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Episode | Date |
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This Nightmare Will Never End! Hell Yeag! with Lilith Walther
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Apr 16, 2024 |
Dragon’s Dogma II, Chaos, and Dogs
|
Apr 02, 2024 |
Helldivers II and Making Art about Fascism without Making Fascist Art
|
Mar 19, 2024 |
Palworld: A Ludic Reading and a Luddite Reading
|
Mar 05, 2024 |
Some of What We Played in 2023
|
Dec 26, 2023 |
You Should Be Free, with Glen Henry and Chase Bethea
|
Dec 12, 2023 |
Setting the Stakes, with Ezra Szanton
|
Nov 28, 2023 |
Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)
|
Nov 14, 2023 |
Reality, Augmented and Otherwise, with Ryan Canuel
|
Oct 31, 2023 |
That’s the Point of the Thing, with Jerry Belich
|
Oct 17, 2023 |
Ambitions and Ascensions, with Des Gayle
|
Oct 03, 2023 |
Chance, Curation, Providence, with Matthew Brelsford
|
Sep 19, 2023 |
Baldur’s Gate 3, as Rolled by Two D&D Neophytes
|
Sep 05, 2023 |
On Sequels, with Bryant Cannon
|
Aug 22, 2023 |
A True History Turnip Exchange, with Jaku
|
Aug 08, 2023 |
Drama, Not Trauma, with Jessica Antenorcruz
|
Jul 25, 2023 |
Somewhere People Want to Be, with Harris Foster
|
Jul 11, 2023 |
Monsters and ‘Merica, LLMs and Luddites, with Ichiro Lambe
|
Jun 27, 2023 |
The Thing Nobody’s Talking About, with Andrew
|
Jun 13, 2023 |
I Was a Teenage VR Museum, with Sarah Northway and Colin Northway
|
May 30, 2023 |
There’s Heart in the Art and the Boat Is Afloat, with Tanya X. Short
|
May 16, 2023 |
A Cozy Kind of Clutter, with Anita Tung
|
May 02, 2023 |
Spacefarers, Shredders, and In-Home Lasers, with Chris Hanney
|
Apr 18, 2023 |
Hackers and Big Robots, with Paul Chamberlain
|
Apr 04, 2023 |
More Sleepier Goblins, Fewer Shorter Meetings, with Anya Combs
|
Mar 21, 2023 |
Adventures & Ampersands, with Irwin Chen, Nathan Dummitt, & Ed Chung
|
Mar 07, 2023 |
This Game Beyond the Game, with Esther Alter
|
Feb 21, 2023 |
Remake Us Whole, with Trevor Gureckis
|
Feb 07, 2023 |
On Tropes and Triads, with Garry Schyman
|
Jan 24, 2023 |
What We Heard and What We Learned in 2022
|
Jan 10, 2023 |
What We Played (and What We Didn’t) in 2022: ETAO Quarterly, Vol. 4
|
Dec 27, 2022 |
This Episode Has Gone to the Shadow Realm
|
Dec 13, 2022 |
Trust, Rust, Tech, and Meat, with Anton Hand
|
Nov 29, 2022 |
Shakespearean Shōjo and Wholesome Horror, with Robert Boyd
|
Nov 15, 2022 |
The Past and Present of Sword & Fairy, with Johnny Liu
|
Nov 01, 2022 |
The ETAO Quarterly, Vol. 3
|
Oct 18, 2022 |
Root and Branch, with Aidan Moher
|
Oct 04, 2022 |
Democracy at Work, with Jessica Gonzalez
|
Sep 20, 2022 |
Levels Are Good, Actually, with Aaron Nemoyten
|
Sep 06, 2022 |
Drome Sweet Drome, with Anisa Sanusi
|
Aug 23, 2022 |
Things Worth Thirsting For, with Chandana Ekanayake
|
Aug 09, 2022 |
The ETAO Quarterly, Vol. 2
|
Jul 26, 2022 |
Last Call, with Zach Barth
|
Jul 12, 2022 |
At the Academy with Mike Salyh and Wyatt Bushnell
|
Jun 28, 2022 |
Neural Spike, with Heather Flowers and Aura Belle
|
Jun 14, 2022 |
Unwieldy Delights, with Damien Crawford
|
May 31, 2022 |
After the End of Everything, with David Galindo
|
May 17, 2022 |
New New Content, with William Pugh
|
May 03, 2022 |
Organic Growth, with Marina Kittaka and Melos Han-Tani
|
Apr 19, 2022 |
The ETAO Quarterly, Vol. 1
|
Apr 05, 2022 |
Playing with Genre and Building a Scene, with Glen Henry
|
Mar 22, 2022 |
What Do You Want the Players to Feel? (with Spenser Starke)
|
Mar 08, 2022 |
Making Things Better, with Osama Dorias
|
Feb 22, 2022 |
An Indie for Indies, with Dean Razavi
|
Feb 08, 2022 |
Reality-Adjacency, with Star St. Germain
|
Jan 25, 2022 |
Being Real with Victor Burgos
|
Jan 11, 2022 |
What We Played (and What We Didn’t) in 2021
|
Dec 28, 2021 |
What We Heard and What We Learned in 2021
|
Dec 14, 2021 |
Behind the Cylinder, with Carlos Bordeu
|
Nov 30, 2021 |
What Else Game Devs Do, with Masao Kobayashi
|
Nov 16, 2021 |
A Changing World and How to Change It, with Mike Grieci
|
Nov 02, 2021 |
(Chef)Squad Goals, with David Galindo
|
Oct 21, 2021 |
An Approachable Roguelike Full of Cats, with Aaron San Filippo
|
Oct 05, 2021 |
Trying Your Best and Helping Somehow, with Megan Fox
|
Sep 21, 2021 |
Pop Culture Belongs to Everyone, with Laia Bee
|
Sep 07, 2021 |
A Better and Weirder World Than This One, with Don Bellenger
|
Aug 24, 2021 |
This Sense of Freedom, with Charles Bardin
|
Aug 10, 2021 |
Make Art, Do Crimes, with D-Cell Games
|
Jul 27, 2021 |
Hope Too Is Rad, with Lauren Mee
|
Jul 14, 2021 |
How to See Everything Neoliberalism Ignores, with Tali Faulkner (a.k.a. Veselekov)
|
Jun 29, 2021 |
On Replays, Remasters, and Remakes
|
Jun 15, 2021 |
As Joyously and Explicitly as You Can, into the Fleshy Breach, with Xalavier Nelson Jr.
|
Jun 01, 2021 |
Making Space to Make Games, with Yadu Rajiv
|
May 18, 2021 |
An Accidental Genre, with Santiago Zapata (a.k.a. Slashie)
|
May 04, 2021 |
The Mayonnaise Allegory, with Jeremy Warmsley
|
Apr 20, 2021 |
The Futures of Stories, with Russell Quinn
|
Apr 06, 2021 |
A Nuanced Critique of Subtlety, with Chevy Ray
|
Mar 23, 2021 |
Designing for Empathy, with Anisa Sanusi
|
Mar 09, 2021 |
Rogue Chunks, with Chris King
|
Feb 23, 2021 |
Experiencing America, with Bryant Young
|
Feb 09, 2021 |
Communities and Modularities, with Chel Wong
|
Jan 26, 2021 |
What We Heard and What We Learned in 2020
|
Jan 05, 2021 |
What We Played (and What We Didn’t) in 2020
|
Dec 22, 2020 |
The Work of War, with Zach Barth
|
Dec 08, 2020 |
The Latest Generation
|
Nov 24, 2020 |
This Kindness unto Death, with Nick Guérin
|
Nov 10, 2020 |
Art, Honestly, with Brian Handy
|
Oct 27, 2020 |
Math and Art, with Oskar Stålberg
|
Oct 13, 2020 |
Utopia by Necessity, with Nils Deneken
|
Sep 29, 2020 |
All Things Liminal and Bespoke, with Damon Reece
|
Sep 15, 2020 |
Refusing to Compete, Choosing to Cooperate
|
Sep 01, 2020 |
We All Just Want Attention, with Warren Arnold
|
Aug 18, 2020 |
How Conflict Sounds, with Ilan Eshkeri
|
Aug 04, 2020 |
Workdays in Hell Dimension, with Laura Michet and Brendon Chung
|
Jul 21, 2020 |
Space Chasing Together, Apart, with Bobby Fowler and Brenda Noiseux
|
Jul 07, 2020 |
Talking about Way More than Coding, with Moo Yu
|
Jun 23, 2020 |
Access and Challenge, with Greg Haynes
|
Jun 09, 2020 |
Everything Animal Crossing, and Everything Else
|
May 26, 2020 |
Arcade Games in Isolation, with Nikita Mikros and Josh DeBonis
|
May 12, 2020 |
When It’s Right to Fight, with Shawn Alexander Allen
|
May 05, 2020 |
In Sokpop We Trust, with Tijmen Tio
|
Apr 28, 2020 |
What a Wunderlingful World, with Olof Karlsson
|
Apr 14, 2020 |
Arvi Is Talk, with Arvi Teikari
|
Mar 31, 2020 |
Getting Back on Track, with Adriel Wallick
|
Mar 17, 2020 |
Relatively Manifold, with William Chyr
|
Mar 03, 2020 |
That Real Genuine Connection, with Emma Kinema
|
Feb 18, 2020 |
Emotional Survival, with Paula Rogers and Vincent Perea
|
Feb 04, 2020 |
Delicious to the (Mad) Max, with David Galindo
|
Jan 21, 2020 |
What We Played and ‘Casted (and What We Didn’t) in 2019
|
Jan 07, 2020 |
Making Beautiful Places, with Phoebe Watson
|
Dec 24, 2019 |
Hyper-Focused Antifragile Games as Drugs as Puzzles, with Zach Barth
|
Dec 10, 2019 |
The Black Queen’s Tutorial, with cs wallace
|
Nov 26, 2019 |
Making Mysteries More Mysterious, with Joe Russ
|
Nov 12, 2019 |
Skating on Water and Swimming in Menus, with kalin
|
Oct 29, 2019 |
Where the Die Had Not Yet Been Cast, with Max Krieger
|
Oct 15, 2019 |
Everything That Could Possibly Be More Complicated, with Sam Rosenthal
|
Oct 01, 2019 |
Just a Big Old Mess, with Ricky Haggett
|
Sep 17, 2019 |
When You’re in It, with Matthew Seiji Burns
|
Sep 03, 2019 |
Welcoming Surrealism, with Melos Han-Tani and Marina Kittaka
|
Aug 20, 2019 |
A Consigliere’s Life for Me, with Alan Dang
|
Aug 06, 2019 |
Better Ways to Build Better Stories, with Bryant Cannon
|
Jul 23, 2019 |
Choices and Games and Stories, with Juan Vaca
|
Jul 09, 2019 |
The Art of Design(ing Art), with Greg Batha
|
Jun 25, 2019 |
Now Game Music Is Just Music, with Jim Guthrie
|
Jun 11, 2019 |
Weird Mad Stuff, with Zachariah Chandler
|
May 28, 2019 |
Something Bigger Than We Are, with Jordan Thomas
|
May 14, 2019 |
This Living Online Thing, with Jay Tholen
|
Apr 30, 2019 |
Accessibility and Joy (also Dogs), with Brian Fairbanks
|
Apr 16, 2019 |
How to Play Games Wrong
|
Apr 02, 2019 |
What Level Designers Design, with Evan Hill
|
Mar 19, 2019 |
The Thing Is the Thing It Is, with C. Andrew Rohrmann (a.k.a. scntfc)
|
Mar 05, 2019 |
A Quantum of Wobble, with Robin Baumgarten
|
Feb 23, 2019 |
There Is Co-Op on Mars, with Philip Buchanan
|
Feb 09, 2019 |
Literally Anybody Anywhere, with Rami Ismail
|
Jan 26, 2019 |
Food, Death, and Everything Else Worth Talking About, with Gabby DaRienzo
|
Jan 12, 2019 |
One Hell of a Not-Hell, with Greg Kasavin
|
Dec 29, 2018 |
What We Played and ‘Casted (and What We Didn’t) in 2018
|
Dec 15, 2018 |
The Perfidy of THE SUN, with Heather Flowers
|
Dec 01, 2018 |
This Is a Call (Back) to ARMS
|
Nov 17, 2018 |
Be a Part of the World You’re Changing, with Jakub Kasztalski
|
Nov 03, 2018 |
Something Wicked This Way Apples, with Bobby Fowler and Brenda Noiseux
|
Oct 31, 2018 |
The Persistence of (Stories about) Memory, with Henrik Pettersson
|
Oct 20, 2018 |
Let’s Be Bards, with Greg Lobanov
|
Oct 06, 2018 |
This Is MEATPUNK and I’m Telling Everyone, with Josie Brechner (a.k.a. Visager)
|
Sep 22, 2018 |
Singing Dunes and Wandering Creatures, with Max Arocena
|
Sep 08, 2018 |
REPL PUNK, with Zach Barth
|
Aug 25, 2018 |
Co-Op Hath Four Furies, with Kenny Lee
|
Apr 18, 2018 |
You Can Feel Great All The Time Solving Problems, with Zach Barth
|
Mar 21, 2018 |
Thumbprints and Thunder, with Joel Corelitz
|
Feb 15, 2018 |
On Orcs and Orchestras, with Garry Schyman
|
Oct 10, 2017 |
Pyre, Purgatories, Prison Dramas, and Talking Dogs, with Greg Kasavin
|
Jul 24, 2017 |
Persona 5 and the Punk of Pope Joan, with Adam Osborn
|
Jun 09, 2017 |
A Seminar (Just Bearly) on Persona 3 and 4, with Adam Osborn
|
Mar 28, 2017 |
Criticizing Videogame Critique, Part 2, with Richard Terrell
|
Nov 22, 2016 |
Criticizing Videogame Critique, Part 1, with Richard Terrell
|
Nov 15, 2016 |
The Dark Souls of Increasingly Unhelpful Analogies
|
Nov 08, 2016 |
Gem Fusions and Fandom Fissions in the Universe of Steven Universe
|
Nov 01, 2016 |
Virtual Realities and Pretend Robots, with Dan Teasdale (and Cassie)
|
Oct 25, 2016 |
Node-Crawling and Puzzle-Fighting, with Chris McQuinn
|
Oct 20, 2016 |
Squaring The Magic Circle, with Jordan Thomas, Kain Shin, and Stephen Alexander
|
Aug 03, 2015 |
A Pseudo-Instruction That Has No Effect, with Zach Barth
|
Jul 14, 2015 |
Toys in Games, Games as Toys, and Action Henk as Both, with Roel Ezendam
|
May 11, 2015 |
On the Semi-Unspoilability of Infinifactory, with Zach Barth
|
May 04, 2015 |
Games That Don’t Exclude and Foxes That Don’t Talk, with Erin Robinson
|
Mar 02, 2015 |
On the Art of the Anti-Puzzle, with Zach Barth
|
Jan 29, 2015 |
All That Glitters Is Not Goblin, with Dan Teasdale
|
Jan 27, 2015 |
Work-of-Art-as-Gateway-Drug (and How the Internet Will Hopefully Solve Everything), with Jack Lawrence Mayer
|
Oct 03, 2014 |
Making a Sequel to Chess and Making Sense of IP Law, with Zac Burns
|
Aug 19, 2014 |
Lizardry, Technology, and What to Call Roguelikes, with Geoff Blair and Matt Hackett
|
Jul 15, 2014 |
The Oddness of Art and the Forgotten History of Sound, with Lila Newman
|
Jul 08, 2014 |
Evaluating Transistor
|
Jun 27, 2014 |
It’s a Dad, Dad, Dad, Dad World, with Phil Tibitoski
|
Mar 11, 2014 |
Making Sense of the Macklemore Backlash, Part 2
|
Feb 11, 2014 |
Making Sense of the Macklemore Backlash, Part 1
|
Feb 04, 2014 |
Defining Games (But Not Art) with Richard Terrell
|
Jan 14, 2014 |
Enthusing and Kvetching with Alx Preston
|
Dec 26, 2013 |
How Steam Became the Most/Only Acceptable DRM
|
Dec 10, 2013 |
Will SteamOS Kill Consoles and/or Save Christmas?
|
Dec 03, 2013 |
Unpacking the Indie Custom Cube
|
Nov 26, 2013 |
What Happens After Success, with Davey Wreden
|
Nov 09, 2013 |
On Weirdness and Geek Culture, with Jake Kazdal
|
Aug 27, 2013 |