Fun Problems

By A.J. Brandon and Peter C Hayward

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Category: Games

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Subscribers: 4
Reviews: 0
Episodes: 31

Description

Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.


Episode Date
#29 - The absolute best way to Prototype
May 02, 2024
Intuitive Rules – Peter solo episode!
Jan 26, 2024
#28 - Cutting Rules and Rules Exceptions
Aug 18, 2023
#27 - Game State
Jul 29, 2023
RIP
Jul 09, 2023
#26 Kids Games and Kid Friendly Games
Jul 09, 2022
#25 That Time You Killed Me Design Diary
Jun 20, 2022
#24 Alex Horne Interview! The Design of Taskmaster
Apr 17, 2022
#23 Brain Chemistry Part 2
Feb 07, 2022
#22 BONUS Inhuman Conditions
Dec 17, 2021
#21 Robotopia Design and Development Lessons
Dec 07, 2021
#20 Brain Chemistry, The Bedrock of Fun (Part 1)
Nov 15, 2021
#19 Structure VS Content
Nov 02, 2021
#18 Hook, Craft, Spirit (Part 2)
Oct 18, 2021
#17 Hook, Craft, Spirit (Part 1)
Oct 01, 2021
#16 Interview with Shannon McDowell (Puzzle and Escape Room Design)
Sep 16, 2021
#15 Interview with John Brieger (Developing and solo modes)
Sep 02, 2021
#14 Board Game Strengths and Weaknesses (of the medium)
Aug 16, 2021
#13 Jeff Fraser Interview (Cartouche, Codesigning and more!)
Aug 01, 2021
#12 Fixing BGG (Rethinking Genres)
Jul 16, 2021
# 11 Elegance and Cognitive Load
Jul 06, 2021
#10 - BONUS Game Names
Jul 01, 2021
#9 - Onramping (Designing for the first play)
Jun 15, 2021
#8 - Board Game Terminology (Part 3)
Jun 02, 2021
#7 - Board Game Terminology (Part 2)
May 15, 2021
#6 - Board Game Terminology (Part 1)
Apr 25, 2021
#5 - Community Submitted Pitches/Hooks
Mar 15, 2021
#4 - Design Space
Feb 25, 2021
#3 - Common Mistakes New Designers Make (Part 2)
Feb 02, 2021
#2 - Common Mistakes New Designers Make (Part 1)
Dec 12, 2020
#1 - Ideas
Oct 22, 2020