Listen to a podcast, please open Podcast Republic app. Available on Google Play Store and Apple App Store.
Brighten your day – learn about user experience, design, products, gaming and technology. With entertaining and funny chat that goes off on unexpected tangents about life, everyday pain points and hilarious solutions.
80% random, 20% user experience (UX) and user interfaces (UI)*
Your hosts Mark, Nick and Paul discuss a different subject around design, UX, UI, business and technology, with the occasional special guest thrown in for good measure.
Ironically as Henry Ford almost definitely did not say: “If I had asked people what they wanted, they would have said faster horses.” – we try and put the user back into the experience.
Learn from industry leaders about their experiences and how to deal with them.
We'll dip into the UX tombola to pick out a random hot topic to discuss, poke and prod.
Saddle up and join us for the wild ride of humour, experience and sound-proofing cushions that is Faster Horses.
*may contain nuts and the odd bit of swearing – sorry (not sorry!).
Support the show for a third of your daily coffee and get extra content and insights: https://www.patreon.com/FasterHorses
Get your swagger on with our cool design, gaming and topic-related, official Faster Horses show, merchandise: https://www.paulwilshaw.co.uk/shop
Episode | Date |
---|---|
Harmonising Business and Creativity in Product Leadership
|
Mar 13, 2024 |
AI and UX | The UX Designer's Guide to AI
|
Sep 30, 2023 |
Is a design system a product?
|
Sep 20, 2022 |
What should go into a design system?
|
Sep 06, 2022 |
Design Language vs Tone of Voice
|
Aug 23, 2022 |
How to be more inclusive, in design and life. (With guest Scot Whitney)
|
Jul 26, 2022 |
Stock photography | A easy solution for social media and blogging, a big problem for UX and brand?
|
May 10, 2022 |
Creative Leadership, becoming a creative leader – How to Develop the Traits of a Successful Leader
|
Apr 26, 2022 |
User experience fails in video games, part 2
|
Apr 05, 2022 |
What are semantic colours and how should we use them?
|
Mar 26, 2022 |
The UX of Video Games
|
Mar 08, 2022 |
Should designers code?
|
Feb 15, 2022 |
Scaling design teams, what you need to know.
|
Feb 01, 2022 |
🔥 Logs on your fire - part 2
|
Dec 24, 2021 |
🔥 Logs on your fire or Christmas Special – Live (part 1)
|
Dec 19, 2021 |
Brackish Mung or Is it time to rethink packaging design?
|
Dec 03, 2021 |
Floating Belly Up | Design by Committee
|
Nov 02, 2021 |
The origin story episode
|
Oct 16, 2021 |
A bag of fish eyeballs | Minimum Viable Products (MVPs) S3 E5
|
Sep 25, 2021 |
My Door is Always Open (Are Job Titles Meaningless?)
|
Sep 10, 2021 |
The 'Comic Sans' of Illustration? - Corporate Memphis (That Corporate Art Style)
|
Aug 27, 2021 |
Wheeler & Stealer (What is Mobile First?)
|
Aug 13, 2021 |
How the sausage gets made (What are Design Systems?) - Season 03 Episode 01
|
Jul 30, 2021 |
Bagels are Boiled! (Art vs Science)
|
Jul 17, 2021 |
Wobble People | Complicated Systems, how to design the complex without taking out functionality?
|
Jun 26, 2021 |
Design software – does it matter in the design process?
|
Jun 08, 2021 |
You've got to be shirting me (UX Misconceptions)
|
May 25, 2021 |
Loading bars, Empty states, Skeleton screens, Lazy loading and the user experience of waiting for stuff. Introducing UX Tombola™ UX problems for everyday things – SOLVED.
|
May 11, 2021 |
The Dribbble Effect | What is the Dribbble effect? Is Dribbble ruining the design industry it seeks to inspire? Are we in danger of taking innovation out of design and copying others?
|
Apr 27, 2021 |
Hackathons, a brief introduction and why everyone should attend at least one | a Faster Horses short
|
May 19, 2020 |
👩🎨 How to get hired and what employers are really looking for in design jobs.
|
Apr 20, 2020 |