Game, Develop, Repeat

By AnxiousBuddhaGames

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Category: Video Games

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Episodes: 72

Description

I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.


Episode Date
072: Why Play Games
May 13, 2024
071: Propaganda and Helldivers 2
May 06, 2024
070: Upward Spirals and Game Development
Apr 29, 2024
069: The Gameplay Loop of Game Development
Apr 22, 2024
068: Conquering Creative Paralysis
Apr 15, 2024
067: My Favorite Pokemon Game (Jade Cocoon)
Apr 08, 2024
066: I Earned a World Record (Dustforce)
Apr 01, 2024
065: When to Ditch a Project
Mar 25, 2024
064: Why Grinding Doesn't Feel Like Work
Mar 18, 2024
063: Being Willing to Fail (Chess)
Mar 11, 2024
062: The Most Relaxing Games
Mar 04, 2024
061: The Difference Between Bad and Incredible (Front Mission 3)
Feb 26, 2024
060: How to Git Gud (League of Legends)
Feb 19, 2024
059: How to Panic (Incredible Crisis)
Feb 12, 2024
058: Planning Your Game (Stardew Valley)
Feb 05, 2024
057: Patiently Pushing Limits (Subnautica)
Jan 29, 2024
056: Scams and Games
Jan 22, 2024
055: Picking the Right Game Idea
Jan 15, 2024
054: Blending Story and Gameplay (Yakuza: Like a Dragon)
Jan 08, 2024
053: Indie Dreams
Jan 01, 2024
052: Number Goes Up (Gnorp Apologue)
Dec 25, 2023
051: Choosing a Game Engine
Dec 18, 2023
050: Designing Turn-Based Combat
Dec 11, 2023
049: The Urge to Give Up
Dec 04, 2023
048: Dungeon Siege + The Power of Nostalgia
Nov 27, 2023
047: How Games Teach Us
Nov 20, 2023
046: Super Hexagon + Player Defeat
Nov 13, 2023
045: How it Feels to Release a Game
Nov 06, 2023
044: Splatterhouse 3 is Terrifying
Oct 30, 2023
043: MediEvil + Spooky Skeletons
Oct 23, 2023
042: Dredge + Discovery
Oct 16, 2023
041: Why Making Games is Scary
Oct 09, 2023
040: Age of Mythology + The Impact of Setting
Oct 02, 2023
039: Why You Should Make a Platformer
Sep 25, 2023
038: Stardew Valley + Calm Passion
Sep 18, 2023
037: Starfield + Illusions
Sep 11, 2023
036: Change + The Gamification of Suffering
Sep 04, 2023
035: Baldur's Gate 3 + Designing Decisions
Aug 28, 2023
034: DnD + How to Succeed at Game Development
Aug 21, 2023
033: One Finger Death Punch + Simple Game Mechanics
Aug 14, 2023
032: A Short HIke + Comfort
Aug 07, 2023
031: Cookie Clicker + Hedonistic Adaptation
Jul 31, 2023
030: Planescape Torment + Choices
Jul 24, 2023
029: Dave the Diver + Commitment
Jul 17, 2023
028: Final Fantasy 9 + Fatal Flaws
Jul 10, 2023
027: Magicka + Elemental Realism
Jul 03, 2023
026: Forager + Addictive Gameplay
Jun 26, 2023
025: Diablo II + Loot
Jun 19, 2023
024: Dragon Quest 11 + Optimism
Jun 12, 2023
023: Sacrifice + Guiding Playstyles
Jun 05, 2023
022: Cook Serve Delicious 3 + Customizing Difficulty
May 29, 2023
021: Celeste + Empathy through gameplay
May 22, 2023
020: Morrowind + Exploration
May 15, 2023
019: Age of Wonders 4 + Optimizing Gameplay Loops
May 08, 2023
018: Breath of the Wild + Holistic Game Design
May 01, 2023
017: Final Fantasy 8 + Tiny Details
Apr 24, 2023
016: Dance Dance Revolution + Control Schemes
Apr 17, 2023
015: Tales of Maj'Eyal + Iteration
Apr 10, 2023
014: Black and White + Room for Interpretation
Apr 03, 2023
013: Final Fantasy 7 + Believable Worldbuilding
Mar 27, 2023
011: Eastshade + The Fun in Peace
Mar 20, 2023
012: The Vale + Designing With Limitations
Mar 20, 2023
010: Warcraft III + Skill Development
Mar 13, 2023
009: Getting Over It with Bennet Foddy + Enjoying Failure
Mar 06, 2023
008: Nox + Distinctive Playstyles
Feb 27, 2023
007: Katamari Damacy + Trusting Yourself
Feb 20, 2023
006: Yakuza + Satisfying Rewards
Feb 13, 2023
005: Cult of the Lamb + Blending Genres
Feb 06, 2023
004: In Other Waters + Limitations
Jan 30, 2023
003: Fishing Addiction + Ignoring the "Real" Game
Jan 23, 2023
002: Spiritfarer + Compelling Characters
Jan 16, 2023
001: Legend of The Dragoon + Avoiding Monotony
Jan 09, 2023