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| Episode | Date |
|---|---|
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I'm Hosting a Meaningful Game Jam!
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Jun 08, 2026 |
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Cobalt Lane: How Personal Dreams Sparked Imprinted - Indie Diary #94
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Jun 01, 2026 |
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AP Thomson: How To Keep Going When Scope Gets Too Big - Indie Diary #93
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May 18, 2026 |
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Fred Hoffman: Behind the Art of Paper Trail - Indie Diary #92
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May 04, 2026 |
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Liza & Igor: Through Passion, Challenges, and Indie Game Success - Indie Diary #91
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Apr 20, 2026 |
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Kate Killick: The Making of Pieced Together, From F2P to Indie - Indie Diary #90
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Apr 06, 2026 |
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Huw Millward: From ASCII Games to The Biggest Indie Game Ever - Indie Diary #89
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Mar 23, 2026 |
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Madeleine Clute: From Google to Game Dev, A Love Letter to Australia - Indie Diary #88
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Mar 09, 2026 |
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Chris Gardiner: How Failbetter Games Masters Meaningful Player Choices - Indie Diary #87
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Feb 23, 2026 |
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Timbo Johnson: The Fun of Making Small Games - Indie Diary #86
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Feb 09, 2026 |
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Nimso: Creative Problem Solving, Making a Cosy Platformer - Indie Diary #85
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Jan 26, 2026 |
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Giorgos Apostolou: Should You Make Your Dream Game First? - Indie Diary #84
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Jan 12, 2026 |
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Silksong: The Game That Shouldn't Exist - Indie Chronicles #1
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Dec 29, 2025 |
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Zeitglas: Crafting a Mental Asylum Simulator - Indie Diary #83
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Dec 15, 2025 |
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Gaming in Hospitals: How Video Games Help With Healing - Footnote #9 ft. Steven Mair
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Dec 01, 2025 |
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Nathan & Mason: Exploring Social Anxiety Through Games - Indie Diary #82
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Nov 17, 2025 |
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Eugene: Balancing Perfection & Player Feedback - Indie Diary #81
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Nov 03, 2025 |
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Joseph McCormack: Crafting a Unique Third-Person RPG as a Solo Dev - Indie Diary #80
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Oct 20, 2025 |
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David & Jeremy: From TV Writing to Game Worlds - Indie Diary #79
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Oct 06, 2025 |
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Ta2 Games Studio: How a Tattoo Artist Became a Game Dev - Indie Diary #78
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Sep 22, 2025 |
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Stephen Downey: From Comic Books to Indie Game Dev - Indie Diary #77
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Sep 08, 2025 |
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Giraffe Head Studios: Physics-based Games, How to Handle Feedback - Indie Diary #76
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Aug 25, 2025 |
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Ian Lynch: Embracing Subjectivity, When Pong Meets Bullet Hell - Indie Diary #75
|
Aug 11, 2025 |
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David García: How do you make your game matter? - Indie Diary #74
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Jul 28, 2025 |
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Bablabo Games: From Game Jam to Game Studio - Indie Diary #73
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Jul 14, 2025 |
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Jerzy Pilch: Being Kind to Devs, Monster Feeding, and Roguelikes! - Indie Diary #72
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Jun 30, 2025 |
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Lee Sargent: Designing Spaces, The Love of Players - Indie Diary #71
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Jun 16, 2025 |
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Undergod Games: Developing Surrealism, Writing Multiple Characters – Indie Diary #70
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Jun 02, 2025 |
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Evan Greenwood: Genital Jousting Special, Mocking Masculinity, The Power of Playfulness - Indie Diary #69
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May 19, 2025 |
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The Modern Hearth: Gaming as a Campfire Gathering (ft. The Gaming Anthropologist) - Footnote #8
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May 05, 2025 |
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Jim Griffiths: The Sexy Brutale Special, Programming Time Loops, Work-Life Boundaries - Indie Diary #68
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Apr 21, 2025 |
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Why Not AI: Top Game Dev Learnings from Tabletop Design, Crafting Worlds, and Eldritch Lore! - Indie Diary #67
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Apr 07, 2025 |
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Kaizen Game Works: Why You Should Trust Players, Escaping Echo Chambers - Indie Diary #66
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Mar 24, 2025 |
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Jean Canellas: Death's Gambit Special, From Google Docs to a Viral Game, Healing from Redemption - Indie Diary #65
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Mar 10, 2025 |
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Golden Horde Studios: Black & White's Legacy, Making Games Sustainable - Indie Diary #64
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Feb 24, 2025 |
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Lunar Games: Chasing Dreams, From The Cradle of Civilisation - Indie Diary #63
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Feb 10, 2025 |
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Dire Kitten Games: Making Your Game Feel Unique, Finding Focus - Indie Diary #62
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Jan 27, 2025 |
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Inkblack Interactive: Art & Video Games, Developing Mobile Games - Indie Diary #61
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Jan 13, 2025 |
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Rocking Toy: Making Games As Friends, Connecting With Players - Indie Diary #60
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Dec 23, 2024 |
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How to Recognise PR Scams in Game Development , ft. Pirate PR - Footnote #7
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Dec 16, 2024 |
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VCD: Rookie Mistakes, Dealing With Anxiety, Creating Worlds - Indie Diary #59
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Dec 09, 2024 |
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AwesomeTrinket: Making Visual Novels, Horror Secrets, Following Your Heart - Indie Diary #58
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Nov 25, 2024 |
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eXplore Studio: The Value of Humanity in Game Dev, Self-Confidence, Conservation - Indie Diary #57
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Nov 11, 2024 |
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Everflux Games: How to Build Community, Successful Kickstarters, Architecture & Game Dev - Indie Diary #56
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Oct 28, 2024 |
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Crisalu Games: Goblin Cleanup, Developing in Argentina, From Simple Ideas - Indie Diary #55
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Oct 14, 2024 |
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Meaning Machine: Human-centric AI, Creativity & LLMs, Dead Meat - Indie Diary #54
|
Sep 30, 2024 |
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Rob Pigott: Of Visual Novels, Marginalised Communities, and Cowboy Bebop! - Indie Diary #53
|
Sep 16, 2024 |
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InkForge Studios: Developing for Charity, Working with Friends - Indie Diary #52
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Sep 02, 2024 |
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Only By Midnight: Inspiring Players, Building Worlds - Indie Diary #51
|
Aug 19, 2024 |
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Alex Burton: Of Vampires, The Meaning of Horror, and Developing for a Niche - Indie Diary #50
|
Aug 05, 2024 |
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Kevin Messenhimer (Fiveamp): Finding Game Ideas, The Power of Execution - Indie Diary #49
|
Jul 22, 2024 |
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Dave Sims: Developing Through Hardship, The Pain of Indie Game Marketing, and Googly Eyes! - Indie Diary #48
|
Jul 08, 2024 |
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Sheldon "CyrusTheVirus Studios": Making a Metroidvania, Self-Taught vs. Formal Education, Becoming a Game Dev - Indie Diary #47
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Jun 24, 2024 |
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Simon Trümpler: Making Bullet Hells, Indie Struggles, From QBasic to Game Dev - Indie Diary #46
|
Jun 10, 2024 |
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Figerox: Getting Horror Right, Learning From Mistakes - Indie Diary #45
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May 27, 2024 |
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Renee Gittins: Overcoming Challenges, Connecting People, Creative Problem-Solving - Indie Diary #44
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May 13, 2024 |
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Villainous Games: Finding a Publisher, Making Horror Games, Listening to That "Itch" - Indie Diary #43
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May 06, 2024 |
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Isa Hellström: Of Dreams, Chemistry & Soulmates - Indie Diary #42
|
Apr 29, 2024 |
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Past, Present and Future of the Korean Gaming Market, ft. Minimap - Footnote #6
|
Apr 15, 2024 |
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Doot: Minami Lane, Cosy Gaming, Working With Your Partner - Indie Diary #41
|
Apr 01, 2024 |
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Lilliana Kendra: Being a Multipotential, Time Management, and Challenges to Diversity - Indie Diary #40
|
Mar 25, 2024 |
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Lorena Cáceres Arias: Designing Puzzles, Developing in Spain, Carving Your Own Path - Indie Diary #39
|
Mar 18, 2024 |
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Falinere: Funding Your Passion, Developing For a Hyper-Niche - Indie Diary #38
|
Mar 11, 2024 |
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Dear Games Industry, Please Name a Woman... ft. Women-Led Games - Footnote #5
|
Mar 04, 2024 |
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Tanja Lind Tankred: Making Games That Matter, Creativity On Sale - Indie Diary #37
|
Feb 26, 2024 |
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Ashley 'Aemixx': Connecting with People, Writing Interactive Stories - Indie Diary #36
|
Feb 19, 2024 |
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Andrea Saravia Pérez: Of Leadership, Representation and Role Models - Indie Diary #35
|
Feb 12, 2024 |
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Kay Anderson: Of Dreams, Ambitions, and Doing What You Love - Indie Diary #34
|
Feb 05, 2024 |
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Jake Kordus (Nibble & Byte Games): Indie Aspirations, From Aerospace to Game Dev, Learning From Yourself - Indie Diary #33
|
Jan 29, 2024 |
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Alex Kanaris-Sotiriu: The Act of Creation, AAA vs Indie, and an Island of Myths! - Indie Diary #32
|
Jan 22, 2024 |
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Rob Madden: Of Loss, Love, and Cherished Memories - Indie Diary #31
|
Jan 08, 2024 |
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Tony Gowland: Creativity & Constraints, From AAA to Indie, Creating the Familiar - Indie Diary #30
|
Dec 11, 2023 |
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Tom Curtis: Learning From Gamemaker, Trigonometry, and HopDodge Shenanigans! - Indie Diary #29
|
Dec 04, 2023 |
|
How to Promote Your Game With Influencers & Creators - Brought to You by Drope.me
|
Nov 27, 2023 |
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Jan Mysior (Yellow Dot Games): The Value of Simplicity, Developing Games for Your Loved One - Indie Diary #28
|
Nov 20, 2023 |
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The Power of Detail in Sound Design, ft. Immersed Productions - Footnote #4
|
Nov 13, 2023 |
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Far Owl Studios: Making Turn-Based RPGs, The Isolation of GameDev, Blending Narrative & Gameplay - Indie Diary #27
|
Nov 06, 2023 |
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Peleg Harel: Of Meaningful Creations, Game Design and Puzzle Games! - Indie Diary #26
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Oct 30, 2023 |
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Balcony Softworks: What If Your Indie Game Failed? - Indie Diary #25
|
Oct 23, 2023 |
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Answering Your Indie Game Marketing Burning Questions with Alex Harding, Jacky Martin & Maren Sunderland - Footnote #3
|
Oct 16, 2023 |
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Bromantic Games - Being a Family Studio, Creating Connections, and Why That Card Game Is Probably a Bad Idea - Indie Diary #24
|
Oct 09, 2023 |
|
Chaz: The Flash Era, Game Jams, and... Final Fantasy Fun! - Indie Diary #23
|
Oct 02, 2023 |
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Eric Manahan - From Architecture to Game Design, Following Your Heart, LUCID Dreams - Indie Diary #22
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Sep 25, 2023 |
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Adrian Spencer: Wormholes, Conventions and Chainmail Jewellery! - Indie Diary #21
|
Sep 18, 2023 |
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Joe Sullivan: From Freelance to Indie, Imagination & Growth, Farming Spells (Literally!) - Indie Diary #20
|
Sep 11, 2023 |
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OKJOY Studio: Bringing Joy to People, Being a Developer/Publisher, Games & Culture - Indie Diary #19
|
Sep 04, 2023 |
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Jan & Sakura (RainLight): Steam Next Fest Learnings, Making Multiplayer Games, The Beauty of Play - Indie Diary #18
|
Aug 28, 2023 |
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Lente: Life on a Boat, Flash Nostalgia, The Value of Nature - Indie Diary #17
|
Aug 21, 2023 |
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The Rise and Impact of Indie Games on Video Game Culture (Ft. Still Loading Podcast) - Footnote #2
|
Aug 14, 2023 |
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Kevin Wu: The Indie Game Dev "Raft", Passions & Regrets, Developing RPGs - Indie Diary #16
|
Aug 07, 2023 |
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Kenny Engelsen (Rain Games): The Value of Nostalgia, Being a Game Developer, Working with Someone's IP - Indie Diary #15
|
Jul 31, 2023 |
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LIVE with OutoftheBit: Founding Your Company, Taking Risks, and a Lot of Vintage! - Indie Diary #14
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Jul 17, 2023 |
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Astral Clocktower Studios: Funding, Being a Women-Led Studio, and Cats! - Indie Diary #13
|
Jul 10, 2023 |
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Steve Hollis: On Roguelikes, Creativity, and a LOT of Outer Wilds - Indie Diary #12
|
Jun 26, 2023 |
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Evin Oxley: Why Horror Games Are Great, Life of a GameDev Student, Making People Smile - Indie Diary #11
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Jun 12, 2023 |
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Outer Wilds Special, with Kelsey Beachum: The Making of Outer Wilds, Player Immersion, The Beauty of Discovery - Footnote #1
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May 29, 2023 |
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Ramon Bocca (Tiny Bull Studios): Story-driven Games, Development in Italy, Immersive Storytelling - Indie Diary #10
|
May 22, 2023 |
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Erik Andersen: The Beauty and Loneliness of Game Development, Looking After Yourself, Love for Languages - Indie Diary #9
|
May 15, 2023 |
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Romain Mesa: The Art of Video Games, The Efficiency of Art, Working Class Heroes - Indie Diary #8
|
Apr 24, 2023 |
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Tom Mead & Dom Clarke (Spiral Circus Games): SILT, The Beauty of Creative Freedom, Dealing With Scope - Indie Diary #7
|
Apr 10, 2023 |
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J Wesley Hocker: Game Development as Catharsis, The Beauty of Self-Love, and Just a Lot of Doom - Indie Diary #6
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Mar 27, 2023 |
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Enrique Dryere (Triple B Titles): Creativity as Sacrifice, Secrets of Inspiration, DnD and... Poker? - Indie Diary #5
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Mar 13, 2023 |
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Aleksey Dmitriev: Success & Failure as a Dev, The Mafia Wars Engine, Creativity & Invention - Indie Diary #4
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Feb 26, 2023 |
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Mateo Covic: The First Game, Funny Bugs, The Duty of Community - Indie Diary #3
|
Feb 06, 2023 |
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Thomas "Fletcher" Kildren: Passion Projects, The Creativity of Children, Living as an Artist - Indie Diary #2
|
Jan 07, 2023 |
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Nina Freeman: The Term "Indie", Self-Acceptance, Poetry & Good Games - Indie Diary #1
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Jan 07, 2023 |
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The Indie Diarist - Trailer
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Dec 27, 2022 |