Some Patches Required

By Aaron & Zak

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Category: Video Games

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Episodes: 104

Description

Hello everybody, and welcome to Some Patches Required. Every other Wednesday, your hosts Aaron and Zak use their backgrounds in game development and analysis to discuss various facets of the ever-turbulent games industry. From interviews with AAA/indie devs to deep dives on timely topics, the duo hopes to entertain and educate you on this wild medium we all love. 


Episode Date
Steam Machine: Disruptive Force or Niche Hardware?
Dec 03, 2025
Dispatch: The Smash Hit Publishers Wouldn't Touch
Nov 19, 2025
EA Buyout: What Happens to Your Favorite IP Now?
Nov 05, 2025
Chris Knight Interview: Crafting a Career in 2D Art
Oct 22, 2025
Game Pass: Higher Price, Lower Value
Oct 08, 2025
Silksong: The Power of Lean Game Development
Sep 18, 2025
Steam Censorship: Weaponizing Payment Processors
Aug 20, 2025
Roblox: The World's Worst Dating Service
Jul 30, 2025
Stop Killing Games: The Best Hope for a Better Industry?
Jul 16, 2025
Peak: The Rise of "FriendSlop" Games
Jul 03, 2025
Disney vs. Midjourney: The Future of AI in Entertainment
Jun 18, 2025
Game Movies Galore: An Adaptation Avalanche
Jun 04, 2025
Expedition 33: Success Can't "Save" Single-Player
May 14, 2025
Marathon: Can Bungie Fulfill Sony's Live Service Ambitions?
Apr 30, 2025
Nintendo Switch 2 Prices: Changing the Industry $80 at a Time
Apr 17, 2025
United Videogame Workers: Is This the Moment Devs Have Been Waiting For?
Apr 02, 2025
Kevin Messenhimer Interview: A Developer's Journey to Founding Fiveamp
Mar 19, 2025
Marvel Rivals Layoffs: Why Headlines Matter
Mar 06, 2025
SPR Reviews Bobby Kotick's Podcast Appearance
Feb 19, 2025
Marvel Rivals: Quality, Quantity, and Post-Launch Content Cadence
Feb 07, 2025
Meta's AI Bots: How to Ruin Society With Artificial Intelligence
Jan 22, 2025
Handheld Gaming: Xbox and Sony's Next Big Bet
Dec 18, 2024
Sony Looks to Acquire Kadokawa: What Could it Mean for From Software?
Nov 27, 2024
GTA 6: The Game to Save All Games?
Nov 06, 2024
Halo Studios: A New Dawn?
Oct 23, 2024
Ubisoft: A Desperate Situation
Oct 09, 2024
John Henderson Interview: Insights From 16 Years in and Around Austin's Game Industry
Sep 25, 2024
Concord: An Unprecedented Failure
Sep 11, 2024
Monopoly Go!: The Obscene Cost of Games Marketing
Aug 14, 2024
Game Pass: Higher Prices, Higher Stakes
Jul 31, 2024
Elden Ring: Game Difficulty & Accessibility
Jul 17, 2024
Dragon Age: Homogenizing Video Games
Jun 27, 2024
IGN: Corporate Consolidation's Impact on Games Media
Jun 12, 2024
Josh Bowlby Interview: UI/UX Design & Community Building
May 30, 2024
Fallout: A New Era of Multimedia Franchises?
May 01, 2024
Epic vs. Apple Lawsuit: The Fate of Platform Monopolization
Apr 17, 2024
Dragon's Dogma 2: Does Review Bombing Work?
Apr 03, 2024
Suicide Squad: The Desperate State of AAA Games
Mar 20, 2024
Adam Powell Interview: Union Organizing and the Games Industry
Mar 06, 2024
Palworld: Imitation, Inspiration, and Poké-Plagiarism
Feb 21, 2024
Chasing Pre-Orders: Early Access Monetization Madness
Feb 07, 2024
Baldur's Gate 3: Breaking the AAA Mold
Aug 16, 2023
Alan Wake 2: Physical Distribution & Game Preservation
Aug 03, 2023
Graphics vs. Gameplay: BattleBit & Stylized Games
Jul 21, 2023
Apple Vision Pro: Is this a Watershed Moment?
Jul 05, 2023
Alex Malcolm Interview: Music Licensing in Video Games
Jun 22, 2023
Cameron Paxton Interview: Composing Music for Indie Games
Jun 07, 2023
Tears of the Kingdom: What Makes a Successful Sequel?
May 25, 2023
Fortnite: The Evolution of UGC Platforms
May 10, 2023
RE4 Remake: The Ethics of Post-Launch Microtransactions
Apr 26, 2023
Press Reset: The Human Cost of Making Video Games
Apr 12, 2023
Dungeons & Dragons: The Influence of TTRPG's on Gaming (ft. Undercommon Taste)
Mar 30, 2023
The Last of Us: Challenges in Translating Games to Film & TV
Mar 15, 2023
Pokemon: When Fandom & Consumerism Limit a Franchise
Mar 01, 2023
Bayonetta 3 Controversy - Voice Actors and Fair Payment
Nov 04, 2022
Overwatch 2 - How Games Shift from Premium to Free-to-Play
Oct 21, 2022
Twitch Bans Gambling Streams - The Issue at Hand
Oct 07, 2022
An Abundance of Assassin’s Creed, Oodles of Ubisoft, and No Love for D23
Sep 23, 2022
Thoughts on Games as a Service, a Trio of Intros, and Netflix as a Cereal Box
Sep 09, 2022
Diversity in Games, Its Potential Impact, and a New Nintendo Update
Aug 26, 2022
SPR Watch Party - "The Fast and the Furious: Tokyo Drift" with The Nerd Alternative
Aug 12, 2022
Indie Dev Insights from New Future Kids, Gone Wandering, and Finding the Right Work-Life Balance
Jul 29, 2022
Discussing Game-Dev Education with Game-U Course Director Austin
Jul 15, 2022
Examining the Xbox Showcase
Jul 01, 2022
Diablo Immortal's Predatory Practices, Unionization Updates, and State of Play Impressions
Jun 17, 2022
EA Enters the Acquisition Race, Raven Workers Unionize, and Pooh Goes Dark
Jun 03, 2022
Embracer Group Embraces Square Enix, Nintendo Loses Face, and Arin Hits the Canvas
May 20, 2022
Dissecting the Current State and Future of the MCU with Stew From the Stew World Order Podcast
May 06, 2022
Discussing E3 2022's Cancellation, Kingdom Hearts IV, LEGO Star Wars, and Activision Blizzard's Newest Headlines
Apr 22, 2022
SPR Watch Party - "Voyage of the Rock Aliens" With Joey from 'So Wizard Podcast'
Apr 08, 2022
Games Industry Protests Russia, Addresses Anti-LGBTQ+ Legislation, and Celebrates Elden Ring’s Explosive Success
Mar 25, 2022
Pokemon Gen. Nine and the Emphasis on Game Length in Value
Mar 11, 2022
Talking Self-Value, Career Trajectory, and More With VR/Tech Coordinator Michelle House
Feb 25, 2022
SPR Watch Party - Star Wars: The Last Jedi with Daniel DiManna From the GNP
Feb 11, 2022
Addressing the Elephant: Microsoft's Acquisition of Activision/Blizzard
Jan 28, 2022
Why Are So Many AAA Game Studios Losing Their Positive Reputations?
Jan 15, 2022
A Very Krampus Christmas - SPR Holiday Special
Dec 31, 2021
Discussing The 2021 Game Awards and Co-Op’s Triumph with “It Takes Two”
Dec 17, 2021
Todd Howard and the Pantheon of Game Dev Personas
Dec 03, 2021
Discussing In-Game Cinematics and Career Introspection with Blizzard Technical Artist Bruce Evans
Nov 19, 2021
A Smörgåsbord of Intriguing Topics, Facebook's Big Re-brand, and Halo's Speculative Space Crisps
Nov 05, 2021
Mobile Game Marketing, Celebrity Likenesses, and the Joker's Book Blockade
Oct 22, 2021
Double Trouble With Doug Trein, Reviewing Reviews, and Evaluating the Value of Wikis
Oct 08, 2021
SPR Watch Party - Star Wars: Episode VII With Daniel DiManna From The GNP
Sep 24, 2021
Indie Insights From Basileus Games, Building a Visual Novel, and a Hint at What’s To Come
Sep 10, 2021
An Episode of Intros, Lots of Roblox Talk, and an Unnecessary Adherence to Naming Conventions
Aug 27, 2021
Remasters, Re-releases, and Googling "Frank"
Aug 13, 2021
Switch OLED, Steam Deck, and Activision Blizzard's Moral Reckoning
Jul 30, 2021
Gameplay vs. Narrative, Second Chances, and Our First Concise Outro
Jul 16, 2021
Talking Shop With GuessworkVR, Indie Dev Insights, and a Surplus of Sarcasm
Jul 02, 2021
E3 2021, Opinions Aplenty, and the Colonel's Nasty Boy
Jun 18, 2021
$70 Games, Appropriate Compensation, and the Legendary Lost Lozenge of Hades
Jun 04, 2021
Bad Video Game Movies, a Ton of Monster Hunter, and Commander Shepard's Nasty Knob
May 21, 2021
Sony, Game Preservation, and The Taking of a Tremendous Duke
May 07, 2021
Licensed Games, Godzilla, and a Very Special Guest Host
Apr 23, 2021
Gaming Superiority, The Snyder Cut, and an Unfortunately Clicky Chair
Apr 09, 2021
Open World Games, Blaseball Banter, and the Naming Of a Toilet
Mar 26, 2021
Google Stadia's Empty Stadium, Plenty of Pokémon, and a Very Vocal Feline
Mar 12, 2021
IP Usage in Games, Star Wars, Warhammer, and the Horror of Texas Snowstorms
Feb 26, 2021
Exclusivity 2: Electric Boogaloo
Feb 12, 2021
Platform-Exclusive Games, King Kong, and a Michael Caine Mea Culpa
Jan 29, 2021
Genshin Impact's... Impact
Jan 15, 2021
KFC: Kentucky Fried Cyberpunk?
Jan 01, 2021
Hello, World!
Dec 16, 2020