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| Episode | Date |
|---|---|
|
Motivation Under Pressure
|
Jul 10, 2026 |
|
How We Built a Game Festival
|
May 01, 2026 |
|
Teams Need Different Dog Breeds
|
Apr 30, 2026 |
|
Reverse Brainstorming
|
Apr 29, 2026 |
|
We Misinterpret Simple Messages
|
Apr 28, 2026 |
|
From Courtrooms to Gaming
|
Apr 27, 2026 |
|
Honesty Kills Your Job Prospects
|
Apr 26, 2026 |
|
Fix Your Corporate Meetings
|
Apr 25, 2026 |
|
Why Game Developers Must Play Games
|
Apr 24, 2026 |
|
Doing Everything Yourself Costs You Revenue
|
Apr 23, 2026 |
|
Positive Reporting Destroys Trust
|
Apr 22, 2026 |
|
Break The Rules to Win
|
Apr 21, 2026 |
|
Motivate Your Team Like a Quest Giver
|
Apr 20, 2026 |
|
Risk Managemen for LiveOps
|
Apr 19, 2026 |
|
Turn Fear Into Growth
|
Apr 18, 2026 |
|
Discipline Is Freedom
|
Apr 17, 2026 |
|
Patience, The Ultimate Virtue
|
Apr 16, 2026 |
|
Pass PMP Exam With AI
|
Apr 15, 2026 |
|
Leading Indie Game Teams Like a Pack
|
Apr 14, 2026 |
|
Catching Up, The Right Way
|
Apr 13, 2026 |
|
From Hiring Manager to The New Kid
|
Apr 12, 2026 |
|
Teams Are Not Families
|
Apr 11, 2026 |
|
Your Plan Needs Room for Potholes
|
Apr 10, 2026 |
|
Understanding and Optimizing Learning Processes
|
Jul 21, 2025 |
|
The Importance of Understanding the Context
|
Jul 07, 2025 |
|
Crunch Chronicles and Boundaries It Introduces
|
Jun 29, 2025 |
|
Keys to Success Each Manager Should Consider
|
Jun 21, 2025 |
|
Flirting With a Career in Games
|
May 18, 2025 |
|
Killing Communication With Kindness
|
May 14, 2025 |
|
Game Producer F.A.Q.
|
May 10, 2025 |