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Apr 8, 2026
| Episode | Date |
|---|---|
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Games media crisis deepens, Bloober hunts weird horror titles, and New York Games Week soft launches
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Oct 01, 2026 |
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As a Battlefield studio, is Criterion Games really still Criterion?
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Sep 30, 2026 |
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Tencent’s bid to create the next FromSoftware and Larian
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Sep 29, 2026 |
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Is Xbox making the right decisions? Plus, how AI is (and isn’t) transforming game localization
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Sep 24, 2026 |
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“We’ve been baptized in fire” – the new Rainbow Six boss on losing staff, Tencent, GTA and… Moana
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Sep 22, 2026 |
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Five things we’ve learned about Japan’s games industry, plus how GTA 6 influenced Valor Mortis’ $40 price point
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Sep 17, 2026 |
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Beyond Balatro and taking risks: Why Playstack doesn’t want a 100% hit rate
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Sep 16, 2026 |
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The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend
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Sep 15, 2026 |
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The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment
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Sep 10, 2026 |
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“Some of the offers were actually offensive” – How Clutch found its publisher
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Sep 08, 2026 |
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GTA 6 reveal causes Xbox and PlayStation sales to jump by a third
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Sep 03, 2026 |
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CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4
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Sep 01, 2026 |
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Assassin’s Creed creator Patrice Désilets: “I have two or three games left”
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Aug 28, 2026 |
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Unity CEO: “The cost of building a game is coming down markedly”
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Aug 25, 2026 |
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The video games most at risk from PlayStation’s physical switch-off
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Aug 20, 2026 |
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Arkane veterans Harvey Smith and Ben Horne reunite: “We’re back to the games we love”
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Aug 19, 2026 |
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Is the Stop Killing Games campaign destined to fail?
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Aug 13, 2026 |
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The survival of Sackboy and Crackdown developer Sumo Digital
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Aug 11, 2026 |
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The Legend of Zelda: Ocarina of Time remake is the most anticipated game of 2026 (that isn’t called Grand Theft Auto)
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Jul 30, 2026 |
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Destiny’s biggest rival Warframe has had ‘two years of massive growth’
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Jul 28, 2026 |
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Amazon Luna: We’re not trying to replace consoles (but maybe we could)
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Jul 23, 2026 |
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RuneScape CEO: We want to be bigger than World of Warcraft
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Jul 21, 2026 |
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EA: Console game makers should consider in-game ads during development
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Jul 16, 2026 |
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Interview: Netflix wants to become the ‘place to play a story’
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Jul 14, 2026 |
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The number of video game journalists has fallen by nearly 300 in 2026
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Jul 09, 2026 |
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Saber Interactive: “We can just do AAA games smarter”
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Jul 07, 2026 |
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Xbox plans 3,200 job cuts, and will drop five acclaimed studios
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Jul 06, 2026 |
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Xbox divided over its future, and do people even buy physical PlayStation games?
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Jul 02, 2026 |
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Seven things you probably didn’t know about Naughty Dog co-founder Jason Rubin
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Jun 30, 2026 |
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Why did PlayStation buy Bungie in the first place? – The Game Business Micro
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Jun 29, 2026 |
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Retailer warns of GTA console stock shock. Plus, why is Russian propaganda still on Steam?
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Jun 25, 2026 |
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Fans were so angry about a Command & Conquer mobile game that it changed EA
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Jun 23, 2026 |
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Why does Xbox need a brutal reset?
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Jun 18, 2026 |
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Can PlayStation’s Housemarque repeat the FromSoftware story?
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Jun 16, 2026 |
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The Big Matthew Ball Interview: “The console market is not dying”
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Jun 11, 2026 |
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The new Paramount Games isn’t like the old Paramount Games
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Jun 09, 2026 |
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The console war returns – The Game Business Micro
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Jun 08, 2026 |
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Call of Duty ‘at risk’ from GTA 6, EA set for World Cup boost, and Switch 2 hits UK milestone
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Jun 04, 2026 |
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Embracer CEO: I hope trust in us is improving
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Jun 02, 2026 |
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Take-Two: GTA 6 review scores are important
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May 28, 2026 |
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We interview Remedy’s new CEO: “Alan Wake and Control should have sold more"
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May 26, 2026 |
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How do you announce a live service game in 2026? Plus, Nex Playground's global expansion
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May 21, 2026 |
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Hasbro is spending $1bn making video games, and none of them are games-as-a-service
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May 19, 2026 |
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Could AI bring investors back to video games?
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May 14, 2026 |
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PlayStation: “We have a responsibility to the whole industry”
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May 12, 2026 |
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‘GTA 6 players are in for a console price shock’
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May 07, 2026 |
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We talk 007, Amazon, Switch 2, Hitman and MindsEye with IO Interactive boss Hakan Abrak
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May 05, 2026 |
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Should PlayStation and Xbox change their plans on exclusive games?
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Apr 30, 2026 |
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Skybound cuts back indie publishing to focus on Invincible VS and The Walking Dead
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Apr 29, 2026 |
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Flawed open world action game Samson comes to PS5 and Xbox in September, ahead of GTA 6
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Apr 23, 2026 |
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The Vampire Survivors developer is opening studios and making over 15 projects
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Apr 22, 2026 |
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UK minister: It’s not a problem that Grand Theft Auto isn’t UK-owned
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Apr 16, 2026 |
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The Blood of the Dawnwalker studio: Everyone we spoke to wanted to invest
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Apr 14, 2026 |
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One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI
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Apr 09, 2026 |
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Why aren’t more game developers using Kickstarter?
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Apr 07, 2026 |
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Dispatch developer: We were told comedy games don’t sell
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Mar 31, 2026 |
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What’s the truth about Nintendo Switch 2?
|
Mar 26, 2026 |
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Scopely Co-CEO: There’s less of a need for new games
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Mar 24, 2026 |
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Can new age rating rules prevent a video game ban?
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Mar 19, 2026 |
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Take-Two CEO Interview: ‘The notion that AI can make GTA is laughable’
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Mar 17, 2026 |
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Whatever happened to Xbox Project Moorcroft?
|
Mar 12, 2026 |
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Peter Moore’s video game stories: “Maybe the console wars were my fault”
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Mar 10, 2026 |
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Capcom delivered a marketing masterclass with Resident Evil Requiem
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Mar 05, 2026 |
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Why the Mewgenics developers never even considered a publisher
|
Mar 03, 2026 |
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“I’m pretty frightened by the DRAM crisis” – Matthew Ball Part Two
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Feb 26, 2026 |
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How come Fuse Games gets to make a Star Wars racing game?
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Feb 24, 2026 |
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The state of video games with Matthew Ball – Part One
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Feb 19, 2026 |
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"I am petrified" - Peter Molyneux and friends tell us how it feels to reunite for one final game
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Feb 17, 2026 |
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Interview: How the Fallout TV show transformed Fallout 76
|
Feb 10, 2026 |
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The biggest video games of 2026 (not called Grand Theft Auto 6)
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Feb 05, 2026 |
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Five things I learned from my World of Warcraft interview
|
Feb 03, 2026 |
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Is this make or break for GDC?
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Jan 29, 2026 |
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The Highguard developers on dealing with the hostile reception to its ambitious shooter
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Jan 27, 2026 |
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Has Meta just killed virtual reality?
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Jan 22, 2026 |
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Palworld maker: We’ll keep funding games even if our current projects crash and burn
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Jan 20, 2026 |
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There is no such thing as a video game industry
|
Jan 15, 2026 |
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Split Fiction’s Josef Fares: “I would not be able to live without AAA titles”
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Jan 13, 2026 |
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Nintendo Switch 2 sales stumble over Christmas
|
Jan 08, 2026 |
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We Interview Troy Baker. Could we see video game actors on Jimmy Fallon?
|
Jan 06, 2026 |
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Best of The Game Business Show 2025
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Dec 23, 2025 |
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Who really won The Game Awards? Plus, we review 2025
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Dec 18, 2025 |
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“We want a Nex Playground in every living room”
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Dec 18, 2025 |
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Interview: How Todd Howard and Bethesda are capitalising on the Fallout TV show
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Dec 16, 2025 |
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Meet the developer behind The Game Awards’ most bonkers reveal
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Dec 12, 2025 |
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Interview: Geoff Keighley on the impossible balancing act of running The Game Awards
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Dec 09, 2025 |
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GoldenEye and TimeSplitters developers reunite to find out if they can still make a hit game
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Dec 04, 2025 |
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The man who signed Arc Raiders: "The AAA industry is at its end"
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Dec 02, 2025 |
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Tekken’s Katsuhiro Harada: As a producer, maybe I’m a failure
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Nov 25, 2025 |
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Call of Duty under attack
|
Nov 20, 2025 |
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Life beyond Elden Ring: What’s next for Bandai Namco Entertainment
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Nov 18, 2025 |
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What’s going to stop the Steam Machine failing again?
|
Nov 13, 2025 |
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We interview Reggie Fils-Aimé about Nintendo Switch 2, leadership and the console war
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Nov 11, 2025 |
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‘We all should push back against the political manipulation of video games’
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Nov 06, 2025 |
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Of course, working at Obsidian is like a real-world RPG
|
Nov 04, 2025 |
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Arc Raiders: The game that dares to go up against Battlefield and Call of Duty
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Oct 28, 2025 |
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Skipping GDC sends message to developers that you don’t care, organiser warns
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Oct 23, 2025 |
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The PS5 generation has “brought something special”, insists Team Asobi
|
Oct 21, 2025 |
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Nintendo has generated nearly $2.2 billion from mobile games so far
|
Oct 16, 2025 |
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"When we launched Resident Evil on GOG, the reception was absolutely phenomenal"
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Oct 14, 2025 |
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"Some game companies continue to be afraid of the Chinese market"
|
Oct 09, 2025 |
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'We went to dangerous places' – An oral history of how PS1 conquered Europe
|
Oct 07, 2025 |
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About that EA deal…
|
Oct 02, 2025 |
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Are video game companies getting their release dates wrong?
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Sep 25, 2025 |
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Jagex prepared to take financial hit to save RuneScape
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Sep 23, 2025 |
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Are video game consoles in trouble?
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Sep 18, 2025 |
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Life after Sega: Can newly independent Relic and Amplitude rejuvenate strategy games
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Sep 16, 2025 |
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Developers are holding back game features due to online safety laws
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Sep 11, 2025 |
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Can Atari make its retro games strategy profitable?
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Sep 09, 2025 |
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Over 50% of the job cuts in video games are in California
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Sep 04, 2025 |
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The Indiana Jones developer has a fight club in its basement
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Sep 02, 2025 |
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LEGO Batman: Legacy of the Dark Knight was the biggest announcement of Gamescom 2025
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Aug 28, 2025 |
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Cyberpunk 2077’s troubled launch taught CD Projekt the value of physical events
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Aug 26, 2025 |
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Xbox: Attracting new players with ROG Xbox Ally will be a ‘longer journey’
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Aug 21, 2025 |
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Why is NCSoft entering the hyper competitive live service shooter market?
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Aug 20, 2025 |
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Call of Duty and Dead Space creator Glen Schofield: “AAA is not dead because some exec says so”
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Aug 19, 2025 |
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Gamescom: E3’s demise has been good and bad for us
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Aug 14, 2025 |
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Wizards of the Coast will bet on new talent for future D&D and Magic video games
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Aug 12, 2025 |
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A community game led to the reformation of Guitar Hero publisher RedOctane
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Aug 07, 2025 |
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Major AAA start-up ProbablyMonsters has revealed its first games… and they're not AAA
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Aug 05, 2025 |
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"We didn't believe Space Marine 2 could hit 7m unique players"
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Jul 29, 2025 |
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"Bringing your games to other platforms is how you’re going to win" - Circana
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Jul 24, 2025 |
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Ready at Dawn co-founder says VR developers need to take more risks
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Jul 22, 2025 |
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There is no going back for the video game industry
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Jul 17, 2025 |
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‘Star Wars Hunters was no failure’ – The Big Zynga Interview
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Jul 15, 2025 |
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With no GTA, what are the biggest games still to come in 2025?
|
Jul 10, 2025 |
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When Xbox took on PlayStation and won
|
Jul 08, 2025 |
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US consumers will cut back on buying video games due to rising costs and tariff fears
|
Jul 03, 2025 |
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“Reviving Sega will be the greatest achievement in my career”
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Jul 01, 2025 |
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“We need our studios to believe they can grow again” – Ukie
|
Jun 26, 2025 |
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How Hitman Absolution’s wasteful toilets taught IO Interactive to make sustainable AAA games
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Jun 24, 2025 |
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It was the biggest console launch of all time, but was Nintendo Switch 2 a success for third-parties?
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Jun 19, 2025 |
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What hope does Twitch have in a TikTok world?
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Jun 17, 2025 |
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“Oh my God, Darth Vader said f***” – Will AI transform movie and TV tie-ins?
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Jun 12, 2025 |
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The Xbox handheld may not do huge numbers. But that's not the point
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Jun 09, 2025 |
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Epic's Tim Sweeney: "We can build an economy that's bigger and better than the one in Roblox"
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Jun 05, 2025 |
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Unity is making a video game, and it’s out this week on Nintendo Switch 2
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Jun 03, 2025 |
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Is Mario Kart a good game to launch a console?
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May 29, 2025 |
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This Ubisoft boss believes shorter, story games can counter the industry’s retention obsession
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May 27, 2025 |
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The answer to the video game industry’s woes: Just make some hits
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May 22, 2025 |
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Rebellion: “We don’t gamble wildly. We’ve a responsibility to our people”
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May 20, 2025 |
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Major media outlets will not have Nintendo Switch 2 reviews at launch
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May 15, 2025 |
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Can the video games media survive?
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May 13, 2025 |
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Has Xbox’s Call of Duty Game Pass gamble paid off?
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May 08, 2025 |
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CD Projekt Red: “Nintendo’s audience is different to what it used to be”
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May 06, 2025 |
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Expedition 33 publisher: "Elder Scrolls: Oblivion didn’t seem to harm us at all"
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May 01, 2025 |
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Sam Lake: "I had to take six months off after Alan Wake 2"
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Apr 29, 2025 |
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The number of video game articles dropped by over 100,000 in Q1
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Apr 24, 2025 |
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Kingdom Come: Deliverance 2 director hopes “AI revolution” will allow him to make games faster
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Apr 22, 2025 |
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The video game industry is not ready to lose boxed games
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Apr 17, 2025 |
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"We’ve never had a better moment to adapt your game to film or TV"
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Apr 15, 2025 |
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What does the Minecraft movie and Last of Us TV show do to game sales?
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Apr 10, 2025 |
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My chat with Matthew Ball on what might turn the video game industry around
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Apr 08, 2025 |
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Is Nintendo Switch 2 a legitimate rival to Xbox and PlayStation this time? | Here’s The Dring
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Apr 07, 2025 |
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Game devs scramble to join Nintendo Switch 2 gold rush
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Apr 03, 2025 |
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How six million Call of Duty players sent Helldivers 2 into a tailspin
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Apr 01, 2025 |
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Netflix games strategy evokes the spirit of Nintendo Wii
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Mar 28, 2025 |
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Video game investors on 2025: "It's tough, but there is optimism"
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Mar 27, 2025 |
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Major publishers plan to delay games in face of GTA 6 threat… but are they right to?
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Mar 25, 2025 |
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Introducing The Game Business Show (Trailer)
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Mar 23, 2025 |