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| Episode | Date |
|---|---|
|
How devs can more intelligently spend money to make money
|
Nov 24, 2021 |
|
How Serenity Forge ships physical games when China runs out of cardboard
|
Oct 13, 2021 |
|
How empathy can make your game money
|
Aug 31, 2021 |
|
How Plitch is trying to bring back game cheats
|
Jul 26, 2021 |
|
HOW SPLITGATE IS PREPPING FOR CROSSPLAY SUCCESS
|
Jun 22, 2021 |
|
How to build a studio that builds a game about building cities
|
May 27, 2021 |
|
How Intel is helping people fall in love with gaming laptops
|
May 13, 2021 |
|
How Xbox will stream games to iOS with Rainway
|
Apr 19, 2021 |
|
How Gamefam built its business around Roblox
|
Apr 02, 2021 |
|
How Jake Randall can help you find a next-gen console
|
Mar 24, 2021 |
|
How to bring Frostbite Engine to Nintendo Switch
|
Mar 02, 2021 |
|
How making games has changed over 30 years (w/ David Whatley)
|
Feb 05, 2021 |
|
How PUBG creative director Dave Curd keeps the game fun
|
Dec 14, 2020 |
|
How Dead Cells lives on after the cooperative model
|
Nov 10, 2020 |
|
Chris Person on saving Highlight Reel and going solo
|
Oct 21, 2020 |
|
How Tempo Storm is building the Bloomberg of esports
|
Oct 07, 2020 |
|
How Quadpay's payment plan works for buying Xbox and PS5
|
Sep 23, 2020 |
|
Is the world's first PS4 owner ready for PS5?
|
Sep 14, 2020 |
|
What it takes to run a game store and the Video Game History Foundation
|
Sep 02, 2020 |
|
Patreon and episode update
|
Aug 31, 2020 |
|
How security shaped gaming
|
Aug 25, 2020 |
|
What Xbox is doing to help the next generation of indie games
|
Aug 17, 2020 |
|
How games PR agents help developers protect themselves
|
Aug 10, 2020 |
|
How Thatgamecompany uses data to build a loving relationship with players
|
Jul 20, 2020 |
|
How a GIF can sell a game
|
Jul 09, 2020 |
|
How a bootstrapping games startup makes money
|
Jun 26, 2020 |
|
How Tonic Games Group Plans To Thrive On Live-Service Games
|
Jun 20, 2020 |
|
How does PC Gamer puts together its PC Gaming Show for E3?
|
Jun 12, 2020 |
|
Why Brazil needs an indie game festival
|
Jun 01, 2020 |
|
How publishing indie games is like building a band
|
May 22, 2020 |
|
How gaming YouTubers make money
|
May 15, 2020 |
|
How developers can still squeeze opportunity from a crowded mobile gaming market
|
May 08, 2020 |
|
How Xbox Game Pass freed Microsoft to make Gears Tactics
|
Apr 24, 2020 |
|
How to make an indie game that can survive (with Rootpew)
|
Apr 17, 2020 |
|
Rami Ismail on why games aren't "recession proof"
|
Apr 10, 2020 |
|
How Amber makes money as a work-for-hire studio during a global recession
|
Apr 03, 2020 |
|
How do designers create games that make money?
|
Mar 27, 2020 |
|
How Spawn On Me makes money talking about people of color in gaming
|
Mar 19, 2020 |
|
How does Kinda Funny make money talking about video games?
|
Mar 13, 2020 |
|
How do sports-management games make money?
|
Mar 06, 2020 |
|
How do hypercasual games make money?
|
Feb 28, 2020 |
|
How Games Make Money: It's A Podcast!
|
Feb 27, 2020 |