Funsmith Fireside Chats - by Game Design Skills

By Game Design Skills

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Category: Video Games

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Subscribers: 1
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Episodes: 13

Description

Every 2 weeks, we have a conversation with a current practitioner of the game development industry such as video game designers, producers, artists, and entrepreneurs to bring you the experience-based insights to help improve your game design and development craft and thrive in the game development industry.

Episode Date
#13 - Brian Feeney: How to Prove Your Game Ideas With Fast Prototypes
Mar 08, 2024
#12 - Nathan Tiras: Important Lessons for Managers in the Video Game Industry
Dec 20, 2022
#11 - Rian Trost: How to Be a Video Game Tester in the Game Dev Industry
Nov 01, 2022
#10 - Travis Day: What it Takes to Be a Video Game Designer
Aug 23, 2022
#9 - Peet Cooper: How to Thrive Professionally as an Aspiring Game Artist
Aug 02, 2022
#8 - Osama Dorias: How to Become a Lead Game Designer & Thrive
Jul 19, 2022
#7 - Milton Guasti: Remaking Metroid 2 Solo & Getting Shut Down by Nintendo
Apr 12, 2022
#6 - Dr. Kelly Tran & Kevin Caldwell: Design Video Games That Make Learning Effortless
Mar 27, 2022
#5 - Barry Hawkins: Using Empathy to Improve Game Development
Mar 09, 2022
#4 - Paul Forest: What Do Technical Artists Do In Game Development?
Feb 23, 2022
#3 - Candace Thomas: QA to Principal Game Designer in AAA Studio
Feb 08, 2022
#2 - Alexander Brazie: Becoming Game Designer at Only 13 Years Old?!
Dec 15, 2021
#1 - David Zheng: How to Get Noticed by Game Design Hiring Managers
Nov 15, 2021