Behind Massive Screens - a Game Development Podcast

By Massive Entertainment - a Ubisoft Studio

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Category: Technology

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Subscribers: 11
Reviews: 0
Episodes: 39

Description

Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.

Episode Date
#26 - Designing the Characters in Avatar: Frontiers of Pandora
Aug 15, 2024
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
Jul 03, 2024
#24 - Game Design in Avatar: Frontiers of Pandora
Jun 19, 2024
#23 - Sound Designing Avatar: Frontiers of Pandora
Feb 06, 2024
#22 - The Evolution of (Ubisoft) Connecting Players
Feb 06, 2024
#21 - Snowdrop Game Engine
Nov 22, 2023
#20 - Technical Artistry in The Division 2
Oct 18, 2023
#19 - Community Development for The Division 2
Sep 27, 2023
#18 - The Magic of Online Programming
Jun 30, 2023
#17 - Art Direction in Video Games
May 30, 2023
#16 - Designing User Interfaces for Video Games - UI Art
May 05, 2023
#15 - Creating Visual Effects in Video Games
Mar 30, 2023
#14 - Using Science to Make Games Better
Feb 28, 2023
#13 - AI in The Division and the Art of Modding
Jan 18, 2023
#12 - Thomas Parrott, author of Compromised, a The Division novel
Dec 13, 2022
#11 - Environment Art
Nov 30, 2022
What is Behind Massive Screens?
Nov 15, 2022
#10 - Adventures in Game Design with Lau Korsgaard
Oct 31, 2022
#9 – Palle Hoffstein, Art Producer
Sep 29, 2022
Episode #8 - Narrative Design
Aug 30, 2022
Episode #7 - Concept Art
Aug 01, 2022
Episode #6 - Localization
Jun 22, 2022
Episode #5 - Creative Direction & The Division 2
May 16, 2022
Episode #4 - Technical Animation
Apr 26, 2022
Episode #3 - Cinematic Animation
Mar 30, 2022
Episode #2 - Game Design
Feb 21, 2022
Episode #1 - Data Science
Jan 26, 2022
Producing Video Games - The Fika Sessions [Episode 12]
Sep 02, 2021
User Experience Design in the Games Industry - The Fika Sessions [Episode 11]
Jun 30, 2021
Game Build and Infrastructure Engineering - The Fika Sessions [Episode 10]
May 27, 2021
Gameplay Programming in Video Games - The Fika Sessions [Episode 9]
Apr 29, 2021
Talking about Communications at a Game Studio - The Fika Sessions [Episode 8]
Mar 30, 2021
Shining a Light on Light in Video Games - The Fika Sessions [Episode 7]
Feb 17, 2021
What is Game Design in Video Games? - The Fika Sessions [Episode 6]
Jan 19, 2021
Audio in Video Games - The Fika Sessions [Episode 5]
Nov 27, 2020
3D Character Art in Video Games: The Fika Sessions [Episode 4]
Oct 29, 2020
An introduction to programming: The Fika Sessions [Episode 3]
Jul 02, 2020
Designing Levels for Video Games: The Fika Sessions [Episode 2]
Apr 02, 2020
Narrative in Video Games: The Fika Sessions [Episode 1]
Jan 31, 2020