Listen to a podcast, please open Podcast Republic app. Available on Google Play Store and Apple App Store.
| Episode | Date |
|---|---|
|
Stop. Make a Game.
|
Nov 10, 2026 |
|
Partner with your Clone
|
Nov 07, 2026 |
|
If You're a Game Dev, Consider Communities
|
Oct 31, 2026 |
|
Most devs shouldn't worry about clones and copies
|
Oct 27, 2026 |
|
Steam Next Fest and the problem with guaranteed visibility
|
Oct 24, 2026 |
|
Don't treat a Prototype as a Product
|
Oct 20, 2026 |
|
Are you held back by your C performances?
|
Oct 17, 2026 |
|
Stop Fixing Your Failed Game. Make a New One.
|
Oct 10, 2026 |
|
Treasure Hunting for Good Games
|
Oct 03, 2026 |
|
The Problem With “Just Make Small Games”
|
Sep 26, 2026 |
|
Are You a Game Dev That Makes Excuses?
|
Sep 19, 2026 |
|
3 Imperfect Games. They Made $100K in 2 Weeks.
|
Sep 12, 2026 |
|
I Launched 3 Games. Reality Hit Hard.
|
Sep 05, 2026 |
|
Learn game development by launching games
|
Aug 29, 2026 |
|
Why Most Games Never Get Past “Good”
|
Aug 22, 2026 |
|
Can the publisher model be reimagined?
|
Aug 15, 2026 |
|
A Podcast About Game Development Episode 3
|
Aug 08, 2026 |
|
Can any game make $1000 on Steam?
|
Aug 01, 2026 |
|
Next Fest is now a Game Jam
|
Aug 01, 2026 |