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Episode | Date |
---|---|
# 42 - What to do about Game Engines with Rez Graham and Bryant Francis
|
Apr 24, 2024 |
#41 - Road to the IGF 2024 With Joel Couture
|
Mar 13, 2024 |
#40 - Accessibility and Fancy Footwork With GLYDR's John Warren
|
Feb 21, 2024 |
#39 - Trends and Takeaways from the 2024 State of the Game Industry Report
|
Jan 25, 2024 |
#38 - (Very Casual) GOTY 2023
|
Dec 20, 2023 |
#37 - Phantom Inspiration and the Ethical Auteur With Xalavier Nelson Jr.
|
Nov 20, 2023 |
#36 - Inserting Coins With Josh Debonis and Nik Mikros
|
Oct 10, 2023 |
#35 - Living Your Life With Rod Humble and King Choi
|
Sep 15, 2023 |
#34 - Marketing Your Indie Game With Chris Zukowski
|
Aug 18, 2023 |
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
|
Jul 21, 2023 |
#32 - DREDGING UP DESIGN WITH BLACK SALT GAMES
|
Jun 09, 2023 |
#31 - Accessible Complexity in Narrative Tools with Jon Manning
|
Mar 17, 2023 |
#30 - REMASTERS, REMOTE TEAMS, AND RETURNING TO GAME DEV WITH KEN AND ROBERTA WILLIAMS
|
Mar 03, 2023 |
#29 - Production, Career Paths, and Community Building with Maxis's Lyndsay Pearson
|
Jan 09, 2023 |
#28 - The "Missing Money Problem" with Funding Pro Jason Della Rocca
|
Feb 17, 2022 |
#27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth
|
Dec 16, 2021 |
#26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov
|
Nov 17, 2021 |
#25 - Writing Disco Elysium with ZA/UM's Justin Keenan
|
Oct 21, 2021 |
#24 - Super Practical Indie Game Marketing with Chris Zukowski
|
Sep 15, 2021 |
#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games
|
Aug 19, 2021 |
#22 - Spelunky, Indie Life, and Finding Success with Derek Yu
|
Jul 28, 2021 |
#21 - Academia and the Black experience in Games with Prof. Lindsay Grace
|
Jun 23, 2021 |
#20 - Bugsnax, and Making Weird Games with Young Horses' Phil Tibitoski
|
May 26, 2021 |
#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio
|
Apr 28, 2021 |
#18 - Hitman, Work-Life Balance, and Game Production with IO's Forest Swartout Large
|
Mar 10, 2021 |
#17 - Special: The Texas Winter Storm Episode
|
Feb 22, 2021 |
#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant's Greg Kasavin
|
Jan 28, 2021 |
#15 - Inside the New Xbox Series X|S with Microsoft's Jason Ronald
|
Nov 17, 2020 |
#14 - Understanding Workplace Toxicity with Double Loop Games' Emily Greer
|
Oct 29, 2020 |
#13 - Data-Driven Indie Publishing with No More Robots' Mike Rose
|
Sep 23, 2020 |
#12 - Breaking Misconceptions About Accessibility with AbleGamers' Greg Haynes
|
Aug 26, 2020 |
#11 - Landing Venture Funding for Your Game with LVP's David Gardner
|
Jul 22, 2020 |
#10 - Making Emotional Games with thatgamecompany's Jenova Chen
|
Jun 25, 2020 |
#9 - Working and Playing from Home with Jackbox Games' Mike Bilder
|
May 27, 2020 |
#8 - Games, Psychology, and UX with Celia Hodent
|
Apr 22, 2020 |
#7 - Job Stability, Quality of Life, and the Mafia with Iron Galaxy's Dave Lang
|
Mar 20, 2020 |
#6 - Dealing with Burnout and Making Art with Drinkbox's Gabby DaRienzo
|
Jan 31, 2020 |
#5 Indie Game Marketing Tips with Failbetter's Hannah Flynn
|
Dec 19, 2019 |
#4 Writing Great Video Game Characters with Brandon Sheffield
|
Nov 20, 2019 |
#3 - Making Personal Games with Nina Freeman
|
Oct 17, 2019 |
#2 - Choice Design with Zachtronics' Matthew Burns
|
Sep 11, 2019 |
#1 - Great Game Production Tips with Grant Shonkwiler
|
Aug 13, 2019 |