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Episode | Date |
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Episode 13: VR LaboSafe Game - A serious game for chemical labs
|
Mar 01, 2022 |
Episode 12: Bringing chemistry to the classroom with a VR fume hood.
|
Oct 15, 2021 |
Episode 11: Developing chemistry related VR experiences for children with Michael Dumin
|
Oct 05, 2021 |
Episode 10: VR/AR for training in the chemical industry.
|
Mar 26, 2021 |
Episode 9: Perceptions of Digital Games Based Learning in Higher Education?
|
Dec 22, 2020 |
Episode 8: Designing a VR Chemical Reactor Training Prototype
|
Sep 14, 2020 |
Episode 7: Games making as an educational strategy with Silvia Fornós
|
Aug 04, 2020 |
Episode 6: Using Augmented Reality as a tool for helping students understand abstract concepts.
|
May 06, 2020 |
Episode 5: Games-based learning in Chemistry Education - Less motivating, more learning
|
Apr 15, 2020 |
Episode 4: Is the technology irrelevant? Teaching, Learning and Educational Technology with Emanuele Bardone.
|
Mar 31, 2020 |
Episode 3: Escape Rooms as Immersive Learning Environments.
|
Mar 25, 2020 |
Episode 2: Applying Computational Fluid Dynamics to AR and VR Design.
|
Mar 12, 2020 |
Introduction to the CHARMING project with Professor Tom Van Gerven
|
Jan 23, 2020 |