Time to Create

By Kaedim

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Image by Kaedim

Category: Visual Arts

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Episodes: 10

Description

Conversations with inspiring creators at the intersection of creativity, 3D, AI, and technology.

Episode Date
From Starcraft 2 to Building a New RTS - Tim Morten (CEO @ Frost Giant Studios, Ex-Blizzard, EA)
Apr 10, 2026
From Toy Story to WALL-E: A 30 Yr Career in Animation - John Lee (Art Director, Ex-Pixar & Skydance)
Apr 03, 2026
From Marvel Heroes to 3D AI Pipelines - Tyler Fermelis, Creative Dir. @ Kaedim (Ex Laika, Netflix)
Mar 26, 2026
He Left Mobile Games to Build His Own Game - Damià Ferràndiz (Creative Lead @ Univrse, ex-GameHouse)
Mar 23, 2026
Why AI Won’t Replace Game Artists – Damiano De Cataldo, Former Vehicle Lead at Gameloft
Feb 20, 2026
Why Most New Mobile Games Fail - Fraser Clark, Lead Game Designer @ Sandsoft
Feb 12, 2026
What Makes AI Usable in Real VFX Pipelines - Andy McNamara, Generative AI Lead at Cinesite
Feb 05, 2026
Behind the VFX: The Lost Bus and more - Graham Jack (Cofounder & CTO, beloFX and ex-CTO, DNEG)
Jan 30, 2026
What Makes an Idea Stick - Stuart Witter, Creative Director @ Bloom
Jan 23, 2026
Building a Creative Career the Unconventional Way - Grant Dudson, Creative Director @ Fever
Jan 15, 2026