two & a half gamers

By Lancaric.me

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Category: Video Games

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Subscribers: 4
Reviews: 0
Episodes: 464

Description

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!

Episode Date
🚨📢 BREAKING NEWS: Stillfront's CEO Steps Down + AdColony Sold for Under $5M + Meowdoku Hits 1.7M DAU
Jul 03, 2026
🎮 Full Steam Ahead: The Q1 Steam games that should hit mobile
Jul 02, 2026
🎮 Live Review Tetris Block Party: Block + Coin Looter into one liveops machine
Jul 01, 2026
🧠 Copy vs Execute: the creative trend everyone's chasing
Jun 29, 2026
💰 The $45M/Month Football Game Nobody Talks About: eFootball, EA FC & Dream League Breakdown
Jun 25, 2026
How Audiomack Boosted Revenue by 30% with Google’s New Next-Gen SDK
Jun 24, 2026
🎮 The 3-Minute playable that pre-qualifies your WHALES!
Jun 22, 2026
🧠 What You Send Is What You Get: Signal Engineering and the Future of Attribution with Core Plan
Jun 21, 2026
💀 Mo.co DEAD on arrival. Is it time for Supercell tokill Mo.co?
Jun 18, 2026
🎯 The DEFINITIVE Guide to D2C in 2026: Real Numbers from 8 Studios
Jun 15, 2026
🚨📢 BREAKING NEWS: The Surprise World Cup Winner, Block Blast's $120K/Day Bleed, Supercell's US news
Jun 12, 2026
🧠 Playrix just went All-In on AI Creatives: 100+ AI Ads Reviewed
Jun 11, 2026
🎮 The 3 Rewarded UA Personas: Reward Hunter, Casual, Gambler. How TyrAds Segments for Profit
Jun 10, 2026
💰 Block Out by Grand Games: $300K/Day on iOS Alone & It's About to Overtake Magic Sort
Jun 08, 2026
🚨📢 BREAKING NEWS: $3.83B Liftoff, 20% Minigames, $28M UA Financing and Supercell!
Jun 05, 2026
🎮 Inside the Mistplay × MyChips Deal: The Rewarded UA consolidation has started! (MAU VEGAS 26)
Jun 04, 2026
🎯 How to scale influencer marketing to 8 figures systems across 15 Studios by Marion Balinoff
Jun 03, 2026
💰Marble Sort Review: SORT FTW! Voodoo is suddenly doing $1M/day in IAP revenue
Jun 01, 2026
🚨📢BREAKING NEWS: Block Blast blasted off the Android store, Steam deck price goes to the moon
May 29, 2026
💰 Geometry Dash Has 97% Profit Margins: The $30M/Year One-Man show
May 28, 2026
🎤 MAU Vegas 2026 Recap: Why is MAU a must attend conference?
May 27, 2026
🎯 Creative Trends April 2026: Volume + 80/20 Creative Strategy FTW!
May 25, 2026
🚨📢BREAKING NEWS: AppLovin Fingerprinting Exposed, Sensor Tower's M&A, Embracer's $192M Write-Down
May 24, 2026
🌸 The Pikmin Bloom Anomaly: How a 5-Year-Old game just hit 5x downloads without UA
May 21, 2026
🎮 Playable Trends April 2026: Puzzle Format, Long Sessions, Recognizable Mechanics
May 20, 2026
🧠 CloudX just hit 10-20% Revenue Lifts in 90 Days: The First AI-Native Ad stack for publishers
May 18, 2026
🚨📢 BREAKING NEWS: Royal Kingdom Adds Ads, Playtika Exits Social Casino, Mistplay Buys Mychips
May 15, 2026
The Mistplay Audience Network: Smartest UA Expansion of 2026! 3X reach, same quality
May 14, 2026
🧠 MVP UA template AXON: How to set up your Applovin for Success by Matej Lancaric
May 13, 2026
🌺​Cozy Florist Deep Dive: 4,000 AI-Generated creatives in 30 Days
May 11, 2026
The Attention Budget Rule: why tutorials should teach maximum 3 things at a time
May 07, 2026
Soft Launch Sonar: 15 New Games, 14 Are Iterations, 1 Is Probably Doomed?!
May 06, 2026
🎲​ Will Coin Master Board Adventure eat Monopoly Go? (Our year-end predictions)
May 04, 2026
🚨📢 BREAKING NEWS: Record Revenue, Record Layoffs, Why Only 2 Genres Are Actually Winning in 2026
May 02, 2026
💀​ Review Radar #11: 80% of the games we covered are already dead!
Apr 30, 2026
💡 How to create new mobile games 101, 2026 edition 😎
Apr 29, 2026
💰🚜 How Playrix turned a 17-Year-Old Tycoon into a $45M/Month UA & Match-3 engine
Apr 27, 2026
🎲 Dicero: Habby’s biggest bet (And biggest risk?)
Apr 26, 2026
🕹️​ Playable ads are the most underused growth lever right now
Apr 22, 2026
🤖​ AI creatives are evolving faster than anyone expected (March 2026 trends)
Apr 20, 2026
🚨📢 BREAKING NEWS: Chinese domination, M&A boom, Freecash controversy
Apr 17, 2026
👾 Creative Trends March 2026: AI hooks, fake ads, and the infinite iteration machine
Apr 16, 2026
How to maximize ad revenue in Tier 4 geos (+Japan bonus) by Felix Braberg
Apr 15, 2026
📰​ NYT Games Wordle & Crossword: The most PREMIUM audience in gaming
Apr 13, 2026
🚨📢 BREAKING NEWS: Unity kills ironSource, Meta lawsuits, AppLovin moves
Apr 10, 2026
Butcher Hero Review: The Next Alien Invasion? Not quite yet!
Apr 09, 2026
🤑 Top 5 Advanced Ad Placements by Jakub Remiar
Apr 08, 2026
💎​ ​Brilliant Sort review: The next Hexa Sort?
Apr 06, 2026
🚨📢 BREAKING NEWS: New Ubisoft Mobile Shooter + Layoffs, Layoffs and Closures
Apr 03, 2026
🚀​ Castle Clashers!: Voodoo’s new HIT is scaling hard
Apr 02, 2026
🚨Lily's garden & Loomit: How Top Games Make Money From Ads
Apr 01, 2026
🧶​ Yarn Loop Review: Puzzle Gold Rush continues with Spyke Games!
Mar 31, 2026
Subway Surfers City: Sybo built the Best Ad Placements in Mobile Gaming, then forgot to run UA
Mar 26, 2026
🤖 Building a UA reporting agent live, in 15 minutes by Matej Lancaric
Mar 25, 2026
🚀 Last Asylum Review: Is this the next Kingshot moment in 4X gaming?
Mar 25, 2026
🚨📢 Breaking News: Apple AI money, rewarded roll-up, mobile funding wave
Mar 20, 2026
Why Slay the Spire 2 exploded: Review
Mar 19, 2026
Influencer Marketing in mobile games actually explained by Marion Balinoff
Mar 18, 2026
🐻​ SAVED $1.6 mil UA BUDGET! How Super Bear Adventure became a MASSIVE ad revenue game with 0 spent
Mar 16, 2026
🚨📢BREAKING NEWS: 15% Google play fees, EA layoffs, Microsoft saving face 🤯
Mar 13, 2026
Steam Scanner: Steam hits mobile studios are watching
Mar 12, 2026
📈​🤌 Why studios now spend 40% on Rewarded UA?
Mar 11, 2026
Cell Survivor Review: When UA creative meets hardcore spend depth!
Mar 09, 2026
🚨📢 BREAKING NEWS: Fortnite Returns, AI Wars Begin, Netflix Backs Out
Mar 06, 2026
How Malpa Games scaled “Boring” puzzle games to millions!
Mar 05, 2026
D2C Trends: Apple bringing back fees & Why is that a good thing!
Mar 04, 2026
Mobile Gaming OG Akin Babayigit: The real truth about mobile gaming success
Mar 02, 2026
🚨📢 Block blast for SALE? Sensor Tower drops Bombshell Report, 4X growth
Feb 27, 2026
🚀 War Inc Review: It's not 2018 anymore! Great game, questionable UA & growth.
Feb 26, 2026
🎮 How to build playables that actually convert by Matej Lancaric
Feb 25, 2026
🤖 AI just leveled up AGAIN. We Tracked 127 AI Ads. The results are insane!
Feb 23, 2026
🚨📢 BREAKING NEWS: PixelFlow & Scopely MEGA deal, Unity AI Builds Games?! Meta embeds Manus in Ads Manager.
Feb 20, 2026
🎯​ Creative trends don’t DIE. They cycle! Quiet influence of Kingshot (January 2026)
Feb 19, 2026
🎙️ Mobile Ad Monetization basics: What every studio gets wrong by Felix Braberg
Feb 18, 2026
Angry Birds RUSH: Rovio's next $1BILLION mobile game!
Feb 16, 2026
🚨📢BREAKING NEWS: Clash Royale Drama, Layoffs, Applovin Q4, Unity Reshuffle 🤯
Feb 13, 2026
Dragon traveler Review: The Waifu IDLE RPG doing $500k/day
Feb 12, 2026
🎮 ARKNIGHTS: ENDFIELD - Gacha meets factory automation
Feb 11, 2026
How Finch turned self-care into a $100M+ game
Feb 09, 2026
🚨📢BREAKING NEWS: Gaming Stocks Crash, AI Panic Spreads, Meta Quietly Dominates 🤯
Feb 06, 2026
Softlaunch Sonar: Why everyone is cloning Pixel Flow! (and still missing the point)
Feb 05, 2026
The soft launch checklist everybody needs to follow by Matej Lancaric
Feb 04, 2026
🤬​ Meta is NOT back on iOS. We have been FOOLED!
Feb 02, 2026
🚨📢 BREAKING NEWS: Mobile stagnates, Monopoly GO Hits $6B, Liftoff files for IPO
Jan 30, 2026
🎯 Hunting Sniper Review: Old game, new UA = SERIOUS Money!
Jan 29, 2026
🎯 Mobile Ad Monetization Checklist: From Soft Launch to Scale by Felix Braberg
Jan 28, 2026
☠️​ The end of original creatives: Creative Trends just got darker
Jan 26, 2026
🚨📢 BREAKING NEWS: Ubisoft Restructures, IAP Hits $167B, Turkey Keeps Raising, Pokémon Goes IRL
Jan 25, 2026
Sandloop review: It looks simple. That’s the point.
Jan 22, 2026
New genre leader in cozy games by Jakub Remiar
Jan 21, 2026
🤯 AI ads evolved from fake gameplay into full world simulations
Jan 19, 2026
🚨📢 BREAKING NEWS: 2026 State of Gaming Marketing, Turkish studio raises big, Meta shuts studios
Jan 16, 2026
🚀​ Pixel Flow! Review: from 0 to $1MIL+/day in 90 days
Jan 15, 2026
🤔​ What if games paid players back?
Jan 14, 2026
🔨​ Forge Master review: Forging $3mil/month Revenue. Legend of Mushroom, westernized!
Jan 12, 2026
🚨📢 BREAKING NEWS: Block Blast Hits 70M DAU, Apple Fined €98M, Brazil Forces App Store Changes
Jan 09, 2026
↪️​ Simple ARROW design FTW. You don't need super high-polished art to make $250k/day!
Jan 08, 2026
🧠 MVP UA template: How to set up your Google Ads campaigns for Success by Matej Lancaric
Jan 07, 2026
Why short drama is beating games at Engagement & UA (Holywater's Bogdan Nesvit Explains)
Jan 05, 2026
🚨📢 BREAKING NEWS: Meta Buys AI Brains, Love & Deep Space Goes Royal, GOG Goes Home
Jan 02, 2026
Game Rewiew Radar #10: What happened to these games?
Jan 01, 2026
🎙️ Creative & Category Blocking: Save your retention by Felix Braberg
Dec 31, 2025
🚀 Our 2026 Mobile Gaming Predictions. No fluff!
Dec 29, 2025
🚨📢 BREAKING NEWS: OpenAI Becomes a Platform, AI Eats Consoles, Netflix Goes All-In
Dec 26, 2025
🤖​ AI Creative trends November 2025: How to spot AI creative?
Dec 25, 2025
Steam Wishlist Scanner: The games that matter by Jakub Remiar
Dec 24, 2025
The Art of Scaling games: The Creative arms race
Dec 22, 2025
🚨📢 BREAKING NEWS: Unity Fee Drama, Netflix vs WB, Casino Games Everywhere 🤯
Dec 19, 2025
Creative trends November 2025: Players don’t care. Platforms don’t care. Only performance matters.
Dec 18, 2025
Why is mobile mediation broken? Jim Payne: Here is whats next!
Dec 17, 2025
JigSolitaire Review: The Jigsaw “Solitaire” ad-monetization monster
Dec 15, 2025
🚨📢 BREAKING NEWS: Netflix heartbroken after WB, Disney AI fun, Meta losing $70B 🤯
Dec 12, 2025
Sunday City Review: GTA or Casino? Sunday City’s INSANE Onboarding
Dec 11, 2025
☠️​ Marketability tests are DEAD! Do this instead by Matej Lancaric
Dec 10, 2025
⏰​ D2C is the highest ROI strategy in mobile right now & the clock is ticking! Are you ready?
Dec 08, 2025
🚨📢 BREAKING NEWS: PIF running out of cash? Applovin surge, Kingshot explosive growth
Dec 05, 2025
🐷​🧶​ Unravel Master’s success explained: 25 key insights on modern Hybrid-Casual design
Dec 04, 2025
The next evolution of Roguelites is finally here by Jakub Remiar
Dec 03, 2025
Ball X-Pit Review: The Most Innovative Game of 2025?
Dec 01, 2025
🚨📢 BREAKING NEWS: JamCity in trouble, Unity Vector fun & Playable Ads = $124B Market?!
Nov 28, 2025
West Game II Review: Is cloning Kingshot enough?
Nov 27, 2025
😱​ Only 14 of the TOP Grossing 100 Games use Ads by Felix Braberg
Nov 26, 2025
The ultimate AI creative breakdown: Why Western studios are late & who dominates the meta?
Nov 24, 2025
Unity & Epic Join Forces. What It Really Means & Apple MiniApps Explained. NO 💩 TL;DR News Navigator
Nov 21, 2025
Level Devil Review - NOT A TROLL GAME! haha really? Solo Dev, Millions of Installs. Profit!
Nov 20, 2025
🧠 MVP UA template: How to set up your Meta campaigns for Success by Matej Lancaric
Nov 19, 2025
💥 Creative THEFT era has begun. Direct 1:1 stolen ads perform 4-5x better. Would you run them?
Nov 17, 2025
Supercell's New "BOAT GAME" - First Impressions. Cool Idea or Dead on Arrival?
Nov 13, 2025
Why are sticker albums taking over? From Royal Match to Mid-Core by Jakub Remiar
Nov 12, 2025
Legend of Elements Review: Legend of Mushroom 2.0, but 3D. Did it work?
Nov 10, 2025
Chaos Zero Nightmare Review: 20 Systems in 7 Minutes & players love It
Nov 06, 2025
💰 8 Tips to Boost Your Q4 Ad Revenue by Felix Braberg
Nov 05, 2025
Monopoly Bingo Review: The most underrated genre in mobile gaming
Nov 03, 2025
🧠 Sudoku Master Review: The 6,000-Ad War Between Hungry Studio & Miniclip
Oct 30, 2025
Creative optimisation 101
Oct 30, 2025
🐶 X-Clash: The Fake UA funnel & Fake Ads Masterclass. How to 10x your revenues?
Oct 27, 2025
🎮 Huntopia: The $100K/Day Idle RPG that monetizes everything. Literally everything!
Oct 23, 2025
🎮 The 2 product trends that rule Mobile Games in 2025 by Jakub Remiar
Oct 22, 2025
🏰👠 The Tower GD Masterclass Review: The ultimate Cinderella story
Oct 20, 2025
🎮 Habby finally SPEAKS: The template evolves! First-ever Habby Western interview
Oct 16, 2025
🇨🇳 AI trends n Mini-Games: MVP in 2 weeks. 80% of Chinese mini-game developers already use AI
Oct 15, 2025
🎮💰 Triumph’s Story: From Brick Breaker to the $100Mil
Oct 13, 2025
🚨 EMERGENCY EPISODE 🚨 Is EU’s Digital Fairness Act REALLY killing Free-to-Play games?
Oct 08, 2025
💰 Mini-Games = Mega Revenue: Inside China’s gaming revolution
Oct 08, 2025
🤖 Ignore AI Ads now, regret it in 2026: AI creative trends
Oct 06, 2025
🎮 Megabonk: The New roguelite phenomenon EXPLAINED
Oct 02, 2025
💰 Ad Monetization Trends - Prison games take over by Felix Braberg
Oct 01, 2025
🚂 Full Steam Ahead: Steam Games That Could Be Mobile Hits (Q2 2025)
Sep 29, 2025
Coin Sort Review: The Hybrid Puzzler smarter than HexaSort
Sep 24, 2025
🥳 Humor + Storytelling FTW! Creative trends in Mobile games - August 2025
Sep 22, 2025
Best Rovio game we’ve seen in years: Soft launch Sonar September 2025
Sep 18, 2025
Minigames Gold Rush: The $7B Opportunity western devs missed by Lemon Choi
Sep 17, 2025
Game Review Radar #9: The Curse of the podcast strikes again. Or maybe not!
Sep 15, 2025
🌾 Little Farm Story: SayGames’ New #1 Title. The Ad Simulator Farming.
Sep 11, 2025
The 4 Generations of Rewarded Ads: Personalization + LiveOps = The Future of Offerwalls
Sep 10, 2025
Galaxy Defense Review: Bang Bang Survivor in space. Jakub’s Prophecy Still Unfulfilled!
Sep 08, 2025
Acecraft review: Retro Cartoons + Hardcore Gacha. Collectible Albums just hit Midcore!
Sep 04, 2025
(Live Case Study) AdMon for Beginners: Full Setup Walkthrough by Matej & Felix
Sep 03, 2025
✈️ Epic Plane Evolution: The $150K/day Hypercasual comeback
Sep 01, 2025
🤯 Creative trends July 2025: Jonas Brothers, LEGO + Gucci in Mobile Ads? Yes, Really.
Aug 28, 2025
Vietnam’s Rise Is the most inspiring story in Gaming by Felix Braberg
Aug 27, 2025
Wool Craze Story: The most annoying yet money printing game of 2025
Aug 25, 2025
🚗 Car Match Review: A 9/10 Product With with 3/10 UA Strategy = Heartbreaking 💔
Aug 21, 2025
💥 Clash Royale’s $57M Comeback: Players cry pay-to-win, Supercell cries $2M a day by Jakub Remiar
Aug 20, 2025
💸 UA financing Secrets: Scale your game without selling your soul
Aug 18, 2025
💵 Your competitors are mediating D2C payments for more margin. Are You? Use this hack!
Aug 14, 2025
Why most Soft Launches FAIL ❌ And how to avoid the trap by Matej Lancaric
Aug 13, 2025
🐳🔫 Inside Mech Assemble: AI Memes, Skibidi Toilets & $170K/Day
Aug 11, 2025
🚁 How War Drone 3D Hits $65K/day mainly with Organics, not UA. Warfare drone game from Miniclip!
Aug 07, 2025
The Walled Garden Stack: Why No New Mediation Platform Has Survived Since 2017 by Felix Braberg
Aug 06, 2025
Tiles Survive Breakdown: FunPlus goes full Century Games
Aug 04, 2025
Game Analytics 101: Why waiting "One more week" can kill your game!
Jul 31, 2025
📊 Chart Compass: State of Mobile Revenue 2025 - What’s Actually Moving the Needle by Jakub Remiar
Jul 30, 2025
Granny: The untapped goldmine of horror games on mobile! How Granny Broke YouTube & TikTok?
Jul 28, 2025
The Real Story Behind Tasty Travels’ Meteoric Rise: Merge, Monetize, Repeat!
Jul 24, 2025
State of the Brutally Honest UA Q2 by Matej Lancaric
Jul 23, 2025
Inside $500M/Year Bending Spoons: TikTok Trends, Viral videos, UA & Paywall Science
Jul 21, 2025
Live Game Review - Hole People by Rollic Games
Jul 17, 2025
🐎 Uma Musume Pretty Derby: Best Progression System in Mobile & Why should everybody play Umamusume
Jul 16, 2025
🎬 Creative Trends June 2025: Why AI, ASMR & Copy-Paste Are Redefining Mobile Ads
Jul 14, 2025
Knit Out’s Turkish Blueprint: Rollic Games scaling puzzle games Like a PRO
Jul 10, 2025
Stop Ignoring these 6 ad placements in 2025 by Felix Braberg
Jul 09, 2025
Uma Musume Pretty Derby: All YOU need to Know! Full Breakdown
Jul 07, 2025
FPS Strike Ops: Modern Arena gameplay breakdown - PvP Offline Shooter FTW!
Jul 03, 2025
How to 10x Your Revenue in a Tough Market by Paul West
Jul 02, 2025
Why Habby Dropped Hybrid Casual? Is Wittle Defender too deep for Global Scale?
Jun 30, 2025
Raid Rush Review: If you miss Battle.net tower defense, Raid Rush is your new addiction.
Jun 26, 2025
Inside In-App Ads: Past, Present, and What’s Next?
Jun 25, 2025
Carnival Tycoon’s Playbook: From Idle to Social Casino
Jun 23, 2025
Puzzle & Dragons: Five Billion $$$ Made, Zero Influence in the West
Jun 19, 2025
One bad integration, $20,000 gone in minutes. Fraud is real! Rewarded UA is not dying, it’s evolving
Jun 18, 2025
The BitLife Blueprint: 7 Years Old & Still Crushing it
Jun 16, 2025
🎬 Creative Trends May 2025: AI Madness, Celebrity Overload & the Death of Originality?
Jun 12, 2025
The Real OG Jane Whittaker Unfiltered: 44 years in gaming, Alien vs Predator & Why fun still wins
Jun 11, 2025
Screw Master 3D Live Review: 15% D30 retention & 80k+ daily revenue? The real hybrid casual KPIs
Jun 09, 2025
Review radar #8: From Stable Dinosaur to Revenue Rocket. Podcast curse broken!
Jun 05, 2025
MAU'25 Live Special: The Bold New Era of Rewarded Gaming & UA in 2025
Jun 04, 2025
🧩 Can Century Games Crack the Match-3 Puzzle Genre? In Match3 genre, only the bold survive!
Jun 02, 2025
🔥 The Art of Scaling Applovin UA & Admon: A Deep dive
May 29, 2025
MAU'25 Live Special: The App Store Monopoly Is Cracking. Are You Ready?
May 28, 2025
🚨Lands Of Jail: Prison SIM meets 4X strategy. It's Frozen City + Whiteout + Toy Factory & scaling
May 26, 2025
Full Steam Ahead: How Steam trends influence Mobile games?
May 22, 2025
Applovin MAX mediation: Step-by-Step Walkthrough for beginners by Felix Braberg
May 21, 2025
🧩 Word Search Explorer Review: $168K/Day From Ads Alone. No IAPs Needed
May 19, 2025
⚠️ The Industry’s Dirty Little Secrets: Confessions from the UA Underground
May 15, 2025
📊 Is 24-Month Payback the New Normal? Real ROAS Benchmarks Revealed!
May 14, 2025
🎭 Drama Pops Review: Why short drama could be the future of Mobile Entertainment?
May 12, 2025
💥 The latest WTF ads pushing the creative envelope: Creative Trends You’ll Regret Missing April 2025
May 08, 2025
🧠 The Ultimate Gacha System Breakdown: What Every Game Designer Should Know by Jakub Remiar
May 07, 2025
Disney Solitaire Review: Playtika's Genre Expertise meets SuperPlay execution
May 05, 2025
🚨 EMERGENCY EPISODE🚨 Game over, Apple? What you need to know & do NOW!
May 04, 2025
We Played Dreamy Room. It’s Brilliant, Hard, and Makes $27+ million a year in ADS!
May 01, 2025
How to Set Up Meta AdROAS Campaigns: Step-by-Step Guide for UA Teams
Apr 30, 2025
💰 $400 MIL/Year Genesis: Like Voodoo, but for apps and bigger. App industry’s secret blueprint
Apr 28, 2025
Why Casual Games Are Rethinking Interstitial Ads? Ad Monetization is Getting Smarter (Finally)
Apr 26, 2025
Ad Monetization Secrets: Top Mobile Games Printing $$$ in 2025
Apr 24, 2025
How Chess.com became a $500M Business?
Apr 21, 2025
DC: Dark Legion Is NOT a 4X Game – And That’s a Big Problem. No Soldiers. No Strategy. Just Gacha.
Apr 17, 2025
Web Shops make up 30% of game revenue in 2025. Here’s how to build yours!
Apr 16, 2025
🎮 Matching Story review: The 2-Year Soft Launch That Turned Into a $100 Million Match-3 Success
Apr 14, 2025
The Secret Sauce Behind $30M/Month Mobile Hits 🧪 Creative trends in Mobile Games - March 2025
Apr 10, 2025
How to Unlock Hidden Ad Revenue in Google AdMob. Step-by-Step Walkthrough by Felix Braberg
Apr 09, 2025
From VR Meme to Mobile Empire 👑 How I Am Cat & I am Security Took Over TikTok AND App Stores
Apr 07, 2025
🎮 Kingshot's Insane Genre Mix Explained! How Century Games’ New 4X Hooks Players & Payers
Apr 03, 2025
Your Ads Are Boring! 5 Inspiration Tricks to Ignite Your Creative Strategy by Matej Lancaric
Apr 02, 2025
Screwdom 3D Is PRINTING MONEY! 💸 Vietnam’s Game Devs Just Raised the Bar
Mar 31, 2025
Top Girl meets Last War! Last Z: Survival Shooter review
Mar 27, 2025
Mastering Effective Spend Depth in Gaming by Jakub Remiar
Mar 26, 2025
Supercell's Mo.co: Exciting new global launch. Is this the next billion-dollar game?
Mar 24, 2025
Softlaunch Sonar #8 - Exploring the Latest Game Releases & Innovations
Mar 20, 2025
A Human-Centric Approach to Mobile gaming industry by Ömer Yakabagi
Mar 19, 2025
Exploring Match Villains: A New Contender for THE Casual Throne
Mar 17, 2025
The Art of Scaling Games: When to scale your game?
Mar 13, 2025
A Beginners Guide to Ad monetization: The Fundamentals by Felix Braberg
Mar 12, 2025
Who is Tripledot & what do they do? The History, games portfolio & estimated profits
Mar 10, 2025
Love & Deep Space: The success of Otome Games. A very heavy RPG with dating mechanics & ASMR systems
Mar 06, 2025
Revolutionizing Video Production & AI UGC with Poolday.AI
Mar 05, 2025
Vita Mahjong Game Review: Ads in Gaming? Yes!
Mar 03, 2025
Rise of Vietnam: Mobile Gaming Boom—Key Players, Winning Strategies & What’s Next
Feb 27, 2025
Publishing 101: What Game to Build, Why, and Which Publisher is Right for You by John Wright
Feb 26, 2025
Goods Puzzle Sort Challenge Review: Innovative Puzzle Game
Feb 24, 2025
Candy Crush Solitaire: The Solitaire Showdown on a Gaming Battlefield
Feb 20, 2025
2.5 gamers x Live AM(F)A #8 - Ask Me Anything
Feb 19, 2025
Creative Trends in Mobile gaming - January 2025
Feb 17, 2025
Key aspects for Mobile Game Growth in 2025: UA, speed, monetization & globalization with Airbridge
Feb 13, 2025
A Beginners Guide to UA: The Fundamentals by Matej Lancaric
Feb 12, 2025
Cracking the 4X Code: Billion Dollar Strategy (2.5gamers x GameMakers crossover)
Feb 10, 2025
Ad placements & Admon trends in Mobile Games: January 2025
Feb 06, 2025
Exploring Pokemon TCG Pocket's Revenue Trends by Jakub Remiar
Feb 05, 2025
Game Review Radar #7: All-time highs! Random pundits think Balatro is dead. Think twice!
Feb 03, 2025
High Seas Hero Game Review: Navigating through Scaling Challenges
Jan 30, 2025
How Ads increase IAP & Subscription revenue by Felix Braberg
Jan 29, 2025
Unlocking the Secrets of Color Block Jam: The New Puzzle Sensation
Jan 27, 2025
Project R.I.S.E Alpha Test First Look: Gameplay & impressions! What's next for @supercell ?
Jan 23, 2025
What payback should I aim for? Mastering CPI & LTV in Mobile Gaming by Matej Lancaric
Jan 22, 2025
Block Blast Review: What is behind 40 million DAU & 1 million/day revenue?
Jan 20, 2025
*Emergency Episode* TikTok is Banned in the US! Now what?
Jan 19, 2025
Creative Trends in Mobile Games - December 2024
Jan 16, 2025
Product trends for Mobile Games in 2025 by Jakub Remiar
Jan 15, 2025
Magic Sort Review: The Next big thing in gaming. Or is it?
Jan 13, 2025
Dark and Darker Review: Unique blend of survival & extraction
Jan 09, 2025
The Evolution of Mobile Advertising Explained: How to make Ad revenue by Felix Braberg
Jan 08, 2025
Inspector Budget: UA Trends, Top Advertisers & Gaming Market December 2024
Jan 06, 2025
Exploring Path of Exile2: Pay for Convenience & Comfort
Jan 02, 2025
Top 10 Gaming Predictions for 2025: What to Expect by John Wright
Jan 01, 2025
Softlaunch Sonar #7: The Evolution of CPI Testing in Gaming
Dec 30, 2024
Blossom Sort Game Review: Exploring the Future of casual games
Dec 26, 2024
How to conquer the farming games market? Minigames FTW. Implement or die by Matej Lancaric!
Dec 25, 2024
Creative Trends in Mobile Gaming - November 2024
Dec 23, 2024
Match3 Games Market Overview: Mechanics, Monetization, Trends, UA & Creative Strategies for Success
Dec 19, 2024
How to increase your profitability with Cross-promotion? A step-by-step guide with Gonçalo @ Boombit
Dec 16, 2024
Royal Kingdom Game Review: The Art of Level Design in Puzzle Games Genre
Dec 12, 2024
Ad placements & Ad monetization trends in Mobile Games - November 2024
Dec 09, 2024
Top Girl game review: Idle Game made with AI meets 4X genre!
Dec 05, 2024
Archero 2 Review: The Evolution of gaming & Habby template perfection
Dec 02, 2024
Dark War Survival Review: If Whiteout Survival & Last War had a baby. This is it! And it's a Zombie
Nov 28, 2024
Triple Match City: New Evolution of casual (Match 3D) games
Nov 25, 2024
Revolutionizing UA & Product Reporting in Gaming! Feat. Kohort & Deconstructor of Fun
Nov 22, 2024
Playdoku Block Puzzle & Colorwood Sort: Burny Games Live Review with Anatolii Henis
Nov 21, 2024
Creative trends in Mobile Games - October 2024
Nov 18, 2024
Pokémon TCG Pocket: Exploring a Billion Dollar Nostalgic Journey
Nov 14, 2024
Age of Empires Mobile: Nostalgia Meets Modern Gaming (ehm, modern 4X strategy games)
Nov 11, 2024
My Supermarket Simulator 3D: The ultimate shop simulator game that makes serious money!
Nov 07, 2024
Supercell's Project R.I.S.E Update: Gameplay Review with new features & improvements
Nov 06, 2024
Capybara GO! Defining a new genre: Social Casino RPG! Another Mobile Sensation by Habby
Nov 04, 2024
New ways of monetization with Bright SDK
Nov 01, 2024
All in Hole: A Stolen Voodoo's lunch. A new (hybrid) casual game on the horizon
Oct 31, 2024
Hexasort: Unpacking the $500k/day revenue success. A new era of casual & puzzle games!
Oct 28, 2024
Creative Trends in Mobile Games - September 2024
Oct 24, 2024
Soft launch Sonar #6: Is Capybara GO the next big hit from Habby?
Oct 21, 2024
Saying NO to Millions revenues?! Balatro: Power combo of Poker & Solitaire.
Oct 17, 2024
Cup Heroes: Voodoo's new hybridcasual hit making $160k/day! Steady growth w/ adplacement excellence
Oct 14, 2024
Reelshort Review: Redefining genre & . Next step for Netflix Games?
Oct 07, 2024
Game Review Radar #6: The sea of Unfortunate Sharkfins! Exploring Game Updates and Trends
Oct 03, 2024
Ad placements & Ad monetization trends in Mobile Games - September 2024
Sep 30, 2024
Diversifying your Mobile Game UA with Influencer Marketing (real data included)
Sep 26, 2024
Elder Scrolls Castles: Flop with the most successful iteration of this core gameplay
Sep 23, 2024
Creative trends in mobile games - August 2024
Sep 19, 2024
Deadlock Valve's new game revealed: It's a shooter, NOT just MOBA.
Sep 16, 2024
Offline games - No WIFI games: The most profitable game in the world
Sep 12, 2024
WeChat Mini-Games: Exploring the World of Mini-Games with Lemon!
Sep 10, 2024
Impulse Brain Training games: A hyper scaling app masquerading as a brain training
Sep 05, 2024
Office cat Idle Tycoon Live Review: $125k/day revenue with 80k/day spend = nice profit w/ Seok Kang
Sep 02, 2024
Lucky Defense Success: Will it conquer the West? A New Tower Defense hitting the charts
Aug 27, 2024
2.5 gamers x Live AM(F)A #5 - Ask Me Anything with Filippo De Rose
Aug 22, 2024
Squad Busters *BIG NEW* update: No more Pay to Win. No gacha, no money!
Aug 19, 2024
Idle Outpost Zombie Apocalypse Review: (down)scaling?
Aug 15, 2024
Creative trends in mobile games - July 2024
Aug 12, 2024
Inside Stormgate with Tim Morten: In-Depth Live Review & Gameplay with Insights
Aug 08, 2024
How to create high performing AI statics? Top 6 Ad placement inspiration in last 30days
Aug 05, 2024
Softlaunch Sonar #5: More Whiteout survival-like games coming!
Aug 01, 2024
ChinaJoy 2024 POV: WeChat mini-games, the speed of game development & Impressive market growth
Jul 29, 2024
Is Zenless Zone Zero FLOP or NOT?
Jul 25, 2024
10+ billion installs x Azur Games Review live: Launching hypercasual with long ROAS
Jul 22, 2024
2.5 gamers x Live AM(F)A #4 - Ask Me Anything @ July 18 6 pm CET
Jul 19, 2024
Project RISE review: Supercells *NEW* Rogue-lite Game is in pre-alpha!
Jul 15, 2024
Banana Special: Exploring the Potential, Mechanics & Popularity of the Banana Game with/ Joseph Kim
Jul 11, 2024
Creative Trends in mobile gaming - June 2024
Jul 08, 2024
June's Journey: A party to die for - The power of community-driven content in gaming!
Jul 04, 2024
Chrome Valley Customs Live review: How to decrease CPI in Match3 genre? The Success of Xzibit in UA!
Jul 01, 2024
Top Creatives & Advertisers with Game Review Radar!
Jun 27, 2024
Solo Leveling: Arise - Depth of Content & Progression Layers Exploring the Predatory Monetization
Jun 24, 2024
Bytro Live: The Home of Grand Strategy Games & innovative TikTok UA approach
Jun 20, 2024
Wood Nuts & Bolts Puzzle: Highly challenging & demanding match puzzle game
Jun 17, 2024
Star Wars: Hunters - The Waste of potential & Flaws A.K.A the honest review
Jun 13, 2024
Total Battle War Strategy: $600k/day revenue 4X genre success with innovative onboarding
Jun 10, 2024
Match Factory! A Major hit with positive advertising by Peak games
Jun 04, 2024
BangBang Survivor $600k/day revenue: One step closer to West or just a clone of Doodle Magic?
May 30, 2024
How to grow IAP revenue by 375%? SayGames Special with Anton Volnykh
May 27, 2024
Screw Jam success story: How to reach $250k/day revenue? Innovative & satisfying hybrid casual game
May 23, 2024
Zombie.io global launch case study: A Midcore game with complex gameplay & wide range of features
May 20, 2024
Helldivers 2 Special: Why is it so good? Second Galactic War Begins! New major Order!
May 16, 2024
Supermarket Simulator Mobile: Why is it so popular? Start your own Supermarket now! (#109)
May 13, 2024
CTV Special: Connected TV Ads examples Unpacked with Arthur from Vibe.co. Ideal customer for CTV?
May 09, 2024
From Hypercasual to Hybridcasual - The Supercent story. Iterative nature & Admon w/ UA in grey zone
May 06, 2024
Squad Busters is Pay to Win: True or False? LEAKED Global Launch strategy. Big game review! (#107)
Apr 29, 2024
Brawl Stars' UA & Creative Strategies, Game Review Radar, GAM not dead yet? (#106)
Apr 23, 2024
Merge Games Market History & Full Overview: Travel Town no.1 Merge game & Gossip Harbor case studies
Apr 17, 2024
AFK Journey: A Highly Polished & Innovative RPG Game, captivating storytelling with stunning visuals
Apr 08, 2024
Is TikTok UA for teenagers? Soft launch sonar #4, Importance of Bid Floors, top Creatives in March
Apr 01, 2024
Legend of Mushroom's Success: 150+Mil IAP revenue in 4 months? Social features, guilds, UA & Admon
Mar 25, 2024
4X (R)evolution part2. Last War: The biggest 4X in 2024! Crucial UA integration into core-loop
Mar 18, 2024
UA trends, TikTok, building communities for power users: Doubl3Tap x 2.5gamers crossover
Mar 16, 2024
Hybrid casual Twisted Tangle: 85% purchase revenue driven by iOS growth? Everything is possible!
Mar 11, 2024
4X (R)evolution part1. Top Heroes: Idle RPG or 4X strategy game? (#99)
Mar 04, 2024
Mobile Gaming OG Eric Futoran: (Scopely) War stories, Algorithm Manipulation, Growth strategies, ANR
Feb 29, 2024
Voodoo super growth w/ Alvaro Duarte: How to 10x IAP revenue in 2 years? Margin!
Feb 26, 2024
Stash Special: loyalty programs, well-made web shops, frictionless user experience
Feb 22, 2024
We are Warriors live Review: Ad juggernaut, creative depth, balancing difficulty & progression, UA
Feb 20, 2024
Xsolla special: Apple's updated EU payments, DMA regime, new fees & requirements, web shops
Feb 15, 2024
Gamesforum Live Special w/ Adam & Gus: Rewarded play, AI in game development. Are UA managers lazy?
Feb 12, 2024
Brawl Stars to the Moon? A monetization deepdive! GameMakers x 2.5 gamers crossover
Feb 05, 2024
PGC Live Special w/ John Wright: Hybrid casual is a stepping stone! Quality over quantity
Jan 29, 2024
3 life changing UA tips from 2023, how to revert ad apocalypse? Review Radar vol 3 (#95)
Jan 22, 2024
Special: Investing in Mobile Games w/ Ignacio Monereo. When to approach VC?
Jan 19, 2024
Apple vs Epic Special: 27% fee, new guidelines & creative solutions with workarounds
Jan 18, 2024
Pocket Champs live review: Exceptional growth, Clever game design, Ads playbook w/Arthur Michel (94)
Jan 15, 2024
Is Monopoly GO profitable? GameMakers x 2.5 gamers crossover
Jan 12, 2024
Hybrid casual Tower War: The evolution of core gameplay, growth & creatives, admon excellense (#93)
Jan 08, 2024
The Hunt for hybrid casual, Captain Hook of Creatives, Google Apocalypse (#92)
Jan 01, 2024
Unfolding Doodle Magic Wizard vs Slime: CPIs, missed admon opportunities, systems & vectors (#91)
Dec 27, 2023
Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)
Dec 18, 2023
Voodoo Block Jam 3D Hybrid casual story: Is Voodoo a Rising Phoenix? (#89)
Dec 11, 2023
Zenless Zone Zero: First look! Everything we know from Closed Beta (#88)
Dec 04, 2023
Creative trends Q3, Merge mansion Japan, Admon tips, Habby: Souls review (#87)
Nov 27, 2023
From Hypercasual to Hybridcasual - The Estoty Portfolio story (#86)
Nov 20, 2023
5 tips for killer UA, Soft launch Sonar vol3, Black Friday secret admon tips (#85)
Nov 20, 2023
Warcraft Rumble: Deep dive into game's complexity, spend depth, systems, vectors, UA & creatives (#84)
Nov 06, 2023
Supercell's Mo.co: First look! New game in closed beta - not even in soft launch yet
Oct 30, 2023
Top Troops Global launch case study: Game design, Ad monetisation & UA review (#82)
Oct 23, 2023
China Special West to East: market situation, cultural adaptation, publishing, UA & creatives
Oct 16, 2023
Alien Invasion hybrid casual story: Full Game design, Ad monetization, UA and creatives review (#81)
Oct 09, 2023
How to pick Admon partners, Ads library bonanza & research, Game review radar vol2 (#80)
Oct 02, 2023
Mr.Autofire live review w/ Miikka Ahonen: User Acquisition, Creatives, Game design, Admon (#79)
Sep 25, 2023
Unity Special no.3: The reckoning. They are sorry, but the trust is gone!
Sep 24, 2023
The mystery case of My Perfect Hotel - A New hybrid casual framework for Idle Arcade (#78)
Sep 18, 2023
Unity Special no.2: Boycott - Developers Fight Back in the mediation war
Sep 15, 2023
Unity Special: From $200/month fee to $187k. Death kiss to (small & hypercasual) developers
Sep 12, 2023
Empire Takeover - 4X Hybridcasual review: UA, Creatives, Ad monetization, Game design (#77)
Sep 04, 2023
Gamescom Live Special: Creative trends, iOS measurement, Hollywood inspired games, UA channel mix
Aug 28, 2023
From hypercasual to hybridcasual - The Homa Games story (#76)
Aug 21, 2023
Creative trends Q2 2023, Soft launch sonar Q2, Moloco for ad monetization (#75)
Aug 14, 2023
Monopoly GO review: CPI estimations, Revenue growth, Genre comparison, Monetization & design (#74)
Aug 07, 2023
Meta Aggregated Event Measurement, Harry Potter flop in the West, Admon apocalypse tests (#73)
Jul 31, 2023
South Korea Live Special: Market Review, Marketing strategies, UA channels, Creatives & Top games
Jul 24, 2023
From hypercasual to hybridcasual - The SayGames story (#72)
Jul 17, 2023
Google CMP update, Google Ad transparency, Tiktok AI script generator, Game review radar (#71)
Jul 10, 2023
Diablo IV special: Gameplay & game design review, Pay for comfort, Path Of Exile comparison
Jul 03, 2023
From hypercasual to hybridcasual - The Voodoo story (#70)
Jun 26, 2023
Creatives end cards arms-race, why is soft launching in US a terrible idea? Night crows review (#69)
Jun 19, 2023
Top5 mobile gaming launches special: GameMakers x 2.5 gamers live crossover
Jun 15, 2023
Supercell's Floodrush: First look! UA, Admon & game design review & Squad Busters comparison (#68)
Jun 09, 2023
Boost your UA with channel diversification & high performing creative frameworks w/ Mistplay (#67)
Jun 05, 2023
Squad Busters: First look! MOBA or hybrid casual? New Supercell game in Soft launch. (#66)
May 29, 2023
Triple Tile vs. Triple Match 3D showdown! In-depth UA, creatives, Admon, Game design review (#65)
May 22, 2023
Creative trends Q1 2023, Mobile games Soft launch Sonar, Meta enhanced interaction in admon (#64)
May 15, 2023
Admon smoky backroom, Midcore UA step up with Viva La Dirt League, Honkai: Star Rail Review (#63)
May 08, 2023
Call of Dragons review - 4X strategy games deep dive, User acquisition & Game design breakdown (#62)
May 01, 2023
Legend of Slime review - User Acquisition, Creatives, Ad monetisation, Game design deep dive (#61)
Apr 23, 2023
How to reduce ANR's & crashes, organics improvements, ASO, SDK utopia & Manuel Prueter (#60)
Apr 17, 2023
11 UA & Creative tips, 🦩  unleash your inner UA flamboyance (#59)
Apr 10, 2023
SSSnaker global launch & Habby metagame framework full UA, Creatives, GD & Admon review (#58)
Apr 03, 2023
Deep-dive into Google Privacy Sandbox. Same disaster as Apple ATT? When is it happening? (#57)
Mar 27, 2023
Frozen City vs Whiteout Survival, ad monetisation potential, UA, creatives & GD review (#56)
Mar 20, 2023
Deep & actionable SKAN 4.0 breakdown with Eran from Singular. What to expect from SKAN 4.0? (#55)
Mar 13, 2023
two & a half gamers session #54 & Eric Kress - Everything is dead & new frontier of game development
Mar 06, 2023
two & a half gamers session #53 - Eversoul, a trending waifu game with full GD, UA, Admon review
Feb 27, 2023
two & a half gamers session #52 - Admon gossip corner, Unity expensive bug, APS, Google 3 placements
Feb 20, 2023
two & a half gamers session #51 - Live Special @ Gamesforum Barcelona
Feb 13, 2023
two & a half gamers session #50 - Deep analysis of the current web3 market, implications & future
Feb 06, 2023
two & a half gamers session #49 - How to leverage User Churn Prediction? Why is it important?
Jan 30, 2023
two & a half gamers session #48 - Could Frozen City earn 80% more revenue? Full UA, Admon, GD review
Jan 22, 2023
two & a half gamers session #47 - Creative trends 2023, 1 year anniversary - kudos to you
Jan 13, 2023
two & a half gamers session #46 - Deconstruction of App businesses from UA, GD & Admon perspective
Jan 09, 2023
two & a half gamers session #45 - (ironic) predictions 2023, is next year the end of sexists ads?
Dec 29, 2022
two & a half gamers session #44 - New creative strategy from CN, UA winner of 2022, games update
Dec 23, 2022
two & a half gamers session #43 - How to approach new game development & see new trends in gaming
Dec 16, 2022
two & a half gamers session #42 - Sexist ads admon side, Gold & Goblins full UA, Admon, GD review
Dec 09, 2022
two & a half gamers session #41 - Stop with sexist ads, Q4 Admn round up, Goddess of Victory review
Dec 05, 2022
two & a half gamers honest interviews #5 - Rafael Vivas (How to monetise digital items?)
Nov 25, 2022
two & a half gamers session #40 - Q4 Live ops tips, Q4 UA Budget optimisations, Admon bidder updates
Nov 18, 2022
two & a half gamers session #39 - How to do a game review? Rush Royale full UA, GD, Admon analysis
Nov 11, 2022
two & a half gamers session #38 - Q4 Admon pro tips, Survivor.io clone Heroes vs. Hordes, TikTok SPC
Nov 04, 2022
two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view
Oct 27, 2022
two & a half gamers honest interviews #4 - Erik Gloersen (Why is the company vision important?)
Oct 21, 2022
two & a half gamers session #36 - Google AdROAS campaigns, Admon Exchanges, Survivor.io update
Oct 14, 2022
two & a half gamers session #35 - Charge Champions in SL, Facebook UA tech checklist, Amplify update
Oct 09, 2022
two & a half gamers session #34 - Low budget UA, Sheep a Sheep game in China, APS Update, Amazon UA
Oct 03, 2022
two & a half gamers session #33 - The UA (r)evolution, from fake ads to fake core gameplay in games
Sep 23, 2022
two & a half gamers session #32 - Global launch games like a pro, Playrix GL rumour, Google updates
Sep 16, 2022
two & a half gamers session #31 - survivor.io redemption story, You scaled your game, now what?
Sep 09, 2022
two & a half gamers session #30 - survivor.io global launch case study UA, GD, Admon view
Sep 02, 2022
two & a half gamers session #29 - how to scale your mobile game, CPI vs LTV, Amazon gamescom rumours
Aug 26, 2022
two & a half gamers session #28 - Admob bidder uplift update, how do hypercasual games make money?
Aug 19, 2022
two & a half gamers session #27 - Unity - Applovin bomb, Zynga gambling, worst career mistakes
Aug 11, 2022
two & a half gamers honest interviews #3 - Sophie Vo (How to motivate your team?)
Aug 05, 2022
two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google <3 MAX
Aug 01, 2022
two & a half gamers session #25 - Does Ubisoft give a F! about mobile games? GD, UA & Admon analysis
Jul 24, 2022
two & a half gamers session #24 - 1 year after IDFA Apocalypse. State of the UA, Admon & retargeting
Jul 18, 2022
two & a half gamers session #23 - How to do a proper game performance audit? UA, Admon & GD
Jul 11, 2022
two & a half gamers session #22 - How to predict game performance? What is Tilting Point's secret?
Jul 01, 2022
two & a half gamers session #21 - How to run efficient UA on TikTok? TikTok's explosive growth
Jun 24, 2022
two & a half gamers session #20 - The Ants creative analysis. Which visual theme has the lowest CPI?
Jun 17, 2022
two & a half gamers session #19 - The King info Leak, 5 Game design tips to level up your game
Jun 13, 2022
two & a half gamers session #18 - How could King make 30% more revenue? Full UA, GD & Ads analysis!
Jun 03, 2022
two & a half gamers session #17 - the creative framework, tips for inspiration, recession & games
May 30, 2022
two & a half gamers session #16 - 7 Ad monetisation secrets how to make more revenue
May 24, 2022
two & a half gamers session #15 - Can UA save your game? Does your game need UA? UA for beginners
May 13, 2022
two & a half gamers honest interviews #2 - Elena Egorova (Can you even M&A bro?)
May 08, 2022
two & a half gamers session #14 - How to read Ad mon data for beginners? ATT & player segmentation
May 02, 2022
two & a half gamers session #13 - Rovio making $2.6M/year more from ads & more efficient UA? Full analysis!
Apr 22, 2022
two & a half gamers session #12 - Metacore 65M loss, Niantic 1 hit wonder, Industry conference guide
Apr 15, 2022
two & a half gamers session #11 - How to increase game revenue by 35% with Narrative design
Apr 10, 2022
two & a half gamers honest interviews #1 - Joakim Achren
Mar 31, 2022
two & a half gamers session #10 - How to save millions with marketability tests? Fake ads going nowhere rant!
Mar 25, 2022
two & a half gamers session #9 - How to increase AdARPDAU? How Adnetworks make money? Admonetisation fundamentals Q&A
Mar 16, 2022
two & a half gamers session #8 - Game design fundamentals & AMA. When to kill a game?
Mar 10, 2022
two & a half gamers session #7 - Is Axie infinity dead? LTV in crypto gaming & web3 UA/marketing
Feb 25, 2022
two & a half gamers session #6 - Supercell rant, why do fake ads work? UA fundamentals Q&A
Feb 19, 2022
two & a half gamers session #5 - Surprise crypto comments & How to tackle soft launch stages?
Feb 12, 2022
two & a half gamers session #4 - How to soft launch a mobile game Ad monetisation Perspective
Feb 06, 2022
two & a half gamers session #3 - Is Roblox evil mega corp or money making machine?
Jan 30, 2022
two & a half gamers session #2 - UA & Creative trends 2022, Microsoft <3 ATVI, TOP10 gaming M&A
Jan 21, 2022
two & a half gamers session #1 - Casual intro, love/hate relationship towards predictions 2022
Jan 14, 2022