Listen to a podcast, please open Podcast Republic app. Available on Google Play Store and Apple App Store.
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
| Episode | Date |
|---|---|
|
Time for a Change
|
May 04, 2026 |
|
Hidden Knowledge
|
Apr 27, 2026 |
|
The Impatient Gamer
|
Apr 20, 2026 |
|
Be About It
|
Apr 13, 2026 |
|
Defying and Navigating Fate in Games
|
Apr 06, 2026 |
|
Magic in Games and Life
|
Mar 30, 2026 |
|
Overcoming Creative Frustration (Also, Brainstorming)
|
Mar 23, 2026 |
|
Zombies
|
Mar 16, 2026 |
|
Sleep In Games
|
Mar 09, 2026 |
|
Let's Discuss Demos
|
Mar 02, 2026 |
|
What If Bananas Had Eyes
|
Feb 23, 2026 |
|
Mewgenics and Invisible Consequences
|
Feb 16, 2026 |
|
From Scratch?!
|
Feb 09, 2026 |
|
A Hobbit's Life For Me
|
Feb 02, 2026 |
|
Art, Journaling, and Physical Media
|
Jan 26, 2026 |
|
The Bigger Picture
|
Jan 19, 2026 |
|
Baby Steps
|
Jan 12, 2026 |
|
Keep It Simple and Honest
|
Jan 05, 2026 |
|
Junk Food and Games
|
Dec 29, 2025 |
|
Do It By Hand
|
Dec 22, 2025 |
|
Lightbulb Moments
|
Dec 15, 2025 |
|
Does This Game Spark Joy
|
Dec 08, 2025 |
|
Wanderstop + Embodying Characters
|
Dec 01, 2025 |
|
I Underestimated My Phone
|
Nov 24, 2025 |
|
Clarifying Game Designs
|
Nov 17, 2025 |
|
Walkthroughs and Strategy Guides
|
Nov 10, 2025 |
|
Impossible Goals vs Impossible Methods
|
Nov 03, 2025 |
|
A Soft Reset
|
Oct 27, 2025 |
|
The Windows Rant: Guess I'm Gaming on Linux
|
Oct 20, 2025 |
|
The Role of Memory
|
Oct 13, 2025 |
|
Side Quests and Miniature Challenges
|
Oct 06, 2025 |
|
I Finally Tried Balatro
|
Sep 29, 2025 |
|
Brevity
|
Sep 22, 2025 |
|
Get Organized
|
Sep 15, 2025 |
|
Know Thyself, Gamer
|
Sep 08, 2025 |
|
Windowkill is Phenomenal
|
Sep 01, 2025 |
|
Negativity is Overrated
|
Aug 25, 2025 |
|
Taking Action
|
Aug 18, 2025 |
|
On Passion
|
Aug 11, 2025 |
|
Do Games Teach Patience
|
Aug 04, 2025 |
|
You Can't Buy Skill
|
Jul 28, 2025 |
|
Good Projects Are Scary
|
Jul 21, 2025 |
|
So Many Games, So Little Time
|
Jul 14, 2025 |
|
What Keeps Us Playing
|
Jul 07, 2025 |
|
It's ok to suck
|
Jun 30, 2025 |
|
You Missed Your Shot, Now What?
|
Jun 23, 2025 |
|
Priorities and Sacrifices
|
Jun 16, 2025 |
|
Getting to Protoyping
|
Jun 09, 2025 |
|
Pretending to Work and Fake Fun
|
Jun 02, 2025 |
|
The Minimap Rant
|
May 26, 2025 |
|
When to Stop Gaming
|
May 19, 2025 |
|
The Video Game Writing Rant
|
May 12, 2025 |
|
Games and Expectations
|
May 05, 2025 |
|
Fresh Starts
|
Apr 28, 2025 |
|
Oops I'm Failing
|
Apr 21, 2025 |
|
Killing Time
|
Apr 14, 2025 |
|
Redemption Arcs
|
Apr 07, 2025 |
|
Peace and Quiet
|
Mar 31, 2025 |
|
Into the Unknown
|
Mar 24, 2025 |
|
On Being Practical
|
Mar 17, 2025 |
|
On Trying Too Hard
|
Mar 10, 2025 |
|
The Tortured Artist
|
Mar 03, 2025 |
|
A Cozy Update
|
Feb 24, 2025 |
|
Rewards in Games and in Life
|
Feb 17, 2025 |
|
The Overthinker
|
Feb 10, 2025 |
|
Some Optimism For You
|
Feb 03, 2025 |
|
The Sidequest Dilemma
|
Jan 27, 2025 |
|
Have Games Gotten Worse?
|
Jan 20, 2025 |
|
Procrastinating is Okay
|
Jan 13, 2025 |
|
Binge Gaming
|
Jan 06, 2025 |
|
Sweat the Small Stuff
|
Dec 30, 2024 |
|
Life Without Games
|
Dec 23, 2024 |
|
On Overthinking
|
Dec 16, 2024 |
|
Inspiration and Personal Evolution (Don't Escape)
|
Dec 09, 2024 |
|
Sonic Says I've Gotta Go Fast
|
Dec 02, 2024 |
|
100: Shortcuts Cheats and Struggles
|
Nov 25, 2024 |
|
099: Feedback and Early Access (Soulframe)
|
Nov 18, 2024 |
|
098: The Impression of Fun (Brighter Shores)
|
Nov 11, 2024 |
|
097: Default Hotkeys and You
|
Nov 04, 2024 |
|
096: The Goal Dilemma
|
Oct 28, 2024 |
|
095: On Competitive Games
|
Oct 21, 2024 |
|
094: Creative Exhaustion
|
Oct 14, 2024 |
|
093: Drowning, Timers, and Quest Logs
|
Oct 07, 2024 |
|
092: Satisfactory is Basically Game Development
|
Sep 30, 2024 |
|
091: Addicted to Walkthroughs
|
Sep 23, 2024 |
|
090: Noticing Good Game Design
|
Sep 16, 2024 |
|
089: Ignorance in Gaming (The Joyful Newb)
|
Sep 09, 2024 |
|
088: From Idea to Design
|
Sep 02, 2024 |
|
087: It's Time to Remake Final Fantasy 8 (FFVIII)
|
Aug 26, 2024 |
|
086: Binge Gaming vs Patient Gaming
|
Aug 19, 2024 |
|
085: On Uncertainty
|
Aug 12, 2024 |
|
084: Why Are MMOs Fun? (WoW)
|
Aug 05, 2024 |
|
083: Simplicity (Fishy)
|
Jul 29, 2024 |
|
082: In Defense of Being Bad
|
Jul 22, 2024 |
|
081: Getting Stuck
|
Jul 15, 2024 |
|
080: Mindless Satisfying Games (PowerWash Simulator)
|
Jul 08, 2024 |
|
079: How to Make a Good Game Bad
|
Jul 01, 2024 |
|
078: The Joy of Consequences in Games
|
Jun 24, 2024 |
|
077: How Games Help Us Grow
|
Jun 17, 2024 |
|
076: Why Make Games
|
Jun 10, 2024 |
|
075: Pure Goofy Fun (Worms)
|
Jun 03, 2024 |
|
074: On Touching Grass
|
May 27, 2024 |
|
073: No Bad Ideas (Parappa the Rapper)
|
May 20, 2024 |
|
072: Why Play Games
|
May 13, 2024 |
|
071: Propaganda and Helldivers 2
|
May 06, 2024 |
|
070: Upward Spirals and Game Development
|
Apr 29, 2024 |
|
069: The Gameplay Loop of Game Development
|
Apr 22, 2024 |
|
068: Conquering Creative Paralysis
|
Apr 15, 2024 |
|
067: My Favorite Pokemon Game (Jade Cocoon)
|
Apr 08, 2024 |
|
066: I Earned a World Record (Dustforce)
|
Apr 01, 2024 |
|
065: When to Ditch a Project
|
Mar 25, 2024 |
|
064: Why Grinding Doesn't Feel Like Work
|
Mar 18, 2024 |
|
063: Being Willing to Fail (Chess)
|
Mar 11, 2024 |
|
062: The Most Relaxing Games
|
Mar 04, 2024 |
|
061: The Difference Between Bad and Incredible (Front Mission 3)
|
Feb 26, 2024 |
|
060: How to Git Gud (League of Legends)
|
Feb 19, 2024 |
|
059: How to Panic (Incredible Crisis)
|
Feb 12, 2024 |
|
058: Planning Your Game (Stardew Valley)
|
Feb 05, 2024 |
|
057: Patiently Pushing Limits (Subnautica)
|
Jan 29, 2024 |
|
056: Scams and Games
|
Jan 22, 2024 |
|
055: Picking the Right Game Idea
|
Jan 15, 2024 |
|
054: Blending Story and Gameplay (Yakuza: Like a Dragon)
|
Jan 08, 2024 |
|
053: Indie Dreams
|
Jan 01, 2024 |
|
052: Number Goes Up (Gnorp Apologue)
|
Dec 25, 2023 |
|
051: Choosing a Game Engine
|
Dec 18, 2023 |
|
050: Designing Turn-Based Combat
|
Dec 11, 2023 |
|
049: The Urge to Give Up
|
Dec 04, 2023 |
|
048: Dungeon Siege + The Power of Nostalgia
|
Nov 27, 2023 |
|
047: How Games Teach Us
|
Nov 20, 2023 |
|
046: Super Hexagon + Player Defeat
|
Nov 13, 2023 |
|
045: How it Feels to Release a Game
|
Nov 06, 2023 |
|
044: Splatterhouse 3 is Terrifying
|
Oct 30, 2023 |
|
043: MediEvil + Spooky Skeletons
|
Oct 23, 2023 |
|
042: Dredge + Discovery
|
Oct 16, 2023 |
|
041: Why Making Games is Scary
|
Oct 09, 2023 |
|
040: Age of Mythology + The Impact of Setting
|
Oct 02, 2023 |
|
039: Why You Should Make a Platformer
|
Sep 25, 2023 |
|
038: Stardew Valley + Calm Passion
|
Sep 18, 2023 |
|
037: Starfield + Illusions
|
Sep 11, 2023 |
|
036: Change + The Gamification of Suffering
|
Sep 04, 2023 |
|
035: Baldur's Gate 3 + Designing Decisions
|
Aug 28, 2023 |
|
034: DnD + How to Succeed at Game Development
|
Aug 21, 2023 |
|
033: One Finger Death Punch + Simple Game Mechanics
|
Aug 14, 2023 |
|
032: A Short HIke + Comfort
|
Aug 07, 2023 |
|
031: Cookie Clicker + Hedonistic Adaptation
|
Jul 31, 2023 |
|
030: Planescape Torment + Choices
|
Jul 24, 2023 |
|
029: Dave the Diver + Commitment
|
Jul 17, 2023 |
|
028: Final Fantasy 9 + Fatal Flaws
|
Jul 10, 2023 |
|
027: Magicka + Elemental Realism
|
Jul 03, 2023 |
|
026: Forager + Addictive Gameplay
|
Jun 26, 2023 |
|
025: Diablo II + Loot
|
Jun 19, 2023 |
|
024: Dragon Quest 11 + Optimism
|
Jun 12, 2023 |
|
023: Sacrifice + Guiding Playstyles
|
Jun 05, 2023 |
|
022: Cook Serve Delicious 3 + Customizing Difficulty
|
May 29, 2023 |
|
021: Celeste + Empathy through gameplay
|
May 22, 2023 |
|
020: Morrowind + Exploration
|
May 15, 2023 |
|
019: Age of Wonders 4 + Optimizing Gameplay Loops
|
May 08, 2023 |
|
018: Breath of the Wild + Holistic Game Design
|
May 01, 2023 |
|
017: Final Fantasy 8 + Tiny Details
|
Apr 24, 2023 |
|
016: Dance Dance Revolution + Control Schemes
|
Apr 17, 2023 |
|
015: Tales of Maj'Eyal + Iteration
|
Apr 10, 2023 |
|
014: Black and White + Room for Interpretation
|
Apr 03, 2023 |
|
013: Final Fantasy 7 + Believable Worldbuilding
|
Mar 27, 2023 |
|
011: Eastshade + The Fun in Peace
|
Mar 20, 2023 |
|
012: The Vale + Designing With Limitations
|
Mar 20, 2023 |
|
010: Warcraft III + Skill Development
|
Mar 13, 2023 |
|
009: Getting Over It with Bennet Foddy + Enjoying Failure
|
Mar 06, 2023 |
|
008: Nox + Distinctive Playstyles
|
Feb 27, 2023 |
|
007: Katamari Damacy + Trusting Yourself
|
Feb 20, 2023 |
|
006: Yakuza + Satisfying Rewards
|
Feb 13, 2023 |
|
005: Cult of the Lamb + Blending Genres
|
Feb 06, 2023 |
|
004: In Other Waters + Limitations
|
Jan 30, 2023 |
|
003: Fishing Addiction + Ignoring the "Real" Game
|
Jan 23, 2023 |
|
002: Spiritfarer + Compelling Characters
|
Jan 16, 2023 |
|
001: Legend of The Dragoon + Avoiding Monotony
|
Jan 09, 2023 |