IndieGameBusiness®

By Jay Powell

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Category: Video Games

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Subscribers: 9
Reviews: 0
Episodes: 362

Description

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Episode Date
An Indie Game: From Conception to Completion
Apr 26, 2024
Building and Growing a Game Development Studio
Apr 23, 2024
Why Physical Games are Important in a Digital Era
Apr 23, 2024
PR for Indie Developers
Apr 05, 2024
Getting Grants for Indie Games and Discussing Educational Games
Mar 29, 2024
Starting and Running an Indie Game Studio
Mar 15, 2024
Publishers Vs. Investors For Indie Game Developers
Mar 08, 2024
Unlocking Wishlists Through Influencers and Advertising
Mar 08, 2024
Unlocking Indie Magic: Mocap on a Budget
Mar 07, 2024
Unlocked Earned Coverage - How to sell your game with limited funds
Mar 06, 2024
Tax Topics for Game Developers
Mar 05, 2024
Pitch Deck Reviews with Firestoke Games - Zombie Rollerz
Mar 04, 2024
Pitch Deck Reviews with Firestoke Games - Magical Harvest
Mar 03, 2024
Pitch Deck 101 for Indies
Mar 02, 2024
Current Market Challenges for Indie Game Companies
Mar 01, 2024
Minimal Viable Process - how to find flow in your ways of working
Mar 01, 2024
Marketing Masterclass: Practical tips for indie games on a budget
Feb 29, 2024
Lighting Round! Publishers Pitching to Developers
Feb 28, 2024
Is Crowdfunding Still An Option?
Feb 27, 2024
Indie Gold: Crafting Budgets and Scopes Publishers Can't Resist!
Feb 26, 2024
Incubation Programs as Success Booster - What's in it for Game Developers?
Feb 25, 2024
How to Target the Market - Passpartout 2 Case Study
Feb 24, 2024
From Chaos to Harmony: The Dual Nature of Community Management
Feb 23, 2024
5 ways the UX of your toolset improves the quality of your games
Feb 22, 2024
What Does the Future of the Gaming Industry Look Like?
Feb 02, 2024
Lessons Learned from Running a Game Studio for 15 Years
Jan 26, 2024
Indie Game Content Creation and Social Media Growth
Jan 20, 2024
How to Make the Perfect Pitch Deck for Your Indie Game
Jan 20, 2024
Make Your Video Game Soundtrack AWESOME!
Jan 20, 2024
Using Kickstarter for Your Indie Game
Dec 07, 2023
Should You Use a Publisher for Your Video Game?
Nov 17, 2023
How to Get Funding, Investments, and Publishing Your Indie Game
Oct 29, 2023
China Market Entry 101 for Indie Devs
Oct 24, 2023
From Weapon Skins to Workshops: The Business of User Generated Content
Oct 23, 2023
How Micro-Influencers Drive Engagement and Sales
Oct 21, 2023
Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed!
Oct 20, 2023
How to Lead a Cross-Cultural Team
Oct 20, 2023
I got a job in the game industry with no prior experience, and you can too!
Oct 20, 2023
Pick an audience and stick to it. The power of knowing your players.
Oct 17, 2023
Putting A Stop To Toxicity - It's just good business
Oct 17, 2023
Standing out: How to pitch your game
Oct 16, 2023
Things I wish I knew before I started my own indie studio
Oct 16, 2023
Publishing vs Self Publishing Your Indie Game
Oct 13, 2023
The Future of Indie Games: Brand/IP, Multiverse, Digital Storefronts, Steam Alternatives
Oct 13, 2023
Fundraising Hacks for your Indie Game Business
Oct 11, 2023
Business Succession and Continuity for Solo Indie Developers
Oct 11, 2023
Working With a Publisher While Releasing Your First Indie Game
Oct 05, 2023
5 oopsies you're making while marketing your game!
Oct 05, 2023
Company Growth & Investment Strategy
Oct 04, 2023
Baby On Board: The Sweet Baby Inc Story
Oct 02, 2023
Unleashing the Power of AI to Personalize Games
Sep 30, 2023
The Decisions it Takes to Run a Successful Game Studio
Sep 30, 2023
Discussing how to maximize your IP with a video game lawyer
Sep 28, 2023
How the Video Game Industry has Evolved Since 2001
Sep 22, 2023
How To Find A Publisher For Your Indie Game
Sep 15, 2023
Publishing Your Indie Game and Your Mental Health
Sep 08, 2023
What Video Game Publishers are Looking For
Sep 01, 2023
Unlocking Success: Indie Game Publishing's Promising Future
Aug 18, 2023
The 9 Most Common Mistakes That Game IP's and Brands Make
Aug 11, 2023
Navigating your indie game's social media, community, and networking with social anxiety
Jul 24, 2023
Understanding Your Indie Game's Competition
Jul 14, 2023
Bringing the Fun Back with SPLACE
Jun 21, 2023
Video Games: The Art of Transformation
Jun 12, 2023
What it's Like to be a Project Manager on AAA vs. Indie
Jun 05, 2023
Developing and Launching a Game with Subsequent Updates
May 21, 2023
How successful PR and marketing can land you an investment or publishing deal
May 12, 2023
What is the IGDA Foundation?
May 08, 2023
Some of the biggest challenges publishing on steam today
Apr 28, 2023
Creating an Integrated Marketing Strategy
Apr 24, 2023
How to Avoid a Bad Steam Score Through Playtesting
Mar 26, 2023
How to Smoothly Run an Influencer-Led Marketing Campaign
Mar 26, 2023
Marketing Isn't Always Evil...Just Sometimes
Mar 26, 2023
Modernizing PR Tactics when Promoting Indie Games
Mar 24, 2023
Peglin - A Peg Popping Post-Mortem
Mar 24, 2023
Preserving & Promoting Art through Austerity
Mar 24, 2023
Social Media Is Your Game's Best Friend
Mar 22, 2023
Steam Next Fest - Prepping for the Marathon
Mar 22, 2023
Stop collaborate and listen. How NOT to put your community on ice
Mar 21, 2023
Structured for Success
Mar 21, 2023
Top 10 Pitfalls in Publishing Agreements and How Devs can Avoid Them
Mar 20, 2023
What's the one word that can help you to hire better?!
Mar 20, 2023
Navigating Layoffs - A Fireside Chat
Mar 19, 2023
Gaming for Growth: Driving Economic Development in the Global South
Mar 19, 2023
Automate Your Way to Audience Happiness
Mar 19, 2023
Prepping for GDC
Mar 18, 2023
Why Having a Strong UX Strategy is Important for Your Game
Feb 24, 2023
Preparing For A Conference When Looking For A Publisher
Feb 17, 2023
What Publishers are Looking for in Your Game.
Feb 09, 2023
Global Game Jam and it's Impact on the Video Game Industry
Jan 30, 2023
What it Really Takes for Commercial Game Success
Jan 24, 2023
Extend the Life Span of YOUR Game!
Jan 24, 2023
Why You NEED a Good Producer for Your Video Game
Jan 24, 2023
Charity + Video games with special guest Alyssa Sweetman
Jan 06, 2023
African Games and Market Relevance
Dec 29, 2022
Fireside Chat with Alan Wilson, CEO of Tripwire Interactive
Dec 29, 2022
How Can I Improve My Steam Page?
Dec 29, 2022
How to Generate More Organic Traffic by Keyword Installs
Dec 29, 2022
How to Talk to Anyone
Dec 28, 2022
Hundred Days: a winemaking simulation game and its self publishing strategy
Dec 28, 2022
Legal Matters for Professional Gamers & Streamers
Dec 28, 2022
Making Cents in a 'Post-Pandemic' World: Navigating Fundraising
Dec 26, 2022
Marketing Best Practices to Boost Your Game's Launch
Dec 26, 2022
Starting a Studio with No Experience
Dec 26, 2022
The Art And Perspective Of VO: How to Incorporate VO to Enhance Your Game
Dec 25, 2022
The Value of Community Building
Dec 25, 2022
The Dance of Production: Finding the Production Rhythm for Your Game & Team
Dec 23, 2022
10 Easy Steps to Failing Your Investment Pitch
Dec 23, 2022
What is XSOLLA and how can it support your game with Chris Hewish.
Nov 19, 2022
Indie Game Publishing and What Working With a Publisher Could Look Like for an Indie Team
Oct 23, 2022
Supercharge your Pitch to Investors and Publishers
Oct 18, 2022
Simultaneous Launches as an Indie Studio
Oct 18, 2022
Play like Lebron, but from your couch: Fun and realism in mobile sports games
Oct 18, 2022
How to recognize the best influencer for your game
Oct 17, 2022
How to Assemble an Indie Team
Oct 17, 2022
Government Grants and Contracts for Indie Game Studios
Oct 15, 2022
Getting Diversity and Culture Right in the Game Industry
Oct 15, 2022
Is There a Magic Formula for Marketing Your Game w/Marcela Torres from Joystick Ventures
Oct 14, 2022
Investing in Indie Games
Oct 14, 2022
Free demos! The secret to instant visibility!
Oct 14, 2022
Found in Translation: Cultural Takeaways for a Global Era
Oct 14, 2022
Fostering a People First Studio
Oct 13, 2022
Fireside Chat with Liz Pate, COO of Tripwire
Oct 13, 2022
Communicating Science Through Play
Oct 05, 2022
Calling all leaders, even if you don't think you are one, you need to be one!
Oct 03, 2022
Build Your Studio, Not Your Game
Oct 01, 2022
Bringing Inclusive Development to your Production Process
Sep 30, 2022
Better Playtesting for Indie Developers
Sep 29, 2022
Diversify Gaming: Africans Telling their own stories through Games from Africa by Africans
Sep 28, 2022
360 IP - Creating a multiverse on all platforms
Sep 27, 2022
Game Events, Startups, Raising Capital, and What to Expect as a Game Dev with Pontus Mahler
Sep 17, 2022
How Successful Education in Esports Can Lead to More Successful Indie Developers with Caleb Smith
Sep 02, 2022
UX and user testing for games with Edward Moore
Aug 12, 2022
IndieDev and Kickstarter - All Packed Up with Jasper Cole, developer of Backpack Hero
Aug 08, 2022
Early Access VS. Simultaneous Release with Brian Etheridge from Tripwire Presents!
Jul 29, 2022
Understanding the Pitfalls of the M&A Process
Jul 22, 2022
It's never too early to start pitching your indie game
May 03, 2022
Dynamics Powering the Future of Work
Apr 15, 2022
Working on a Game Startup While Staying in the War Zone
Apr 01, 2022
Your Guide For Returning To Live Events
Mar 29, 2022
You Can Make No Errors In Your Marketing And Still Fail
Mar 29, 2022
The Video Game Production Pipeline
Mar 29, 2022
The 3 Things That Actually Impact How Well Your Game Sells
Mar 29, 2022
Retaining and Rewarding Players Without Resorting To Crypto
Mar 29, 2022
Leveraging TikTok To Promote Your Indie Game
Mar 29, 2022
Influencer Marketing Tactics For Indie Studios
Mar 29, 2022
Indie Publisher AMA
Mar 29, 2022
How To Make The Press Pay Attention To Your Game
Mar 29, 2022
Game Production AMA
Mar 25, 2022
Finding Success Where You Don't Expect It: A 'Rain On Your Parade' Post Mortem
Mar 25, 2022
Financing LTV Cycles - Why Genre Matters
Mar 25, 2022
Failing While Scaling - Common Pitfalls Growing Your Company
Mar 25, 2022
Epic Megagrants For Indie Developers
Mar 18, 2022
Cutting production cost with effective outsourcing
Mar 17, 2022
Become The Exclusive Value Of Growth
Mar 14, 2022
Adapting to a Constantly Evolving Gaming Business Scene with Joseph Lieberman
Feb 26, 2022
Indie Publisher Q&A Panel
Jan 20, 2022
PR and Indie Games: A Fireside Chat With Stephanie Tinsley Fitzwilliam
Jan 20, 2022
Revenue Share Agreements in the Game Industry
Jan 20, 2022
Self Publishing Your Game On Consoles
Jan 19, 2022
Story, Characters & Worlds - A Compact Masterclass
Jan 19, 2022
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 2.2
Jan 18, 2022
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 2.1
Jan 18, 2022
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 1.2
Jan 18, 2022
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 1.1
Jan 18, 2022
Increasing Your Steam Wishlist Through Online Events
Jan 18, 2022
The Importance Of Contracts and Their Content (An Indie Dev Perspective)
Jan 18, 2022
Why You Should Be Paying Attention To The African Indie Development Scene
Jan 17, 2022
How To Promote Your Indie Video Game Using PR, Marketing, Events and Influencers
Jan 13, 2022
How To Market A Game: The AMA!
Jan 12, 2022
How to Grow Your Wishlists AND Community Using Ads
Jan 11, 2022
Do's and Don'ts When Seeking Funding
Jan 07, 2022
Data-Based Decision Making Throughout Your Game's Lifecycle
Jan 06, 2022
Blockchain For Gaming: Are We Too Early?
Jan 05, 2022
A Post-Mortem to Pivoting and Launching an Indie Xbox Game During the Pandemic
Jan 04, 2022
Shaking Up Publishing For Living Games
Jan 03, 2022
Same Oars, Bigger Ship: Navigating AA(A) Live Ops with Indie XP
Dec 20, 2021
Pitch Deck Review Session: LIVE!
Dec 17, 2021
Kickstarter AMA: with Anya Combs!
Dec 16, 2021
Keeping the cash flowing in an Indie Studio
Dec 15, 2021
Successfully Working With Investors: Discussion Panel and AMA
Dec 13, 2021
Why Are You Making Games Anyway? Special Guest - Oscar Clark from Fundamentally Games
Dec 10, 2021
How To Be FULLY Prepared For Your Next Publisher Meeting - Part 2
Nov 19, 2021
How To Be FULLY Prepared For Your Next Publisher Meeting - Part 1
Nov 19, 2021
How to Organize Your Kickstarter Campaign Especially With a Large Group With Francesca Carletto-Leon
Nov 16, 2021
Warning Signs That You Are Signing Up With A Shady Publisher
Oct 29, 2021
The Road to the System Shock TV Mini-Series with Larry Kuperman from Nightdive Studios
Oct 22, 2021
Why We Are Trying a 4 Day Work Week with John Cooney from Armor Games
Oct 08, 2021
The Steps Needed to Become a Full Time Indie Dev
Sep 14, 2021
Game Development and Running a Game Studio with Damon Slye from Mad Otter Games
Aug 20, 2021
What Publishers Want To See At A Conference Meeting
Aug 02, 2021
How Indie Game Developers Can Secure Funding For Their Projects.
Jul 09, 2021
Curved Space's marketing journey from self published to signing with Maximum Games
Jul 02, 2021
Retail Loyalty Programs and their Benefits - A Blue Print for the Gaming Industry with Jim Mulford
Jun 25, 2021
How to Get Your Game Funded - Panel Discussions with Leaders in the Gaming Industry
Jun 16, 2021
A New Age for Casual Games with Ariella Lehrer from Legacy Games Publishing
Jun 14, 2021
Game Trailer Editing with Creative Director, Derek Lieu
May 21, 2021
Market Research Tips For PC Games with Karl Kontus
May 21, 2021
Code Coven: Summer Program with Facebook Gaming
Apr 30, 2021
IGDA Foundation Diverse Game Developer Fund - What You Need To Know
Apr 13, 2021
Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?
Apr 13, 2021
Chris Faylor (vgReleaseList) Marketing and Video Games: WTF
Apr 09, 2021
Break Into Creative Ways of Production with your Team! Guest: Leslee Sullivant
Apr 09, 2021
Culture: The Key To Outsourcing Success
Apr 08, 2021
Chris Zukowski - How to spy on your competition to build your marketing plan
Apr 07, 2021
Julia Kenny (SEGA) - How to Pitch Your Game to Publishers
Apr 06, 2021
Christian Fonnesbech (Leverage Partnership) - Passion is Good but Passion+IP is better
Apr 05, 2021
What is the Indie World Order Con #iwocon​ and Where is it Headed
Apr 02, 2021
Bobbi Bidochka - How Can You Navigate The Business And Work Environment In A Post #MeToo​ Era
Apr 01, 2021
Chase Bethea - A Structured Process for Planning Game Audio in Production
Apr 01, 2021
Panel Discussion - There Is Life After Funding Denial
Mar 30, 2021
IWOCon - Strategies For Finding and Vetting Good Partners For Your Company
Mar 30, 2021
Stephanie Bouchard (Stockholm Syndrom AI) - Game AI 4N00bz
Mar 29, 2021
Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable
Mar 26, 2021
Panel Discussion - The Business of Building a Business in Gaming
Mar 25, 2021
Ericka Evans (Phantom Compass) - Building Your Indie Life Raft.
Mar 24, 2021
Diego Ricchiuti (Caracal Games) Monetization: Skills as Motivation
Mar 23, 2021
Nathan Wulf (Lone Wulf Studio) - My First Indie Paycheck
Mar 22, 2021
Victoria Tran (Innersloth) Fireside Chat - - - No Imposter Here! Community Building with Among Us.
Mar 20, 2021
Breaking the gamer stereotype while running a gaming business with Bradford Carlton the Gamerprenuer
Mar 19, 2021
Panel Discussion - How to Make it as a Freelancer in the Games Industry
Mar 18, 2021
Guy Blomberg - It's Not Just A Gig, It's #THEGIG
Mar 16, 2021
The Trese Brothers - Kickstarter Best Practices for Indies (or Kicking Bad Crowdfunding Habits)
Mar 16, 2021
Working with Streamers with Stu Grubbs and Pete from rainmaker.gg
Mar 16, 2021
Anya Combs (Kickstarter) What Do You Want To Know About Kickstarter?
Mar 15, 2021
Elad Ayzen (Ready Steady Studios) GameDev and Post Trauma
Mar 12, 2021
Elena Egorova ( EG7) M&A and Investments Landscape in 2021
Mar 11, 2021
Maximilian Seeburg (1Up Capital) Finding the right method of funding for your game
Mar 10, 2021
Alfredo Bárcena - How Bitcoin's Assets Tokenization and Microrewards Will Shape The Gaming Industry
Mar 09, 2021
Maximize video game sales in China region w/o ISBN with Logan Liu
Mar 08, 2021
Joe Quadara - Why You Need To Fail As A Game Developer.
Feb 19, 2021
Chel Wong - How To Network As A Freelancer
Jan 29, 2021
Elina Arponen: Opportunities In Chat Based Games
Jan 25, 2021
Interview with Nika Nour, Executive Director of the IGDA Foundation
Jan 12, 2021
6 Lessons from 6 Years of Player-First Community Management
Dec 23, 2020
How to Start Your Video Game Studio - Views from a Lawyer's Perspective
Dec 22, 2020
Live AMA With Kickstarter Director of Games Outreach - Anya Combs
Dec 21, 2020
Establishing a Brand For Your Indie Game Studio With Trevor Dudeck
Dec 20, 2020
The New Video Game Landscape, 2020
Dec 17, 2020
How to Improve Your Game's Retention & Monetization Through Data-Driven Experimentation
Dec 16, 2020
Unpacking Game Jams and Events in Africa and Beyond in 2020
Dec 15, 2020
A Conversation With a New Distribution Platform for Video Games - VoxPop Games
Dec 15, 2020
How 2020 lead to innovation and a chance to reset in-game advertising w/ Jonathon Troughton
Dec 15, 2020
How A One Person Studio Runs a Successful MMO with Alex Winchell
Nov 30, 2020
From Tabletop To Desktop w/ Tom Young of Nomad Games
Nov 21, 2020
Grow your game profitably - Optimal Paid User Acquisition with Bao Dong from Google
Oct 26, 2020
Showcasing Your Indie Game at a Expo: Physical or Virtual with Grover Wimberly
Oct 22, 2020
The Evolution of Game PR and Marketing with Michael Brown
Oct 21, 2020
A Legal Perspective on the Business of Games with Paul Lanois
Oct 20, 2020
Shiz Suzuki on AT&T's Unlocked Games Competition for Women Game Developers
Oct 17, 2020
Building Better Worlds through Game Culturalization with Kate Edwards
Oct 14, 2020
The State of Indie Game Publishing w/ Modern Wolf CEO Fernando Rizo
Oct 09, 2020
Clearing out the attic - The tools and approaches of self organization while working from home with Tobias Kopka
Oct 07, 2020
Everything You Wanted to Know About Kickstarter with Anya Combs, Director of Games AT KICKSTARTER!
Oct 06, 2020
Growth Strategies That Help Your Studio Last with Barak David
Oct 02, 2020
Epic Mega Grants: Insights and Best Practices for your Application with Alan Noon
Oct 01, 2020
What It Will Take to Grow The Video Game Advertising Market. Hint: It's Not Just eSports with Jonathon Troughton
Sep 30, 2020
Keynote Address: Navigating Today's Business Development Landscape with Phil Adams and Jason Enos
Sep 29, 2020
Indie Game Publishing in Japan - With Bill Swartz
Sep 25, 2020
Discord and the Virtual Office with Benjamin Hoyt
Sep 24, 2020
How to get the most out of your Discord community with Paul Hesling
Sep 21, 2020
Growing a Successful Freelance Business - With Jason Schklar
Sep 18, 2020
What Video Game Publishers Want To See with Christopher Kassulke
Sep 17, 2020
Building Game Studios that Last with Ed Dille
Sep 15, 2020
The Art of the Pitch Deck with Christopher Wulf
Sep 08, 2020
Your Digital Resume and Game Industry Job Hunt with Marc Mencher
Sep 04, 2020
A Deep Dive into a Publisher Assessment of a New Deal: What Happens After Your Elevator Pitch with Juney Dijkstra
Sep 02, 2020
Africa - The Last Digital Frontier with Sean Gotkin
Aug 27, 2020
The Game Writing AUA (As Us Anything!) with Toiya Kristen Finley
Aug 25, 2020
Hiring and Retaining Diverse Leaders: The Next Generation of Games with Renee Gittins
Aug 24, 2020
Improve Your Public Speaking with Brenden Kumarasamy from MasterTalk
Aug 21, 2020
The Business of Games - a Philosophical Approach with Larry Kuperman
Aug 20, 2020
10 Rules For Business In Mobile Games (and bonus AMA) with Martine Spaans
Aug 19, 2020
The Big Win: Relationship-Driven Strategic Partnerships with Adam Creighton
Aug 18, 2020
3 Ways To Understand Your Game's Audience with Chris Zukowski
Aug 17, 2020
Extra Life & Indie Devs - Interview with Lou Adduci
Aug 14, 2020
How Indie Developers Can Polish Their Branding with Rachel Presser
Aug 13, 2020
Understanding LTV, the most important KPI in gaming with Lloyd Melnick
Aug 12, 2020
An Industry Veteran's Insight Into IP Licensing For Games with Germaine Gioia
Aug 11, 2020
10 Reasons Why You Should Launch Your Mobile Game In Africa
Jul 29, 2020
Get money to make your game with Pontus Mahler from Global Top Round.
Jul 23, 2020
A look at game development in United Arab Emirates with Ahmad Al-Natsheh from Khosouf Studio - Part 2
Jul 10, 2020
A look at game development in United Arab Emirates with Ahmad Al-Natsheh from Khosouf Studio - Part 1
Jul 10, 2020
How to make your studio stand out at digital conferences
Jul 08, 2020
Island Life: Indie Game Development In the Azores with Marco Bettencourt
Jul 03, 2020
Staying Safe - Conference Networking Without the Alcohol
Jul 01, 2020
What Small Streamers and Stream Teams can do for Your Indie Game - Bradley Kincaid - Gaming Gauntlets / Twitch Throwdown
Jun 30, 2020
Building a pre-release community for your indie game with Andrew Pappas
Jun 26, 2020
Indie game pitch practice and preparing for #PitchYaGame round 2 on the June 30th with Liam Twose
Jun 24, 2020
Being Deliberate and Self Aware as an Artist with Alex Beddows
Jun 22, 2020
The Politics of Games with Larry Kuperman, Director of Business Development for Nightdive Studios.
Jun 10, 2020
Tips on building your Indie Game community with Corey Trese
Jun 05, 2020
Marc Mencher - How to find a job in today's video game industry
Jun 03, 2020
Ryan Sumo - Sales Analysis for the Indie Game School Simulator
May 26, 2020
Rajat Ojha - VR Market and Staying Positive For Indie Teams
May 08, 2020
Eivar Rocas - Launching a Game As An Indie on Apple Arcade
Apr 29, 2020
Three longtime industry vets are forming a platform to make the business of games easier.
Apr 22, 2020
Tronster Hartley - Indie game showcases: How to tell the ones that are worth your time and the warning signs of a mismanaged show
Apr 17, 2020
Roundtable! How to market yourself by speaking at conferences
Apr 15, 2020
Justin Berenbaum - Are event cancellations really a bad thing for indies?
Apr 10, 2020
Steam stats, game conferences, stand alone demos, and viewer questions
Apr 08, 2020
Toiya Kristen Finley - Narrative Design and Freelancing In A Coronavirus World
Apr 03, 2020
Lloyd Melnick - Effective Strategies For Working From Home
Apr 01, 2020
Ben Hoyt - Game Development in a Coronavirus world!
Mar 27, 2020
Stephen Kick - Coronavirus special! Managing remote teams, reviving old IP, and indie festivals
Mar 20, 2020
Raj Rajkotia - Acquiring Users For Your Indie Game
Mar 13, 2020
Jelle de Jong - How human competitiveness factors into retention and engagement
Mar 09, 2020
Jeff Hardy - Building a Sustainable Work For Hire Development Studio
Feb 27, 2020
Dr. Chris Bartel - Morality and Ethics in Video Games (not OF games)
Feb 27, 2020
Luke Stapley - Cocos, China Indies, and the CoronaVirus
Feb 17, 2020
Cory Trese - Indie Game Kickstarter and Steam Page Tips: Part II
Feb 11, 2020
Cory Trese - Indie Game Kickstarter and Steam Page Tips: Part I
Feb 11, 2020
Discussing the 2020 GDC "State of the Industry" Report
Jan 30, 2020
Developer Roundtable - Challenges Facing Indie Game Devs in 2020
Jan 27, 2020
Peter Kojesta - All the S*^& They Don't Tell You About Indie Game Development
Jan 25, 2020
Chris Zukowski - Finding you game's "hook" and more marketing tips
Jan 14, 2020
Victoria Tran - The Kitfox Games "$0 Marketing Plan" For Indie Game Devs
Dec 23, 2019
Elena Lobova - Networking, Pitching, and Business Development For Indie Game Devs
Dec 23, 2019
Elliot Callighan - Everything you need to know about indie game audio
Dec 13, 2019
Renee Gittins - Tips for a successful Kickstarter campaign and how the IGDA can help
Dec 05, 2019
Sebastien Pacetti - How to Run a Competitive Analysis For Your Indie Game
Nov 28, 2019
Dan Rogers - Copyrights, Trademarks, and Indie Developers
Nov 07, 2019
Juney Dijkstra - The Untold Value of a Good Publisher
Oct 28, 2019
Red Vonix - The Indie Guide to the Tokyo Game Show
Oct 27, 2019
Glenn Banton - How working with non-profits benefits developers as well
Oct 10, 2019
Brandon Pham - Going from AAA to Indie
Oct 07, 2019
Gregan Dunn - Conversation with a publisher
Oct 07, 2019
Chris Zukowski - How Steam users see your game and why email marketing isn't dead
Sep 25, 2019
The case for NOT demoing your game in conference meetings (and other things)
Sep 11, 2019
Elizabeth Sarquis - Creating games for the greater good
Sep 05, 2019
Nav Gupta - App Store Optimization: How to do it and why you should
Sep 03, 2019
Alex Golebiowski - How PixelNAUTS Games Self Published Lost Orbit on Multiple Platforms
Aug 23, 2019
Last minute tips and strategies for Gamescom, PAX, and any other conference
Aug 16, 2019
Emre Deniz - The Importance of Perseverance
Aug 16, 2019
Ericka Evans - The Pros & Cons of Running a Distributed Office
Aug 14, 2019
Christian Perez - The important (and overlooked) business parts of indie game development - Part 2
Aug 14, 2019
Michael Brown - An introduction to PR agencies and what you can do on your own
Aug 12, 2019
Habib Chams - Opportunities for developers and publishers in the Middle East and North Africa
Aug 09, 2019
Lauren Anne Marie Carter - Talking about all the things no one talks about as an indie dev
Aug 06, 2019
Adam Creighton - The importance of having a mentor
Aug 04, 2019
Christian Perez - The important (and overlooked) business parts of indie game development
Jul 29, 2019
Paul Arendt - Planning and releasing indie game post launch content
Jul 16, 2019
Heiny Reimes - The state of indie games
Jul 15, 2019
Red Vonix - What theme parks can teach us about game design
Jul 15, 2019
Fedor Van Herpen - Using Technology for Networking at Industry Events
Jul 14, 2019
Justin French - Turning Your Community Into an Extension of Your Team
Jun 28, 2019
Esports, Predatory Contracts, an Overvalued Market and E3 Wrapup
Jun 24, 2019
Yulia Vakhrusheva - Getting your indie game noticed!
Jun 22, 2019
Stephanie O'Malley Deming - The Importance of Localizing Your Indie Game
Jun 21, 2019
Cory and Andrew Trese - Indie Success Story, Developers of Star Traders: Frontiers
Jun 17, 2019
Sarah Elmaleh discusses the upcoming GameDev.World Conference
Jun 17, 2019
Google Stadia predictions, Devs sue Apple, Gamestop going under, esports contracts, and more
Jun 08, 2019
David Logan - Publishing 101
Jun 07, 2019
Lottie Bevan - "To merch or not to merch"
Jun 07, 2019
Save time and money on your marketing and biz dev as an indie dev
Jun 06, 2019
Ed Dille - What Developers Should Know About Publishers
May 27, 2019
Where and How to Sell Your Indie Game
May 25, 2019
Jason Della Rocca - Funding your game and studio
May 24, 2019
Lloyd Melnick - Why Indie Developers Should Be Creating Hyper Casual Games
May 24, 2019
Mega Crit - Indie Success Story: Interview
May 24, 2019
What to do when you return from a conference
May 19, 2019
Vedran Klanac - What it takes to grow your indie game studio
May 18, 2019
How to find a good publisher for your game
May 18, 2019