The Corner of Story and Game

By Gerald Ford

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Image by Gerald Ford

Category: Games

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Subscribers: 3
Reviews: 0
Episodes: 139

Description

Stop in at The Corner of Story and Game to listen in on conversations by worldbuilders - gamers and writers. Join us at a cozy table in the corner, surrounded by planeswalkers like yourself, as they spin their yarn and open windows to other worlds. 𝐓𝐡𝐞 𝐂𝐨𝐫𝐧𝐞𝐫 𝐨𝐟 𝐒𝐭𝐨𝐫𝐲 𝐚𝐧𝐝 𝐆𝐚𝐦𝐞 is a podcast about the stories inside of games, the games that writers play, and the writers that create games. Amongst other things, we sit down with people working in: 🎲 Boardgames 🎲 Videogames 🎲 Novels 🎲 Comic books Suggestions and requests can be sent to gerald@storyandgame.com

Episode Date
Worldbuilding in Famous IPs: Turning Constraints into Storytelling Opportunities with Graham McNeill
Aug 12, 2025
Worldbuilding on the Fly: Improv, D&D, and The Dungeon Cocktail Experience with Jesse Theiler
Aug 02, 2025
The Invisible Game Mechanic: How Game Writing Shapes Player Experience with Richard Dansky
Jul 29, 2025
How to Tell Stories Without Words: Environmental Narrative and Player Emotion - with Ian Lynch
Jul 20, 2025
Designing for Everyone: Inclusive Game Design and Indie Studio Strategy with Elaine Gómez
Jul 11, 2025
From Rulebook to Respawn: Narrative Writing Lessons from TTRPGs and Leveling Systems
Jul 04, 2025
How Storytellers Use Personal Stories to Craft Meaningful Narratives
Jun 28, 2025
The Fire, the Scar, and the Lie: Designing Emotionally Honest Characters Across Media
May 17, 2025
Designing for Delight: Playtesting Games That Are Meant to Be Watched
May 13, 2025
Immersion, Imagination, and the Power of LARP: A Conversation with Aaron Vanek
May 03, 2025
Adaptive Storytelling: Writing New Truths Within Beloved Worlds - with Jim Zub
Apr 27, 2025
Design First, Story Always: The Evolution of the Narrative Designer - with Ashley Poprik
Apr 18, 2025
Designing with Purpose: A Conversation with Andy Ashcraft
Apr 11, 2025
Branching Paths and Human Hearts: Designing Authenticity in Interactive Stories - with Emily Grace Buck
Apr 04, 2025
Insights from Indie Studios and Idle Games - with Ayla Derrick
Mar 28, 2025
Finding the Voices: Crafting Strong, Consistent Character Voices in Video Games - with Kelly Bender
Mar 21, 2025
The Power of Myth: Exploring Identity and Personal Growth Through Game Narratives - with Whitney Beltrán
Mar 14, 2025
The Lenses of Game Design | Balancing Imagination with Elegance - with J. Isaac Gadient
Mar 07, 2025
Evolving Game Universes with Transmedia Storytelling - with Christie Golden
Feb 28, 2025
Weaving Narrative with Environmental Storytelling – with Will Shen
Feb 21, 2025
The Emotional Impact of Narrative and Gameplay with Kelly Bender
Feb 15, 2025
Designing Player-Driven Narratives with Ryan Kaufman
Feb 07, 2025
How UI and UX Design Impacts Narrative with Kat Craig
Jan 31, 2025
The Wizard and His Crystal Ball: Looking Ahead to 2025 with Willem Delventhal
Dec 31, 2024
Launching a Live-Play Show: Joe Adams on Storytelling, Filmmaking, and Community
Dec 24, 2024
The Lenses of Game Design | Lauren Bond on The Lens of Expected Value & The Lens of Chance
Dec 20, 2024
The Power of Curiosity with Dan Felder
Dec 17, 2024
Telling Your Game's Story: How Marketing Impacts Game Development with Galen Scorer
Dec 13, 2024
Rewards and Punishments: Mastering Gameplay Loops with Alexander Brazie
Dec 06, 2024
Tabletop Gaming and The Power of Live Play with Greg Tito
Dec 03, 2024
Exploring History, Game Design, & Writing with Jason Kingsley
Nov 27, 2024
Is "Perfect" Actually Better Than "Done"? - with Richard Dansky
Nov 22, 2024
Embracing the Future: Indigenous Futurism with Alina Pete
Nov 16, 2024
Crafting Memorable NPCs with Cam Baity
Nov 12, 2024
How to Choose the Right Narrative Channel with Joe Morrissey
Nov 08, 2024
Building a Resilient Career in Game Dev with John Ryan
Nov 02, 2024
The Languages of Writing with Joshua Rubin
Oct 29, 2024
The Lenses of Game Design | Yuri Mainka on The Lens of Imagination
Oct 23, 2024
Exploring the Journey from Novel to Tabletop with Gregory A. Wilson
Oct 08, 2024
The Lenses of Game Design | Willem Delventhal on The Lens Of Time
Oct 01, 2024
"What The Hell is a Narrative Designer, Anyways?" with Susan O'Connor
Sep 25, 2024
Navigating Learning Resources with Sam Cast
Sep 21, 2024
The Lenses of Game Design | Aoife Gleeson on The Lens Of Venue
Sep 10, 2024
Emergent Narrative in Digital Games with Andrea Saravia Peréz
Sep 06, 2024
Maverick or Mandarin: Making Your Way Into The Industry with Ruty Rutenberg
Sep 03, 2024
Jennifer Brozek on Writing Tie-In Fiction
Aug 30, 2024
Kat Richardson on Writing Across Genres
Aug 23, 2024
Jason Bulmahn on Designing Narratives in TTRPGs and Board Games
Aug 16, 2024
Raven Oak on Writing, Designing, and Identity
Aug 02, 2024
Gen Con for Gamers with Mark Meer
Jul 30, 2024
Gen Con for Creators with Jim Zub
Jul 28, 2024
Gen Con for Writers with Richard Dansky
Jul 26, 2024
Lucas Loredo on Messing With Narrative Structure
Jul 20, 2024
Gen Con 2024 Prep with Matt Forbeck
Jul 17, 2024
The Lenses of Game Design | Alan Moore on the Lenses of the Interpersonal Circumplex, the Character Web, Status, and Character Transformation
Jul 13, 2024
Emily Leonick on the Resurgence of Text-Based Games
Jul 09, 2024
Brady Sadler on Music and Writing
Jul 06, 2024
Madison Côté on Supporting Indie Devs and Smaller Studios
Jul 02, 2024
Scott Rogers on Lessons Learned and Taught
Jun 25, 2024
The Lenses of Game Design | Stephen Pero on the Lenses of Friendship, Expression, Community, and Griefing
Jun 12, 2024
Emmett Furey on Participatory Storytelling and Narrative Correlationism
Jun 05, 2024
Nessa Cannon on Pacing in Narrative Digital Games
May 28, 2024
The Lenses of Game Design | Will Shen on the Lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional Space
May 24, 2024
Bill Roper on Environmental Storytelling in Survival Games
May 21, 2024
The Lenses of Game Design | Crowe Whitney on the Lenses of Action, Goals, Rules, and Skill
May 17, 2024
Chris Jackson on Crafting Setting in Nautical and Apocalyptic Fantasy
May 15, 2024
Alexander Brazie on Player-Centric Game Development
May 09, 2024
Erik Scott de Bie on Brevity and Focus in Short Fiction
May 03, 2024
The Lenses of Game Design | Katelynn Kenney on the Lenses of Fantasy, World, Avatar, and Atmosphere
Apr 26, 2024
James Hudson on Worldbuilding for Board Games
Apr 22, 2024
The Lenses of Game Design | TJ Mota on the Lenses of Needs, Novelty, Motivation, and Judgment
Apr 18, 2024
Richard Dansky on Transmedia Storytelling for IPs
Apr 15, 2024
The Lenses of Game Design | Cameron Daxon on the Lenses of The Toy, The Player, Pleasure, and Flow
Apr 09, 2024
Justin Sloan on Writing Sci-Fi Fiction and Games
Apr 06, 2024
The Lenses of Game Design | Liv Peelan on the Lenses of Elemental Tetrad, Holographic Design, Unification, and Resonance
Apr 03, 2024
Vince Caso on Weaving Story in Live Play Spaces
Mar 31, 2024
The Lenses of Game Design | Zach Roush on the Lenses of Infinite Inspiration, The Problem Statement, Character Function, and Character Traits
Mar 27, 2024
Dr. Diana Leonard on Psychology of Characters in Communities in Roleplaying Games
Mar 23, 2024
The Lenses of Game Design | Najmah Salam on the Lenses of Curiosity, Passion, Risk Mitigation, and The Client
Mar 19, 2024
Rebecca Harwick on Narrative Techniques in ARPGs
Mar 16, 2024
The Lenses of Game Design | Philip Balli on the Lenses of Meaningful Choices, Character, Feedback, and Documentation
Mar 12, 2024
Scott Rogers on Designing Games and Experiences
Mar 09, 2024
The Lenses of Game Design | Bárbara Framil on the Lenses of Emotion, Hero's Journey, Storytelling Machine, and Story
Mar 06, 2024
Ryan Omega on Executing Narratives Across Platforms and Media
Mar 01, 2024
The Lenses of Game Design | Jessica Sliwinski on the Lenses of Essential Experience, Surprise, Fun, & Challenge
Feb 28, 2024
Mario Mergola and Branching Into Video Games
Feb 23, 2024
Jesse Schell and the Lenses of Game Design
Feb 20, 2024
Nick Sampson on Streaming Tabletop Roleplaying Games
Feb 16, 2024
Heidi McDonald on Romance and Relationships in Video Games
Feb 14, 2024
Xalavier Nelson Jr. and Winter Mullenix on Diversity and Inclusion in Storytelling
Feb 11, 2024
Will Shen on Worldbuilding for Digital Role-Playing Games
Feb 06, 2024
Crowe Whitney on The Year Behind / The Year Ahead
Feb 01, 2024
Gerald Ford - Ending Season One
Jan 15, 2024
Dave Kornfeld on Comedy and Craft
Dec 26, 2023
Emily Craven on Stories and Places
Dec 19, 2023
Susan O'Connor on Big Fat Adventures
Dec 01, 2023
Ed Greenwood on Worldbuilding and the Realms
Nov 23, 2023
Brady Sadler on The Winding Path
Oct 27, 2023
WintersWolfcry on Stories for Streaming
Oct 06, 2023
David Gaider on Crafting Branching (Musical) Narrative
Sep 29, 2023
Marc Gascoigne on Novelization of Game Worlds - Part Two
Sep 14, 2023
Marc Gascoigne on Novelization of Game Worlds - Part One
Sep 01, 2023
Trent Oster on Empowering Others to be Creative
Aug 25, 2023
Divya Dias on Creating Moments of Fun
Aug 10, 2023
Mark Meer and the Power of Improv
Aug 04, 2023
Joshua Rubin on Developing Your Bullshit Detector
Jul 21, 2023
Paul Reed on Finding Character Voices
Jul 05, 2023
Doug Levandowski on Tricking People Into Being Creative
Jun 15, 2023
Shanna Germain on Quieting the Mind Goblins
May 25, 2023
Winter Mullenix on Responsible Storytelling
May 19, 2023
Chris Pramas on the Ups and Downs of Publishing
May 04, 2023
Jonathan Gilmour on Storytelling in Board Games
Apr 27, 2023
Cam Baity on Weaving Stories in Multiple Medium
Apr 13, 2023
Bruce Nesmith on Crafting Villains
Mar 30, 2023
Matt Forbeck on Worldbuilding for Games versus Fiction
Mar 16, 2023
Jeff Gardiner on Creating a New Game World
Mar 02, 2023
James Lowder on Collaboration Between Creators and IP Holders
Feb 20, 2023
Erik Scott de Bie on Superhero Novel Writing
Feb 09, 2023
Jim Zub on Building a Creative Life Based on Gaming
Jan 26, 2023
Talking Dialogue with Dave Gross
Jan 19, 2023
Lawrence Schick on Player Choices and A Lifetime in Game Design
Jan 05, 2023
Wolfgang Baur on Writing and Publishing in the TTRPG Industry
Dec 29, 2022
Eric Campbell on Live Stream Gaming
Dec 08, 2022
Jim Zub on Writing Comics and Navigating the Industry
Dec 01, 2022
David "Zeb" Cook on Planescape and Set Design in Games
Nov 17, 2022
Amanda Cherry on Writing with a Partner and the Influence of Theatre
Nov 10, 2022
Margaret Weis on Dragonlance and Living as a Creative
Nov 03, 2022
Erik Scott de Bie on Writing in Forgotten Realms and Gaming on Live Stream
Oct 27, 2022
Bruce Nesmith on a Lifetime Spent in Game Design
Oct 20, 2022
Jeff Grubb on Creating New Worlds
Oct 04, 2022
Caitlin McVicker on Breaking Into the Video Game Industry
Sep 20, 2022
Drew Karpyshyn on Hard Lessons in Writing
Sep 13, 2022
Dave Gross on Becoming a Writer for Novels and Games
Aug 30, 2022
Gavan Brown on Board Game Design and Marketing
Aug 16, 2022
Rod Oracheski on Game Journalism and Small Town Living
Aug 09, 2022
Brent Knowles on Moving From Video Game Writing to Tabletop RPG Design
Aug 02, 2022
Matt Forbeck on Novel Writing and Game Design in a Shared Universe
Jul 19, 2022
Becka Grose on Digital Ethics and Game Design Choices
Jul 12, 2022
Welcome to The Corner of Story and Game
Jul 05, 2022