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Episode | Date |
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Going Full Time as a Game Developer with John Brieger - Ep. 92
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Jun 13, 2021 |
Going Full Time as a Game Developer with John Brieger - Ep. 91
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Apr 26, 2021 |
Top 5 Rough Edges on a Kickstarter Game - Ep. 90
|
Jan 02, 2021 |
Top 5 Places to Find Prototype Art - Ep. 89
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Oct 04, 2020 |
Top 5 Predicted Impacts of COVID-19 on the Board Game Industry - Ep. 88
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May 11, 2020 |
Top 5 Time Savers for Game Designers - Ep. 87
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Sep 22, 2019 |
Top 5 Tips for Advertising Your Board Game - Ep. 86
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Jul 20, 2019 |
Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85
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Jun 29, 2019 |
Top 5 Biggest Changes in the Board Game Industry in the Last 5 Years - Ep. 84
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Jun 08, 2019 |
Top 5 Ways to Deal with Scope Creep - Ep. 83
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May 25, 2019 |
Top 5 Ways to Build a Crowd for Your Game - Ep. 82
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Apr 19, 2019 |
Top 5 Tips for Managing Your Day Job and Hobby Board Game Business - Ep. 81
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Mar 30, 2019 |
Top 5 Things That Are Probably Wrong with Your Game Pitch - Ep. 80
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Mar 17, 2019 |
Signs It Is Time to Give up on a Design - Ep. 79
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Feb 26, 2019 |
Reasons to Theme Your Prototype - Ep. 78
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Feb 11, 2019 |
Getting Your Prototype Played at Smaller Conventions - Ep. 77
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Jan 21, 2019 |
Going to Conventions Without Going to Conventions - Ep. 76
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Jan 05, 2019 |
Funding Goal, Stretch Goals, and Updates - Ep. 75
|
Dec 15, 2018 |
Rules for Writing Rules - Ep. 74
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Nov 17, 2018 |
Designing Around Analysis Paralysis - Ep. 73
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Oct 09, 2018 |
Gaming with Edo on Overworld Games Experiments - Ep. 72
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Sep 21, 2018 |
Saving Your Failing Kickstarter Campaign - Ep. 71
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Aug 08, 2018 |
Gen Con Designer Events and Metatopia with Double Exposure's Vincent Salzillo - Ep. 70
|
Jul 24, 2018 |
Getting More Prototype Plays - Ep. 69
|
Jul 18, 2018 |
Are Pledge Managers Worth It? - Ep. 68
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Jun 04, 2018 |
The Roll [sic] of Randomness - Ep. 67
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May 04, 2018 |
The Golden Age of Tabletop Gaming at Wondercon 2018 - Ep. 66
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Apr 10, 2018 |
10 Questions to Ask Yourself When Designing a Game - Ep. 65
|
Mar 08, 2018 |
Trapped in a Room with Juliana Patel and Ariel Rubin - Ep. 64
|
Jan 14, 2018 |
How to Navigate Multiple Offers - Ep. 63
|
Dec 29, 2017 |
Total Recall Post Mortem - Ep. 62
|
Dec 08, 2017 |
LA Comic Con Golden Age of Tabletop Gaming Panel
|
Nov 04, 2017 |
Ethics Mailbag - Ep. 61
|
Sep 26, 2017 |
Am I a Jerk if I Don't Back My Friend's Kickstarter Campaign? - Ep. 60
|
Aug 01, 2017 |
How Not to Get Burned on Amazon - Ep. 59
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Jul 20, 2017 |
How Should You Be Using Social Media? - Ep. 58
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Jun 26, 2017 |
Top 5 Tips for Designing a Reference Card - Ep. 57
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Jun 03, 2017 |
Target Markets - Ep. 56
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May 25, 2017 |
Top 7 Ways to Improve Your Playtest Feedback Quality - Ep. 55
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Apr 16, 2017 |
How (Not) to Make a How to Play Video - Ep. 54
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Apr 01, 2017 |
Designer Tools Galore - Ep. 53
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Mar 21, 2017 |
Why Are So Many Licensed Games So Bad? - Ep. 52
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Mar 04, 2017 |
Matching Art to Your Game - Ep. 51
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Feb 17, 2017 |
2017 Predictions - Ep. 50
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Jan 24, 2017 |
Top 10 Ways to Build Your Board Game Industry Network - Ep. 49
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Jan 12, 2017 |
Reasons to NOT Enter the Board Game Industry - Ep. 48
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Nov 30, 2016 |
Reaching Your Core Audience at a Convention - Ep. 47
|
Nov 10, 2016 |
How to Exhibit at a Major Con - Ep. 46
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Oct 25, 2016 |
Running Your Board Game Kickstarter Panel at Gen Con 2016 - Ep. 45
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Oct 07, 2016 |
Game Design and Publishing Panel at Gen Con 2016 - Ep. 44
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Sep 24, 2016 |
Mailbag #1 - Ep. 43
|
Sep 07, 2016 |
How to Use Print-and-Plays - Ep. 42
|
Jul 30, 2016 |
Hosting a Convention - Ep. 41
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Jul 04, 2016 |
Production Schedules - Ep. 40
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Jun 16, 2016 |
Balancing Your Game - Ep. 39
|
May 25, 2016 |
How to Get Into Distribution - Ep. 38
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May 21, 2016 |
Protospiel San Jose Design, Development, and Publishing Panel
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May 01, 2016 |
Top 10 Mistakes New Designers Make (Designer Perspective) - Ep. 37
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Apr 07, 2016 |
Top 10 Mistakes New Designers Make (Publisher Perspective) - Ep. 36
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Mar 28, 2016 |
Using Chipboard - Ep. 35
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Mar 04, 2016 |
Inside the Box - Ep. 34
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Mar 04, 2016 |
The Perfect Box Back - Ep. 33
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Jan 29, 2016 |
Branding: Naming Your Game - Ep. 32
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Jan 07, 2016 |
Manufacturing Quality - Ep. 31
|
Dec 27, 2015 |
Reasons for Backing a Crowdfunding Campaign - Ep. 30
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Dec 12, 2015 |
What Makes a Good Theme? - Ep. 29
|
Dec 02, 2015 |
Crowd-funding Marketing with Chris Reynolds
|
Nov 26, 2015 |
Send from China - Ep. 28
|
Nov 13, 2015 |
Bonus Interview: Eduardo Baraf
|
Nov 08, 2015 |
Pitching to a Publisher at a Convention - Ep. 27
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Oct 30, 2015 |
Writing Rules - Ep. 26
|
Oct 17, 2015 |
Top 5 Keys to Convention Preparation and Smaller Conventions - Ep. 25
|
Oct 01, 2015 |
Conventions and Selling Your Design Part 2 - Ep. 24
|
Sep 29, 2015 |
Conventions and Selling Your Design - Ep. 23
|
Sep 10, 2015 |
Protospiel San Jose Recap - Part 2 - Ep. 22
|
Aug 27, 2015 |
Board Game Legal Issues with Zachary Strebeck - Ep. 20
|
Jul 19, 2015 |
Working with a Manufacturer - Ep.19
|
Jul 08, 2015 |
Wondercon Panel on Indie Publishing
|
Jun 16, 2015 |
Working with an Artist - Ep.18
|
Jun 06, 2015 |
Finding an Artist - Ep.17
|
Jun 02, 2015 |
Kickstarter Panel at San Jose Protospiel 2015
|
May 07, 2015 |
Designer and Publisher Panel at San Jose Protospiel - "No Kickstarter"
|
May 06, 2015 |
Finding Art For Your Prototype - Ep.16
|
Apr 22, 2015 |
Top 9 Designer Considerations for Publishing Contracts - Ep.15 Bonus
|
Apr 03, 2015 |
Publishing Contracts - Ep.15
|
Mar 24, 2015 |
Behind the Scenes of Bombers and Traitors - Ep.14
|
Mar 10, 2015 |
Unpub 5 Recap - Ep.13
|
Feb 20, 2015 |
Post-Release Buzz - Ep.12
|
Feb 11, 2015 |
Getting Buzz for Your Kickstarter - Ep.11
|
Feb 02, 2015 |
Getting Buzz for Your Prototype - Ep.10
|
Jan 27, 2015 |
Moving from POD to Manufacturing, Part 3 - Ep.9
|
Jan 13, 2015 |
Moving from POD to Manufacturing, Part 2 - Ep.8
|
Jan 06, 2015 |
Moving from POD to Manufacturing, Part 1 - Ep.7
|
Dec 30, 2014 |
Packaging Your Game - Ep.6
|
Dec 23, 2014 |
When Is Your Game Ready? Part 3 - Ep.5
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Dec 16, 2014 |
When Is Your Game Ready? Part 2 - Ep.4
|
Dec 09, 2014 |
When is Your Game Ready? Part 1 - Ep.3
|
Dec 02, 2014 |
To Early Bird or Not to Early Bird - Ep.2
|
Nov 25, 2014 |
Pricing and Distribution Options - Ep.1
|
Nov 18, 2014 |
Introduction - Ep. 0
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Nov 18, 2014 |