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| Episode | Date |
|---|---|
|
Life after 2020: what does the future hold for indie devs?
|
Oct 08, 2020 |
|
Community Management
|
Oct 01, 2020 |
|
Failing Forward: How to Bounce Back from Failure
|
Sep 09, 2020 |
|
Marketing and Selling Your Game
|
Aug 19, 2020 |
|
Fast or slow, which is the best way to grow your studio?
|
Aug 06, 2020 |
|
Mergers and Acquisitions, should we aim to be acquired?
|
Jul 23, 2020 |
|
Pitching in a Pandemic, Part 2
|
Jun 26, 2020 |
|
Pitching in a Pandemic, Part 1
|
Jun 18, 2020 |
|
Dispersed working for games developers, with Simon Bennett and Colin Anderson
|
Apr 09, 2020 |
|
Pitching for funding with Paul Kilduff-Taylor
|
Aug 30, 2019 |
|
The Power of Community, with Katie Nelson
|
May 30, 2019 |
|
Managing a Remote Team, with Olly Bennett
|
May 13, 2019 |
|
Experimentation & Growth, with Kirsty Rigden
|
Apr 30, 2019 |
|
Diversity, School Workshops, & Leading by Example, with Helen Andrzejowska
|
Apr 08, 2019 |
|
You've Got Five Minutes to Capture Their Attention, with Adam Boyne
|
Mar 21, 2019 |
|
Build a Team Around You, with Tom Beardsmore
|
Mar 06, 2019 |
|
Doing It All Yourself, with John Evelyn
|
Feb 19, 2019 |
|
Launching Your Game with a Bang, with Gary Burchell
|
Feb 07, 2019 |
|
A Collective Approach to Making Games, with Mal Abbas
|
Jan 22, 2019 |
|
How to use Events & Awards to Make a Success of your Game, with Mark Backler
|
Jan 10, 2019 |
|
How to Fund Your Projects, with Phil Charnock
|
Dec 11, 2018 |
|
How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan
|
Nov 20, 2018 |
|
Inside Indie Games: Trailer
|
Nov 01, 2018 |