Heart Gamedev Podcast

By Benjamin Kean Anderson

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Category: Video Games

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Episodes: 71

Description

A indie game devlog podcast by Heartbeast.

Episode Date
70 - Preparing the Code for Production
Aug 27, 2025
69 - I Make Time for Gamedev
Jun 20, 2025
68 - Test New Features Extensively BEFORE Polishing Them
Jun 02, 2025
67 - It's Been a While
Feb 25, 2025
66 - Finding Time for WASarD
Nov 25, 2024
65 - I'm back!
Oct 10, 2024
64 - The end of my 4-week push
May 24, 2024
63 - Update, what I'd do differently, and the high jump analogy
May 14, 2024
62 - A quick WASarD update (2 weeks into my 4-week push)
May 06, 2024
61 - Making games is fun when your efforts aren't wasted
Apr 25, 2024
60 - Focusing on WASarD
Apr 22, 2024
59 - Capsule art for the new Steam page
Apr 15, 2024
58 - My experiences with "crunch"
Mar 21, 2024
57 - Artstyle Progress + Releasing More than 1 Game
Mar 18, 2024
56 - Developing new features alongside existing features
Feb 28, 2024
55 - New jungle mockup + workflow process success
Feb 16, 2024
54 - Breaking down the mockup into a workflow
Feb 09, 2024
53 - Do people like the new WASarD artstyle?
Feb 07, 2024
52 - Two Week Update + New WASarD Artstyle?
Feb 05, 2024
51 - The numbers on the new demo + a small anecdote
Jan 22, 2024
50 - Don't Project Unwanted Behavior into the Future
Jan 19, 2024
49 - What I Learned After Watching Playtesters This Weekend (and where to go next)
Jan 15, 2024
48 - Game "Size" Means Different things to Devs and Players
Jan 12, 2024
47 - Balancing Discipline, Motivation, Habits, and Momentum
Jan 10, 2024
46 - When to Publish my Steam Demo?
Jan 08, 2024
45 - Sickness, Thoughts on the New Year, and Leaving Twitter
Dec 28, 2023
44 - Implementing the New Stats Object
Dec 08, 2023
43 - Some Progress + Stress and Recovery
Dec 01, 2023
42 - Rebuilding Momentum after a Lull
Nov 29, 2023
41 - Gamedev Part Time
Nov 08, 2023
40 - Secondary Spells and Black Magic
Oct 25, 2023
39 - Why has my progress been so slow?
Oct 21, 2023
38 - The Calendar for the next Demo
Oct 10, 2023
37 - Thoughts on my Progress this Week
Oct 06, 2023
36 - Thinking Through Secondary Spells
Oct 05, 2023
35 - An Interesting Discovery about Relics in my Game
Oct 02, 2023
34 - Projecting Wishlist Numbers, Knockback Fixes, and Wall Bouncing
Sep 23, 2023
33 - Wishlist Numbers? Good Enough. Now I Need to Shut Up and Get to Work.
Sep 14, 2023
32 - Teaser Trailer YouTube Comments and Wishlist Numbers
Sep 08, 2023
31 - My Steam Trailer Goal
Sep 06, 2023
30 - I added secondary spells! How did it go?
Sep 05, 2023
29 - Injecting Motivation by Watching Recorded Playtesting Sessions
Sep 04, 2023
28 - The Kickstarter and Steam Page are Taking Forever
Aug 31, 2023
27 - All I need is 2.5 Hours of Gamedev
Aug 25, 2023
26 - Organic Traffic on Itch.io
Aug 22, 2023
25 - My Goals for the Week
Aug 21, 2023
24 - Designer Vision vs Player Requests
Aug 18, 2023
23 - Post Demo Bug Fixes and What Comes Next
Aug 15, 2023
22 - Public Itch.io Demo Release and Feedback so Far
Aug 11, 2023
21 - Start Menu Draft and a Hacked in Save System
Aug 10, 2023
20 - Making Progress Again + Do I Even Want to be Successful?
Aug 09, 2023
19 - I missed my Goal for the Itch.io Demo Release
Aug 06, 2023
18 - Addressing the Main Pain Points
Aug 04, 2023
17 - Just so You Know, Programming is Hard
Aug 02, 2023
16 - How My Daughter Reacted to the Meta Progression Feature
Aug 01, 2023
15 - The Feeling of a Slow Week but Striving for Progress Anyway
Jul 28, 2023
14 - Getting Difficulty Right for WASarD
Jul 25, 2023
13 - Indie Game Night Thoughts
Jul 21, 2023
12 - Last-Minute Fixes before the Indie Game Night
Jul 20, 2023
11 - Stressful Bugs, Unforeseen Interactions, and Fixing the Fun out of the Game
Jul 19, 2023
10 - The Spider Enemy and the Kickstarter Page
Jul 18, 2023
9 - I'm Ready for Production
Jul 14, 2023
8 - Book Shipping Story
Jul 14, 2023
7 - Post Demo Thoughts and Plans for the Rest of July
Jul 11, 2023
6 - The Push for the Demo
Jul 01, 2023
5 - Demo Eve and Feeling a Bit Stressed
Jun 29, 2023
4 - Playtesting on the Steam Deck and Moving Forward
Jun 26, 2023
3 - Using the Boss to Teach the Engaging Action
Jun 24, 2023
2 - Being Efficient vs Being Effective
Jun 23, 2023
1 - An Introduction and My 5 Year Plan
Jun 22, 2023
Heart Gamedev Podcast (Trailer)
Jun 19, 2023