
Ep. 14: The Meta Game
Jun 09, 2017
Ep. 13: Are LCGs Sustainable?
Jun 02, 2017
Ep. 12: CCGs And LCGs ft. Lukas Litzsinger
May 26, 2017
Ep. 11: Are Tournaments Good For Tabletop?
May 19, 2017
Ep. 10: Star Wars Worlds Recap
May 12, 2017
Ep. 9: What Is Next For Tabletop? ft. Andrew Navaro
May 05, 2017
Ep. 8: Can You Have Fun Playing Any Game?
Apr 28, 2017
Ep. 7: Is L5R the Next Big Game?
Apr 21, 2017
Ep. 6: How Do You Prepare for an Event?
Apr 14, 2017
Ep. 5: Should you Blame the Dice?
Apr 07, 2017
Ep. 4: Designing Cooperative Games ft. Matt Newman
Mar 31, 2017
Ep. 3: Should Tabletop Games Go Digital?
Mar 24, 2017
Ep. 2: How Do You Balance an Unbalanced Game?
Mar 17, 2017
Ep. 1: Is Star Wars: Destiny...Dead?
Mar 10, 2017