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Episode | Date |
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What is 4D Gaussian Splatting? From Capture to VR Streaming
|
Aug 06, 2025 |
Why Spectacles Are The Future of AR
|
Aug 01, 2025 |
The GenAI Tool for Businesses (Sorry, Indie Creators)
|
Jul 23, 2025 |
Varjo Just Made Gaussian Splatting Enterprise-Ready
|
Jul 16, 2025 |
How to Build Worlds (and Make Money) on Viverse
|
Jul 09, 2025 |
What It’s Really Like to Build Vision Pro Apps Today
|
Jul 02, 2025 |
The Art of Designing Believable AI Agents
|
Jun 25, 2025 |
The Best (and Worst) of the Camera API on Quest
|
Jun 17, 2025 |
3D Animation with AI and Beyond
|
Jun 11, 2025 |
Physical First: Rethinking UX for Spatial Computing
|
Jun 04, 2025 |
Why Gaussian Splatting Changes Everything for the 3D Web
|
May 28, 2025 |
Designing the Future of E-Commerce with XR and AI at Amazon
|
May 21, 2025 |
Why Pros Use ComfyUI and How to Get Started
|
May 07, 2025 |
Tools, Workflows, and Optimizations for Gaussian Splatting
|
Apr 30, 2025 |
What Deploying XR for Millions Taught Us
|
Apr 23, 2025 |
This App Turns Doomscrolling into Roomscrolling
|
Apr 16, 2025 |
The Future of 3D Generative AI with Meshy’s CEO Ethan Hu
|
Apr 09, 2025 |
HoverFit: The VR Fitness Game That Works in Your Browser
|
Apr 02, 2025 |
AI Meets AR: Building the Future with Snap Spectacles
|
Mar 26, 2025 |
The XR Company That’s Powering Over 2 Billion Products
|
Mar 19, 2025 |
How Kiri Solved Gaussian Splatting’s Biggest Limitation
|
Mar 12, 2025 |
Wisear: Neural Interface that fits in your ears
|
Mar 05, 2025 |
How Jeri Ellsworth Built Tilt Five AR Glasses
|
Feb 26, 2025 |
The Present and Future of XR Gaming with Jesse Schell
|
Feb 19, 2025 |
How to Build Co-Located MR Games for Quest
|
Feb 12, 2025 |
How to Build a Better Typing Experience in XR Powered by AI
|
Feb 05, 2025 |
How to Design the Product and Experiences of the Future
|
Jan 29, 2025 |
How to use AI to Rig and Animate Characters
|
Jan 22, 2025 |
The Impact of AI on XR, Education, Employment, and the World
|
Jan 16, 2025 |
How to Build Tech Communities
|
Jan 08, 2025 |
How OVER is Building the Largest 3D Map of the World
|
Dec 18, 2024 |
Running an Immersive Agency in the Era of AI
|
Dec 11, 2024 |
Why the Future of XR is Built on the WEB
|
Dec 04, 2024 |
The Free Open Source Toolkit for Emerging Musicians
|
Nov 27, 2024 |
How to Generate 3D Assets in Real-Time with AI
|
Nov 20, 2024 |
How PlayCanvas Is Building the Future of 3D on the Web
|
Nov 12, 2024 |
Learn About Spatial Sound Design with Jelmer Althuis
|
Oct 29, 2024 |
Artivive Turns Artists into Digital Storytellers
|
Oct 22, 2024 |
Be Productive Anywhere in VR with Fluid
|
Oct 15, 2024 |
From Designer to Video Producer Using Gen-AI
|
Oct 09, 2024 |
This episode was created entirely with AI
|
Oct 07, 2024 |
Can AI Save XR Collaboration? A Detailed Discussion with Gabe Baker
|
Sep 24, 2024 |
Can ChatGPT code Beat Saber?
|
Sep 17, 2024 |
Experience 4D Gaussian Splats in VR: from Capture to Distribution
|
Sep 10, 2024 |
Mixed Reality Capture: Why it Matters and How to Do It
|
Sep 05, 2024 |
How Oskar Stallberg Turns Procedural Generation into Successful Games
|
Aug 28, 2024 |
HOLOGATE's Journey from VR Games to Military Training
|
Aug 14, 2024 |
A Deep Dive into Tools and Workflows for AI-Generated Images
|
Aug 07, 2024 |
Building the Future of Branded Games on Web: Insights from Pigiama Kasama
|
Jul 31, 2024 |
Deep Dive into Microsoft's XR and AI Strategy with Alex Karim
|
Jul 24, 2024 |
Frame: The Open Source AR glasses powered by AI
|
Jul 17, 2024 |
From App Lab to PSVR2: An Inside Look at the Retropolis series
|
Jul 10, 2024 |
Porting Quest Apps to Vision Pro: Puzzling Places Case Study
|
Jun 26, 2024 |
An insider look at the impact of AI on game development
|
Jun 19, 2024 |
The Secret of Building Virtual Worlds for Top Brands
|
Jun 12, 2024 |
The Environmental Impact of AI Quantified
|
Jun 05, 2024 |
The Secret of Tech Storytelling Revealed
|
May 29, 2024 |
Unlocking Adaptive Mixed Reality for the Real World
|
May 15, 2024 |
The EU AI Act: What it Means for Deep Tech Founders
|
May 08, 2024 |
The Future of VR Travel: From Photorealism to AI Guides
|
May 01, 2024 |
Beyond the Screen: the Science of Human Vision and AR Glasses
|
Apr 24, 2024 |
The Truth of Using Gen AI for Game Development
|
Apr 16, 2024 |
How to Capture and Relive Memories in 3D (without a Vision Pro)
|
Apr 10, 2024 |
How to Build AR Experiences for Brands on Any Street
|
Apr 03, 2024 |
Building Virtual Worlds with Generative AI
|
Mar 27, 2024 |
Digital Fashion: from Sustainability to Digital identities
|
Mar 20, 2024 |
Tools and Resources to learn and master NeRFs and Gaussian splatting
|
Mar 13, 2024 |
The future of 3D GEN AI: From Assets to World-building
|
Mar 06, 2024 |
Using data to improve XR apps' performance, retention, and presence
|
Feb 28, 2024 |
The Power of AI for Brands: Strategies, Engagement, and Growth
|
Feb 14, 2024 |
Using AI as a Designer: Challenges and Best Practices for Teams
|
Feb 07, 2024 |
A Future with XR and AI: from Dystopia to Reality
|
Jan 31, 2024 |
Equity, Trust and Magic: Navigating Tradeoffs in GenAI
|
Jan 25, 2024 |
Turning Point Clouds, Nerfs and Gsplats into Art
|
Jan 17, 2024 |
Navigating 3D Gen AI: Present Realities, Future Opportunities
|
Jan 11, 2024 |
How Smart Glasses Will Replace Your Laptop
|
Dec 19, 2023 |
SuperNfty: the massive NFT project that keeps giving
|
Dec 13, 2023 |
Building Virtual Worlds with Unreal Engine
|
Dec 06, 2023 |
VR concerts: a look at the backstage
|
Dec 01, 2023 |